How Would You Rate Your PS4 Pro?

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How would you rate your PS4 Pro?

  • 10/10

    Votes: 1 7.1%
  • 9.5

    Votes: 1 7.1%
  • 9.0

    Votes: 3 21.4%
  • 8.5

    Votes: 2 14.3%
  • 8.0

    Votes: 2 14.3%
  • 7.5

    Votes: 3 21.4%
  • 7.0

    Votes: 1 7.1%
  • 6.5 or below

    Votes: 0 0.0%
  • Zero, absolute failure

    Votes: 0 0.0%
  • Other Response

    Votes: 1 7.1%

  • Total voters
    14

JinCA

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Sep 11, 2013
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#31
Really? I've found the opposite. I should clarify I'm talking about downloading a game, not installing it from disc. It's been a while, but as best I can recall, downloading games took like 5 or 6 hours. I found it really weird, because MS is so big on internet services, yet the downloads are like sucking pine tar through a straw.
For a long time PSN downloads were pretty slow but the past year (I guess) they've gotten much faster. When I say really slow I don't mean like dial up lol but yeah they were quite a bit slower than they should have been. I don't know what's changed but I find my downloads on PSN to be comparative or sometimes even faster than XBL.
 

Hedon

Hedonism
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Sep 13, 2013
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#32
Really? I've found the opposite. I should clarify I'm talking about downloading a game, not installing it from disc. It's been a while, but as best I can recall, downloading games took like 5 or 6 hours. I found it really weird, because MS is so big on internet services, yet the downloads are like sucking pine tar through a straw.
I too am also talking about downloading a game and installing. Both systems on average for me is a half hour download and install.

I don’t have any disc game.
 

Hedon

Hedonism
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Sep 13, 2013
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#33
I think this thread might be heading into the wrong path.
 

Andy

Well-Known Member
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Sep 11, 2013
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#34
I too am also talking about downloading a game and installing. Both systems on average for me is a half hour download and install.
Huh. I wonder why mine was so slow. Oh well. Not a big deal.

I think this thread might be heading into the wrong path.
It's ok for now, but I know what you mean. I don't want it to get too console warrior-y.

That's part of why I thought JinCA's observation was helpful. The two consoles may objectively have different qualities, but ultimately, the important thing is your own individual experience with that console, rather than an "objective" rating of pros and cons.
 

pravus

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Cornerstone Member
Sep 11, 2013
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#35
Really? I've found the opposite. I should clarify I'm talking about downloading a game, not installing it from disc. It's been a while, but as best I can recall, downloading games took like 5 or 6 hours. I found it really weird, because MS is so big on internet services, yet the downloads are like sucking pine tar through a straw.
Do you have games running while downloading? If so, that might be your issue.

PS4 and Xbox should both be throttling downloads to varying degrees when a game/media app are active.
 

VaLLiancE

X Enhanced 4 3rd party
Sep 11, 2013
22,620
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#36
We the votes in these threads to be public.
 

Andy

Well-Known Member
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#37
Grammar is hard.
 

Dno69

Well-Known Member
Sep 11, 2013
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#38
If the regular PS4 wasn’t the beast that it is, I would be more impressed with the Pro.
We have a regular PS4 as well in the house and it’s hard to see a major difference in the games visuals. But I don’t regret buying the Pro. Sony’s first parties look amazing on it.

Since some are talking about noise and all that, in my experience the X has been whisper quiet and the Pro can have its fan kick on during games.
 

eVo7

Well-Known Member
Sep 13, 2013
3,292
508
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#40
If the regular PS4 wasn’t the beast that it is, I would be more impressed with the Pro.
We have a regular PS4 as well in the house and it’s hard to see a major difference in the games visuals. But I don’t regret buying the Pro. Sony’s first parties look amazing on it.

Since some are talking about noise and all that, in my experience the X has been whisper quiet and the Pro can have its fan kick on during games.
I think this is part of it. The Pro doesn't do much to seperate itself from the regular PS4. The PS4 was such a well rounded machine when it came out specs wise.
 

Andy

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#41
It's about twice as powerful as the base PS4, so it provides a considerable boost. If you're playing on a PS4 because you want to play the Sony exclusives -- which is why lots of people buy the console -- the Pro provides considerable benefit. Not as much as the 6x jump over the base model that the X provides, but substantial nonetheless. If you want to play games like Spider-Man, Horizon Zero Dawn, or God of War at their best, you want a good TV and a Pro.

However, I'm drawn back again to JinCA's point about the experience being more important than the tech specs. I think that's the bottom line. Sometimes I'm not sure whether better visuals mean all that much when it comes to actual gameplay experience (vs. stopping and admiring the pixel count or whatever). I suppose it varies from person to person. I am probably one of those for whom pixel/resolution issues don't impact as much as basic gameplay elements.

Actually, now that I think about it, it would be impossible to know what the real difference in personal experience is, because to know, you'd have to play the same game on two different consoles and compare your experiences. You couldn't do that without playing one first, which would mess up the comparison. And the comparison itself would mess up the experience.
 

eVo7

Well-Known Member
Sep 13, 2013
3,292
508
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#42
It's about twice as powerful as the base PS4, so it provides a considerable boost. If you're playing on a PS4 because you want to play the Sony exclusives -- which is why lots of people buy the console -- the Pro provides considerable benefit. Not as much as the 6x jump over the base model that the X provides, but substantial nonetheless. If you want to play games like Spider-Man, Horizon Zero Dawn, or God of War at their best, you want a good TV and a Pro.

