-Mix and Match Armor, linked to new progression system, no MTX (Reach seems to be the only one that supports mix match armor right now)
-Uncapped FPS for each game is the plan
-Game release date is dependent on how well the flights go
-No 24/7 custom dedicated servers for the custom browser, this is an area of discussion though!
-No Mod support at launch, working with the modding community, i01 team and the ED team to explore "official" modding options
-Anti-cheat is a big focus for launch
-Until all games are out it will be a buy one by one situation (no season pass model either)
-Will support Windows 7 and 10, Windows 8 support is being looked at (Wonder if this means it can run on Photon?)
-No ETA on the first flight, currently building the first audience for the flight and dev team is working on the UI/controls
-Forge and Theater will NOT be out at launch, are both getting extra work for PC (should be around Halo 3/H4 release / potential rework of Forge?)
-ODST Firefight is still being evaluated
-More anti-cheat news will be talked about later
-FoV and FPS limits will be a title by title basis
-MCC progression will carry over from console version, no 360 progress will
-MCC saves will NOT carry over between console and PC
-Achievements, Forged Maps, Game Variants and stats will be sync’d
-343 is currently testing 144hz+ frame rates, ordered 240hz monitor to test with.
-Wants to support a wide variety of hardware, spec details coming soon. Min specs to be determined via flighting
-Steam/WinStore users can play together
-Xbox crossplay is top of mind and actively being investigated right now
-They are looking at what can be supported in regards to splitscreen/local co-op for PC users
-They are looking into getting mix and match armor sets in for Halo 3
-No info on pricing yet, focus is on getting the flight out as soon as possible
-Centered Crosshairs are being investigated
-They will talk about how terminal videos will work later
-Still exploring options regarding play anywhere and letting Xbox owners who have a copy also enjoy it on PC
-Aspect ratios that are supported are 21:9, 16:9, 16:10, 3:2 and 4:3
-Reach will use the same dedicated servers for Match Making as the rest of MCC
-No current plans to bring Halo 5 over
-They want to get this package out to PC gamers asap but only once it's ready
-No info on playlist, will be looking at community feedback on settings for things like bloom and Armor Lock (Vanilla, TU, CEA)
-Halo Custom Edition Content is on their list and is being actively explored (they had map importing working to some extent last year)