Been replaying the demo, I like how leveling up certain attributes gives you more options, but the game also leaves things open ended enough to discover ways around certain things. Engineering opened up some new dialogue tress, when you're dealing with the rowdy kids in front of the store owners shop, you use your engineering ability to threaten shocking the kids with the car. Get it high enough, you can crack open safes, but if you balance things out a bit and level up deduction enough, you find discover the codes for each safe instead and open them up that way. Plus you get more scanning options. Gives it quite a bit of replayability.