However, I'm drawn back again to JinCA's point about the experience being more important than the tech specs. I think that's the bottom line. Sometimes I'm not sure whether better visuals mean all that much when it comes to actual gameplay experience (vs. stopping and admiring the pixel count or whatever). I suppose it varies from person to person. I am probably one of those for whom pixel/resolution issues don't impact as much as basic gameplay elements.

Actually, now that I think about it, it would be impossible to know what the real difference in personal experience is, because to know, you'd have to play the same game on two different consoles and compare your experiences. You couldn't do that without playing one first, which would mess up the comparison. And the comparison itself would mess up the experience.
With it only being twice as powerful as base PS4 it's really confusing to me exactly what they were aiming to do with it? It's not powerful enough to run a large majority of its games in native 4K.
 

Andy

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Sep 11, 2013
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#43
With it only being twice as powerful as base PS4 it's really confusing to me exactly what they were aiming to do with it? It's not powerful enough to run a large majority of its games in native 4K.
Well, if I remember the explanation, it was:

1) They wanted to provide a bump up, so that people didn't shift to PC. I know that doesn't make much sense, but that's what I remember them saying. I think at the time they were worried about losing players to PC

2) To provide a boost, but not one that was leaps and bounds beyond the base PS4, because they didn't want to alienate everyone who owned a PS4, which was a lot of people

3) To help PSVR perform better

4) To claim at least some ground in the 4K wars, even if it was fau K.

There may have been another reason, but that was what I remember. You could tell with how low-key they were that they were not thinking of the Pro as some massive leap forward, as MS positioned Xbox.

And of course, they wanted to contain costs to $399, which also placed limitations on the machine, especially in that year.

So what we got was a modest half-step.
 

eVo7

Well-Known Member
Sep 13, 2013
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#44
Well, if I remember the explanation, it was:

1) They wanted to provide a bump up, so that people didn't shift to PC. I know that doesn't make much sense, but that's what I remember them saying. I think at the time they were worried about losing players to PC

2) To provide a boost, but not one that was leaps and bounds beyond the base PS4, because they didn't want to alienate everyone who owned a PS4, which was a lot of people

3) To help PSVR perform better

4) To claim at least some ground in the 4K wars, even if it was fau K.

There may have been another reason, but that was what I remember. You could tell with how low-key they were that they were not thinking of the Pro as some massive leap forward, as MS positioned Xbox.

And of course, they wanted to contain costs to $399, which also placed limitations on the machine, especially in that year.

So what we got was a modest half-step.
But they aren't alienating anyone and that was never the plan Games are first and foremost made for base PS4 and relatively minor upgrades are added on for PS4 pro (as in there isn't anything I would consider next gen type of improvements)

Only a few PSVR games even have PS4 pro support...so??????


I doubt they were ever scared of losing players to PC. They have their exclusives and at the time had the most powerful console in the base PS4.

What 4k wars? No other console at the time went above 1080p res. Gaming at 4K at the time on PC and even now is unfeasible for most casual console orientated players.
 

Andy

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Sep 11, 2013
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#45
But they aren't alienating anyone and that was never the plan Games are first and foremost made for base PS4 and relatively minor upgrades are added on for PS4 pro (as in there isn't anything I would consider next gen type of improvements)

Only a few PSVR games even have PS4 pro support...so??????

I doubt they were ever scared of losing players to PC. They have their exclusives and at the time had the most powerful console in the base PS4.

What 4k wars? No other console at the time went above 1080p res. Gaming at 4K at the time on PC and even now is unfeasible for most casual console orientated players.
Right, they didn't alienate base PS4 owners, and that was by design. The clearest example of that was in the very subdued marketing. It probably also influenced their design choices. What I'm saying is that they didn't want anything approaching a near full-gen leap over the base model (like the X). They wanted a modest upgrade, that's all. They said that pretty clearly.

PSVR games perform better on Pro pretty much across the board. That's one of Pro's big benefits, and one of the reasons for its existence. PSVR wasn't the success that Sony hoped for, but it was part of the reason for the Pro.

Yeah, "losing players to PC" didn't make a whole lot of sense to me, either, but that was part of their explanation. What they were saying was PS4 was aging tech, and they were concerned that if they didn't provide more resolution-sensitive gamers with an upgrade, they'd shift to playing multiplats on PC. It makes some sense, but I doubt there would've been a max exodus.

As for 4K, well, Sony knew the field was slowly shifting to a 4K benchmark. It wasn't there yet (few had 4K sets), but they knew it was on the horizon. So, part of the reason for the Pro was to provide something that might get people who owned 4K sets closer to that mark than the base PS4 does.
 

Kerosene31

What happened to the American Dream? It came true.
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Sep 12, 2013
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#46
Giving consumers more options is a good thing. :txbsmile:
 

Hedon

Hedonism
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Sep 13, 2013
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#47
Giving consumers more options is a good thing. :txbsmile:
This is what it is all about for me. I made the choice as to whether I wanted to upgrade to this optional console. I made the choice, and I am VERY happy with the decision I made. It takes better advantage of my 4K TV. That is all I ask.
 
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