Official Thread Playstation VR (formerly Morpheus)

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Two Pennys Worth

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Sep 12, 2013
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http://www.playstationlifestyle.net/2015/09/15/playstation-vr-tech-specs-revealed-by-sony/#/slide/1

In possibly one of the biggest news in today’s Sony TGS 2015 press conference, Sony ditched the Project Morpheus name for its virtual reality device in favor of its official name, PlayStation VR.

Aside from the name change, Sony has now unveiled the official tech specs of the device as well via a press release:

<Main specifications of PlayStation®VR

Product name

PlayStation®VR

Component

Processor unit, VR headset

Display Method

OLED

Panel Size

5.7 inches

Panel Resolution

1920×RGB×1080 (960×RGB×1080 per eye)

Refresh rate

120Hz, 90Hz

Field of View

Approximately 100 degrees

Sensors

Accelerometer, Gyroscope

Connection interface

HDMI + USB

Function

3D audio, Social Screen

Important to note that Sony says “Specifications and designs are those of the prototype and are subject to change.”

In addition to that, Masayasu Ito, EVP, Division President of PS Product Business and VP, Software Design Division had this to say:
 
I'm really not sold on VR. I just really can't see them as being feasible yet. If they're going to be any good, they'll cost a fortune, and you'll have to have all the tracking cams set up. Do they include headphones?

This isn't a Sony bias thing at all. I think the same about the Oculus to an extent. On PC, you have the luxury of being able to upgrade your hardware to support the games that are pushing your system. PC is an enthusiasts domain, and that's where early adoption thrives.

They've already stated for VR to work in FFXIV they had to downgrade the visuals. Has this changed?

I wonder if the headset will be cheaper than a PS4...
 
Dear Sony:

Wiki-background
 
Visuals will be sacrificed in every game due to having to render the game twice, kinda like 3D. Not worth it IMHO.
 
From what I've heard, I expect it to be priced at about $399. A lot of people are saying they want it $300 or under, which is understandable, but I think they'll be disappointed -- or at least not early adopters.

I can see myself buying one, if the game catalog is there to support it.

p.s. Yes, here's the mention Bellybama is referring to:

Sony’s PlayStation VR headset will be priced similarly to a new gaming consoles, according to CEO Andrew House.

"Speaking with Bloomberg at TGS 2015, House didn’t reveal a specific price, but if his comment is anything to go by, the headset cost around $399.99."

http://www.vg247.com/2015/09/18/pla...iced-as-a-new-gaming-platform-says-sony-boss/

He also mentioned that they plan to have 10 VR titles available at launch.

GAF is saying "DOA" a lot.
 
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Ok, being priced to a "new game console" can mean a range of things. The PS3 was priced at $600 while the PSTV was priced at $100, and those are just the obvious Sony's systems. Ouya was priced at $150 while the PSP was priced at $200.

Being priced to a gaming console has a wide range of possible solutions. My theory is Sony will place it at a happy medium to keep from undercutting something else. In this case, I'd assume the PS3 since it is your next, real, gaming platform.

The PS3 is currently priced at $250 while the PS4 is still currently priced at $400. If Sony prices PSVR at $300 or anywhere in the vicinity of that number, they are going to undercut the sales of the PS3 or cause a tug-of-war between the two, which, in return, will hamper the chances of the HMD ever taking off since the obvious choice would be to purchase the console. So my guess is, to prevent this, they will price the HMD away from the unit while still aiming for a "new game console". That price, i believe, will be equivalent to that of the PSP ($200) when it first launched.
 
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Ok, being priced to a "new game console" can mean a range of things. The PS3 was priced at $600 while the PSTV was priced at $100, and those are just the obvious Sony's systems. Ouya was priced at $150 while the PSP was priced at $200.

Being priced to a gaming console has a wide range of possible solutions. My theory is Sony will place it at a happy medium to keep from undercutting something else. In this case, I'd assume the PS3 since it is your next, real, gaming platform.

The PS3 is currently priced at $250 while the PS4 is still currently priced at $400. If Sony prices PSVR at $300 or anywhere in the vicinity of that number, they are going to undercut the sales of the PS3 or cause a tug-of-war between the two, which, in return, will hamper the chances of the HMD ever taking off since the obvious choice would be to purchase the console. So my guess is, to prevent this, they will price the HMD away from the unit while still aiming for a "new game console". That price, i believe, will be equivalent to that of the PSP ($200) when it first launched.

You think they'll price it at $200? No way. He said "new gaming console," which means PS4 and X1, i.e., about $350 to $400. He ain't talking about the Ouya or PSP.

The stuff about undercutting the sales of the PS3 makes no sense to me. People wanting to buy a PS3 at this point (10 years after it released) are 1) extremely casual gamers and 2) probably strapped for cash, or else 3) Xbox gamers who have never been big into PS. Early adopters of console VR are going to be 1) PS4 owners (way beyond the "wonder if I should get a PS3?" crowd), 2) people who are very dedicated to the gaming hobby, and 3) people who have some extra money to spend.
 
You think they'll price it at $200? No way. He said "new gaming console," which means PS4 and X1, i.e., about $350 to $400. He ain't talking about the Ouya or PSP.

The stuff about undercutting the sales of the PS3 makes no sense to me. People wanting to buy a PS3 at this point (10 years after it released) are 1) extremely casual gamers and 2) probably strapped for cash, or else 3) Xbox gamers who have never been big into PS. Early adopters of console VR are going to be 1) PS4 owners (way beyond the "wonder if I should get a PS3?" crowd), 2) people who are very dedicated to the gaming hobby, and 3) people who have some extra money to spend.

