I.doubt it would get canned at this point. The game has been playable for sometime and has always had a alpha/beta. All the previews and hands-on that I have read were very encouraging. Scalebound I don't think had been played by the public and the game play video they showed was very lack luster.Don't get canned don't get canned
Don't get canned don't get canned
No chanceI hope we can do head scans like in kinect sports 2
I.doubt it would get canned at this point. The game has been playable for sometime and has always had a alpha/beta. All the previews and hands-on that I have read were very encouraging. Scalebound I don't think had been played by the public and the game play video they showed was very lack luster.
David? That you?Why not? It's gonna score in the 70's and sell like crap. No profits here, might as well can it.
I'm just making a post in this thread so if it does get canned i won't be accused of never caring about the game because i didn't post much in the thread.
Better keep your treasures locked up around me.
I actually know that guy in that gif lol. We both went to the same high school and college.
This isn't getting much love in the gaming media and i'm not sure why? It looks fun, beautiful and pretty damn unique.
This isn't getting much love in the gaming media and i'm not sure why? It looks fun, beautiful and pretty damn unique.
This isn't getting much love in the gaming media and i'm not sure why? It looks fun, beautiful and pretty damn unique.
New video time..about co-op.
So, given how they showed the ship layout & features relative to co-op, I guess that means players playing alone will have to use pretty small boats to play alone? As that will allow them to see more in general, and allow them to view maps and navigate on their own.
In a conversation with GamesBeat, Sea of Thieves lead designer Mike Chapman explained that these team battlers are only one small slice of the overall experience.
“The goal for us was to create a rich pirate world,” he said. “When you look at the cinematic trailer and see all the familiar pirate tropes, your mind kinda fills with the possible quests. For us, we want to allow people to be the pirate they want to be. If you want to be the solitary pirate who sales around on a small, one-man ship, we want to allow you to do that.”
At the same time, Rare isn’t going to fudge things to help a single-person vessel take on a larger opponent.
“It’s better to play with other people, but I don’t mean that mechanically. It makes sense in the world,” he said. “If I have a bigger group, I can control a bigger ship. I can man more cannons. I can repair at the same time that someone is on the wheel. You’re gonna be a little bit more limited when you’re on your own, but not because we’re limiting players.”
Instead, Rare wants to empower people who play together with a different experience that is more complex and rewarding because you can do more when working in unison.
“When people see our game, they think that it looks like a classic Rare action adventure,” said Chapman. “That’s what we’re trying to do. We’re trying to build most cooperative adventure game, but we don’t want to limit what players can do for people who want to get lost in the world. That’s just as valid.”
It would be sea-sick too! BahahahahaI wonder if they'll make a VR option? That would be sick.
Sucks because I have 14 years of Xbox Live Gold, I am part of the dashboard preview and do the surveys, I am in Gigantic beta, I was in Fable Legends beta, and if you look at my Xbox Store purchases..........where is the consideration????Want...but doubt I will get