Media Molecule Talks Curation And The Future Of Dreams
More than a year out from release, Dreams stands apart for its unique combination of game creator and sharing platform. But one aspect that has attracted much criticism over the past year is its curation. For the longest time, memes and unfinished “Dreams” buried the best of what the platform...
kotaku.com
Kotaku spoke with Media Molecule’s studio director Siobhan Reddy and Dreams’ live product lead Abbie Heppe on the studio’s recent efforts to improve curation across the board.
“One of the big things we did in the last half of last year was we made Abbie the live product lead for Dreams,” says Reddy. “That’s been a really big step because the live [aspect] is its own product in a way…We’re on a big recruitment drive right now because to make the progress we want, we need programmers, and we need designers. What really excites me about all of this is Sony is really behind what we’re doing and are investing in the studio to grow.”