D-disks?... What are those?...
Some people call them chapters...
D-disks?... What are those?...
Damn!!
But people will still complain.And that's the way it should be done. Period.
D-disks?... What are those?...
Because they want to be different, it's the new cool.But people will still complain.
Translation;https://gamingbolt.com/halo-infinite-developer-refutes-recent-battle-royale-speculation
“We will not talk about the launch content of Halo Infinite until we’re ready,” O’Connor wrote. “I haven’t watched the video so if I am misinterpreting the headline as ‘Halo Infinite is launching with/as a Halo Battle Royale mode’ that is still not the case. You can probably make your own Battle Royale mode in Forge even right now though. It’s a mode not a genre.”
“The launch modes for MP are not 100% defined and are subject to change till quite late in the process – but Battle Rifle will still be there,” he added. “So you can have BR. But are we interested in big social modes with loads of organic shenanigans? Yes. Specifically A blimp full of survivors heading to an Island after a (metaphorical) lecture from Beat Takeshi? No.
“We are NOT doing this as of now – and no plans to — but Battle Royale could be made for any of the Halo games in MCC or 5 with some content and scripting additions, because it is a mode. It would have limits based on each engine. I’m pointing that out to be clear that it’s one of the ways we think about gameplay possibilities rather than a single direction for a title.”
Outside of battle royale, we know that 343 Industries have huge ambitions for Infinite, and are planning to design it as a spiritual reboot of the series. The developer has been quite open about admitting to the mistakes in its past- mistakes that it seems intent on fixing.
More like "we arent doing it, but if you really want one, you could make one in Forge ".Translation;
"Oops, battle royal isn't just a fad, we have to incorporate it into halo... but f***... I've said it'll never happen... maybe... maybe if it was just a mode...? Yeah... it's just a mode!
More like "we arent doing it, but if you really want one, you could make one in Forge ".
More like "we arent doing it, but if you really want one, you could make one in Forge ".
We want to get players into the mindset where instead of saying, "Did you see the part where Chief did X...?" and back to those beter conversations that start with, "Did YOU get to X scenario yet? And how did YOU beat it?" I always think Halo is best when some of the most exciting stories are the ones that the player has created within the opportunities and universe afforded by the plot and the furniture of its sci-fi sandbox. That's also one of the reasons the MC as a character has so many different subjective interpretations. To some players he's just a suit you wear and to others he's Ulysses or John-117. The way they set about playing the game hardens those conceptions, which is fine. True of MP to a certain extent too, especially in bigger sandbox modes.