Old PS5 rumors

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We don't know what it's use would be or how we would use it... but we know the touchpad is a joke.

The touchpad has just never really had a good use, it was a good idea in theory but so far the best uses of it have basically been as an added button to pull up a map. When it comes to a screen that small that's just going to eat up battery life I don't get what it'd be used for. It just seems like it'd be a distraction.
 
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Is that good? That is gibberish to me.
 
Looks like a GTX 1080 to me. Still, 9.2 is nothing to sneeze at, and the CPU would really help.

Yeah that's over twice as powerful as the Pro, the One X with a 1.8TF advantage gave us native 4K in some games and enhanced graphics in others, a 5TF boost would give us both plus quite a bit more and that's not counting the other improvements the GPU would have beyond the raw TF count. As you said with a better CPU and also more/faster memory it would mean a pretty nice upgrade.
 
It's not much more than a 2x jump and it would be noticed even less in real time.

Almost 3x jump with a 1.5 noticeable difference.

Rumor is likely false.

Oh and a nice upgrade has a 5x jump.
 
It will be interesting how both companies balance price and power.

I wonder if Sony will have a Pro tiered machine from the outset like MS is rumored to be doing?
 
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It's not much more than a 2x jump and it would be noticed even less in real time.

Almost 3x jump with a 1.5 noticeable difference.

Rumor is likely false.

Oh and a nice upgrade has a 5x jump.

It's likely false but put it this way, the Pro basically gives us higher res versions of games designed primarily for a 1.8TF console with few improvements in other areas so something around 9.2 as the baseline would be a big jump all around. You'd have better looking models, better textures etc.
 
It's likely false but put it this way, the Pro basically gives us higher res versions of games designed primarily for a 1.8TF console with few improvements in other areas so something around 9.2 as the baseline would be a big jump all around. You'd have better looking models, better textures etc.
Not gonna cut it unless we are stuck with 4k versions of PS4 games and if visuals are important...this will not be enough.
 
It'll be interesting to see how they use extra gpu grunt next gen. Apparently, it takes around 7-8TF to hit 4k comfortably, so I wonder they use the remaining 2-4TF for.
 
Not gonna cut it unless we are stuck with 4k versions of PS4 games and if visuals are important...this will not be enough.

I want it to be more too and I don't believe this number is accurate but 9.2 is going to be much more than 4K PS4 visuals.
 
No its not enough for much else and no i don't listen to what Cerny says.

The One X GPU is only 6TF and you get some PS4 level games at 4K with better textures etc due to the extra ram. Something over 3TF stronger than that would lead to a lot more than just 4K. Hell I'd rather they went with faux K if it could always be implemented as well as it has been in Horizon, Spider-Man and God of War and spend the extra resources on other graphical improvements. Those three games look sharper than RDR2 does on the One X at native 4k. We'll also be getting a MUCH better CPU and significantly more usable/faster memory. You are downplaying what can be done with 9.2TF when a game is actually built for it. Now of course we all want it to be over 10TF but we'll have to live with whatever tech they can get into a console sized box and keep at a price that makes sense. If they can get RT done on the next gen consoles that'd be cool but it seems like something that's a bit of a stretch when you consider it's only now being done on high end GPU's.
 
The One X GPU is only 6TF and you get some PS4 level games at 4K with better textures etc due to the extra ram. Something over 3TF stronger than that would lead to a lot more than just 4K. Hell I'd rather they went with faux K if it could always be implemented as well as it has been in Horizon, Spider-Man and God of War and spend the extra resources on other graphical improvements. Those three games look sharper than RDR2 does on the One X at native 4k. We'll also be getting a MUCH better CPU and significantly more usable/faster memory. You are downplaying what can be done with 9.2TF when a game is actually built for it. Now of course we all want it to be over 10TF but we'll have to live with whatever tech they can get into a console sized box and keep at a price that makes sense. If they can get RT done on the next gen consoles that'd be cool but it seems like something that's a bit of a stretch when you consider it's only now being done on high end GPU's.
The 9 TF rumor only has 12gb of ram like Xbox X.

Horizon,Spiderman and Gow have terrible performance.

Cpu is less used and not going to help much when hitting 4K resolutions.

Higher resolution by far is a GPU thing.

No GPU/CPU combo on PC can run every game true 4K/60fps.
PC CPU's and GPU's are and will be significantly better than the laughable 9TF 12gb's on the PS5.

We need...

11+TF's of a custom beast GPU.
A decent CPU for 4K and a good CPU if we want 1080/1440p 120+ hz.
16gb as a minimum for next gen resolutions/textures. 16+4 for the OS would be ideal.
A sshd hybrid drive or a ssd as well.

The above with talented devs would put out breathtaking visuals vs anything.
 
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The 9 TF rumor only has 12gb of ram like Xbox X.

Horizon,Spiderman and Gow have terrible performance.

Cpu is less used and not going to help much when hitting 4K resolutions.

Higher resolution by far is a GPU thing.

No GPU/CPU combo on PC can run every game true 4K/60fps.
PC CPU's and GPU's are and will be significantly better than the laughable 9TF 12gb's on the PS5.

We need...

11+TF's of a custom beast GPU.
A decent CPU for 4K and a good CPU if we want 1080/1440p 120+ hz.
16gb as a minimum for next gen resolutions/textures. 16+4 for the OS would be ideal.
A sshd hybrid drive or a ssd as well.

The above with talented devs would put out breathtaking visuals vs anything.