Three to four hundred dollars is what YOU instantly assume because......well, those are the "new console" prices on the market right now. He didn't say that. He only said that the price would be equivalent to a new console, but he never say WHAT console. Was he talking about their consoles, which offer a variety of prices, or was he talking about consoles in general.

Under their own consoles alone, the highest is $600 (PS3) while the lowest is ($100) PlayStation TV. We obviously know it won't be that low for the sole purpose of a screen coming attached. But then again, the device is missing important features that would generally jack up cost.

But anyhow, i just think by them selling a peripheral above the same cost of another one of their platforms, its going to creat a struggle between moving PS3 consoles and head HMDs. To you that may not seem like a bad thing, but at the same time, there is a reason PlayStation Vue, Spotify and/or PlayStation Now still supporting that device. To compare a headset to that is an instant no brainer to the wider market. That just doesn't seem logical
 
The PS3 is pretty much at critical mass, so I doubt that is weighing too heavily on their minds. The VR headset is not going to have the same target audience anyway. It's going to be an enthusiast thing for a while.

The rift is supposed to be between 3 and 5 hundred, and I'm betting on it being on the top end of that. The PSVR will be similar. If it's less than 350 I will eat my hat. Isn't SONY's Virtual Theatre headset close to a grand?
 
Cause your gonna have to chose between buying a crappier last gen system or a device that supplements the better current gen system you already own.

So THAT'S why backwards compatibility was so important to people at E3. Wait....:meh:
 
Three to four hundred dollars is what YOU instantly assume because......well, those are the "new console" prices on the market right now. He didn't say that. He only said that the price would be equivalent to a new console, but he never say WHAT console. Was he talking about their consoles, which offer a variety of prices, or was he talking about consoles in general.

Hey, if you want to believe he was referencing a 10-year old handheld (PSP) when he talked about new consoles, and it'll launch at $200, be my guest.

I expect it to launch at around $399, give or take. I'm confident he was referring to the price range of new consoles such as PS4 and X1. That's how most people interpreted his remark, and House isn't clumsy enough of a communicator to not know that.
 
The PS3 is pretty much at critical mass, so I doubt that is weighing too heavily on their minds. The VR headset is not going to have the same target audience anyway. It's going to be an enthusiast thing for a while.

The rift is supposed to be between 3 and 5 hundred, and I'm betting on it being on the top end of that. The PSVR will be similar. If it's less than 350 I will eat my hat. Isn't SONY's Virtual Theatre headset close to a grand?
Thought about that too. The Blu Ray player was the same way, and that's because they are dedicated, wide consumer devices. Because of this, they also had to pack-in a little more tech. Here, they have taken tech out.
 
Hey, if you want to believe he was referencing a 10-year old handheld (PSP) when he talked about new consoles, and it'll launch at $200, be my guest.

I expect it to launch at around $399, give or take. I'm confident he was referring to the price range of new consoles such as PS4 and X1. That's how most people interpreted his remark, and House isn't clumsy enough of a communicator to not know that.
And THAT i will, my friend. Sorry, but to rush out and get a headset over another system that does something is beyond irrational. But hey, we'll see. No hard feelings, ok? :txbsmile:
 
And THAT i will, my friend. Sorry, but to rush out and get a headset over another system that does something is beyond irrational. But hey, we'll see. No hard feelings, ok? :txbsmile:

Sure, not at all.
 
The development kit 2 for Oculus Rift is currently $350 (not the fully finished commercial model of course)

https://www1.oculus.com/order/

Samsung Gear VR pre-orders at £150/$200 (remember you have to supply your own display - ie Note 4 or Galaxy 6 phone)

http://www.bit-tech.net/news/hardware/2014/09/08/samsung-gear-vr-price/1

I think PS VR will definitely be between $300 and $400.

Well to be honest you'd prolly have to strap two PS3's to your face...

You saying I got fat face, mate?

I could duct tape a Vita to my mug and it would cover a large portion and it only costs $200.
 
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And THAT i will, my friend. Sorry, but to rush out and get a headset over another system that does something is beyond irrational. But hey, we'll see. No hard feelings, ok? :txbsmile:

The VR set does "something" too, by that logic no one should buy it.
 
The development kit 2 for Oculus Rift is currently $350 (not the fully finished commercial model of course)

https://www1.oculus.com/order/

Samsung Gear VR pre-orders at £150/$200 (remember you have to supply your own display - ie Note 4 or Galaxy 6 phone)

http://www.bit-tech.net/news/hardware/2014/09/08/samsung-gear-vr-price/1

I think PS VR will definitely be between $300 and $400.



You saying I got fat face, mate?

I could duct tape a Vita to my mug and it would cover a large portion and it only costs $200.

Devkit ships with camera and other supplies, PSVR doesn't. You will be supplying everything except for the device that you will strap upon your head: controllers, camera, earphones, etc..

HD displays are dropping significantly every single day. We are now moving into the 4k realm. By next year, the difference maybe quite vast
 
The VR set does "something" too, by that logic no one should buy it.
Not if you don't have the console along with other bells and whistles. Most will simply just go for the console in that case. Its not like we're talking about a portable gaming system here with everything on board. This VR device is merely a client and nothing more.
 
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Its difficult to get behind this and be excited, sony has had difficulty releasing non VR games on time.

I'd say 2018 before we see anything decent hut the potential..
 
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