Terrible performance? I never notice any slowdown in any of those games, if it does happen it's so fast it' snot an issue but I've never noticed anything. You are entitled to your own opinion but you don't need to make things up to try to bolster your argument.

As far as the memory it's 12GB for the games and 4GB set aside for the OS for a total of 16, that's 3GB more than the One X allows for games.

I don't think we'll ever see 120hz on console, that's never going to be the focus, hell 60hz isn't even a guarantee even with a better CPU.

I know the GPU is primarily what's pushing the resolution but again I'm al for using the techniques that the studios behind those three PS4 exclusives, not only will it be just about as good as native 4K but we'll also have higher end assets.

I have said a few times now I want it to be more than 9.2TF but if it ends up being that it's still going to be a significant jump over what we have now.
 
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The 9 TF rumor only has 12gb of ram like Xbox X.

Horizon,Spiderman and Gow have terrible performance.

Cpu is less used and not going to help much when hitting 4K resolutions.

Higher resolution by far is a GPU thing.

No GPU/CPU combo on PC can run every game true 4K/60fps.
PC CPU's and GPU's are and will be significantly better than the laughable 9TF 12gb's on the PS5.

We need...

11+TF's of a custom beast GPU.
A decent CPU for 4K and a good CPU if we want 1080/1440p 120+ hz.
16gb as a minimum for next gen resolutions/textures. 16+4 for the OS would be ideal.
A sshd hybrid drive or a ssd as well.

The above with talented devs would put out breathtaking visuals vs anything.


120fps console games? Won't ever happen outside VR. Devs push pixels over fps and effects to console gamers, even if they have to supersample over 4k, that's all they care about even if it means 30fps. 60fps in some cases.
 
120fps console games? Won't ever happen outside VR. Devs push pixels over fps and effects to console gamers, even if they have to supersample over 4k, that's all they care about even if it means 30fps. 60fps in some cases.
IF we got a good to great cpu....high fps,lower resolutions is what its advantages would be as the higher you go the less cpu % is used.
 
Terrible performance? I never notice any slowdown in any of those games, if it does happen it's so fast it' snot an issue but I've never noticed anything. You are entitled to your own opinion but you don't need to make things up to try to bolster your argument.

As far as the memory it's 12GB for the games and 4GB set aside for the OS for a total of 16, that's 3GB more than the One X allows for games.

I don't think we'll ever see 120hz on console, that's never going to be the focus, hell 60hz isn't even a guarantee even with a better CPU.

I know the GPU is primarily what's pushing the resolution but again I'm al for using the techniques that the studios behind those three PS4 exclusives, not only will it be just about as good as native 4K but we'll also have higher end assets.

I have said a few times now I want it to be more than 9.2TF but if it ends up being that it's still going to be a significant jump over what we have now.
TERRIBLE especially HZD.
That ram amount is laughable for a next gen console.

Again.. If they aren't aiming for 1080p/1440p high fps than a decent cpu will be good enough.
GPU does the most work when going for 4K/HDR/60.

9.2 TF will not be enough for next gen assets @4K/60.
It will be enough for PS4 quality@4K.

If it ends up 9.2... I might skip it at launch.
 
TERRIBLE especially HZD.
That ram amount is laughable for a next gen console.

Again.. If they aren't aiming for 1080p/1440p high fps than a decent cpu will be good enough.
GPU does the most work when going for 4K/HDR/60.

9.2 TF will not be enough for next gen assets @4K/60.
It will be enough for PS4 quality@4K.

If it ends up 9.2... I might skip it at launch.
Just keep in mind that 4K/60fps is hard to pull off even on high end PCs on some modern games.

If you want 60fps at 4k, you should expect current graphical standards. 4k is awesome, but I don't mind 1800p, or even 1440p if they can dial it up. Most of the time, when I see PC games on Highest settings, they are running 1440p.

Look how good The Division 2 looks on PC at 60fps on a 1080. We will get a good bump.
 
That's what i am saying.. 4k/60 is hard to do.

Sure. But it will still be quite the step up from the base consoles. IF you have a Pro or X, then it'll be like a mid-gen refresh level of improvement.

I'm just glad that we've already generally reached acceptable resolutions so that any new power increases can be applied to something other than freakin' resolution!
 
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TERRIBLE especially HZD.
That ram amount is laughable for a next gen console.

Again.. If they aren't aiming for 1080p/1440p high fps than a decent cpu will be good enough.
GPU does the most work when going for 4K/HDR/60.

9.2 TF will not be enough for next gen assets @4K/60.
It will be enough for PS4 quality@4K.

If it ends up 9.2... I might skip it at launch.

None of those games have bad framerates, I don't get why you are saying that.

I also don't get why you keep bringing up 60fps as if that's going to be the expected standard, would it be nice? Sure but as I said before I'd rather they go with faux k and use the power for other things.
 
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If the 9.2 TF rumor is true I'll be terribly disappointed.
12 TF and 16 GB Ram or bust I say.

I think we are all hoping for that too but when you see how much GPU's cost that are around that level of power I think we need to temper our expectations on what can be put into a console in 2020. I'm hoping for those numbers as well but I still expect it to be around 10TF.
 
IF we got a good to great cpu....high fps,lower resolutions is what its advantages would be as the higher you go the less cpu % is used.

Do most TVs even support 120fps? I'd love it personally.
 
Do most TVs even support 120fps? I'd love it personally.

Some do, some say "effective rate of 120hz" so it's not really true 120 and a good amount are 60hz tv's as well.
 
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