Sony is playing a dangerous game to continue its dominance of Microsoft

TheGeneral

Well-Known Member
Sep 12, 2013
1,927
702
1,880
In a very real way, the future of the PlayStation is the future of Sony itself.

In July, Sony reported that a whopping 78% of the $546 million it earned in quarterly profits came from the segment that encompasses PlayStation, making it the company's golden goose.

Indeed, Sony's PlayStation 4 is the dominant player in the current video game console market, with 40 million units sold as of May 2016. Analyst estimates peg the Xbox One total sales at over 20 million (Microsoft stopped reporting Xbox sales numbers). In last place is Nintendo's Wii U, with 13 million sold as of June.

But nothing lasts forever, especially not in technology. That's something Sony is intimately familiar with — the PlayStation 2 is the best-selling console of all time, but with the PlayStation 3, Sony gave up much of its ground to the Xbox 360 and had to revamp the whole business just to catch up.

Now Microsoft is making big moves to unify Windows 10 and the Xbox console as part of an ambitious master plan to reinvent itself in the post-PC era. Next up is a new Project Scorpio console coming next year. A unified Microsoft presents a huge threat to the all-important PlayStation business.

And so, Sony is betting big on unproven markets — in the form of the PlayStation Vue live TV streaming service and the PlayStation VR virtual reality headset, which comes out this week — to make sure that the PlayStation stays relevant, no matter which way the winds of change blow.

It's a risky game, but a necessary one. At stake is the future of Sony itself.

Sony's conundrum
Microsoft has been slowly but steadily building key Xbox features into Windows 10, and making games like "Gears of War 4" and "Forza Horizon 3" available on both the PC and the console with saved games syncing across both. It means that if you have a Windows 10 PC, you get access to many of the best Xbox games. No matter where you play your games, Microsoft wins.

It's a great idea. But Sony's big problem is that it just doesn't have Microsoft's reach.

While Sony has some services and features that you can use on a PC or Mac, like streaming classic games with PlayStation Now, Microsoft has Windows itself.

Sony used to sell Windows PCs, but it doesn't make Windows. In this regard, Microsoft holds all the cards.

If Microsoft builds Xbox features into Windows 10, and starts to sell Xbox games right from the Windows Store app market, then all PC manufacturers have little choice but to go along with it. It gives Microsoft an ever-widening audience.

And while Sony has tried to get into portable gaming, where Nintendo has found most of its recent success, the PlayStation Vita handheld console is widely recognized as a flop. Meanwhile, many younger and more casual players are doing more of their gaming on smartphones, anyway, which has led even Nintendo to iPhone development.

Without any existing platforms on which to build the future of PlayStation, Sony is forced to look elsewhere to keep the brand strong and relevant amid pressure from smartphones on the low end and the revitalized Microsoft on the high end.

That's where PlayStation VR and Vue come in.

Vue to a kill
Sony says it's been working on PlayStation VR, originally codenamed Project Morpheus, since at least 2010. Regardless of the timeline, Sony is in the market at the exact right time: Facebook, Google, and lots more tech companies all see virtual reality as the future, and are building their own headsets to get in the market.

What Sony has, that those other companies don't, are deep and decades-long relationships with video game developers. Anticipated games like "Batman: Arkham VR" and the forthcoming "Resident Evil 7" were built with the PlayStation VR in mind.

But if you want PlayStation VR, you need a PlayStation 4. It'll work with any PlayStation 4 console, past or present, but you need to own one.

It's a risky bet, to be sure: Virtual reality is still a very young, and very unproven market. Sony could be pouring millions into developing and marketing PlayStation VR, only to find consumer interest isn't there. The payoff, though, would be making the PlayStation VR, and by extension the PlayStation VR, a big early mover in what could be the next big thing in computing.

Similar, but different, is the PlayStation Vue TV streaming service, which lets you buy bundles of TV channels and watch them on your PlayStation 4, iOS device, Amazon Fire Stick, and most anything else except a Windows PC or a Mac. While it works across devices, the intent is clearly to make the PlayStation 4 your media hub.

The Scorpio affair
In all cases, Sony's strategy hinges on making sure you buy a PlayStation 4. For Sony, there's no Plan B. If the PlayStation falters, which it could one day do, so too does its greatest source of revenue.

That leaves Sony in the unenviable position of primarily selling hardware, as Google, Microsoft, and even Apple all shift their business more towards subscription-based businesses. Sony is doing that, too, with Vue and the premium PlayStation Plus membership. But Sony's 40 million PlayStation 4 owners, its primary subscriber base, are a blip next to, say, the billion-plus Apple iOS devices sold.

It's not an impossible situation for Sony, by any means. It's not like the video game console market is going to implode overnight, and PlayStation is still the leading brand in that market. It's entirely possible for Sony to thrive, especially if the PlayStation VR really takes off and pushes more hardware and game sales.

But next year, Microsoft will launch the Project Scorpio next-generation Xbox console. Microsoft promises it's the "most powerful console ever." And rumors are swirling that it'll support Facebook's Oculus Rift headset out of the box, in addition to those other Windows 10 goodies.

That, combined with the continued popularity of the smartphone, has Sony facing pressures like never before. Virtual reality is a big, risky bet, but it's also the best chance Sony has to keep growing as its prospects of becoming a real platform company shrink.

http://uk.businessinsider.com/sony-...o-continue-its-dominance-of-microsoft-2016-10

I don't necessarily agree with everything in this article, but do agree that Sony have to think outside the PlayStation for its growth. I think their future lies in services and they have a start with PS Now and PS Vue but need to focus in that direction. Counting console sales may bring a false sense of security as time and again history has shown how fickle this market is. I hope Sony will bring more exclusives to PC and PS Now.
 
Last edited:
Netflix-like streaming services are an unproven market?
 
Last edited:
I see a long article followed by an "I don't necessarily agree", an "lol", and a bunch of question marks spread throughout the first six posts.

Not looking good.
 
I don't agree with the entire article either, but it brings up some interesting points. The clock is always ticking, and MS and Sony are taking different approaches moving forwards.
Sony can ride the PS4 success for awhile longer, but eventually has to be prepared for the future. They have some great games coming, and the Pro, but will that be enough to maintain or increase their current market share?
I think their user base is super strong, but the future (the next 2-3 years), isn't as clear as it used to be.
I'm also super curious to see how VR is received overall after the early adopters have bought it. I really liked it, but the price is still too much for me personally.
 
Last edited by a moderator:
I can't see any reason that Sony should care about Microsoft putting their games on PC
 
The only real threat to Sony is that now they sell consoles and there's little margin for error. MS botched the X1 launch pretty terribly. Did it hurt? Yup. Did it crush them? No way. They just make money elsewhere.

Hypothetically if Sony were to botch a big launch like that they might not recover. However PSVR is not going to cause them major issues even if it does flop (which while I don't see it taking off I don't think it will be a failure either).

The rest is just sky is falling nonsense. Apple has a much larger user base because they sell a device that every single human on the planet has.
 
http://uk.businessinsider.com/sony-...o-continue-its-dominance-of-microsoft-2016-10

I don't necessarily agree with everything in this article, but do agree that Sony have to think outside the PlayStation for its growth. I think their future lies in services and they have a start with PS Now and PS Vue but need to focus in that direction. Counting console sales may bring a false sense of security as time and again history has shown how fickle this market is. I hope Sony will bring more exclusives to PC and PS Now.

I don't see Sony bringing exclusives to the PC if it only defeats the purpose of having a PlayStation as well as handing their advantage to their competitor. That's silly. Microsoft had to do this because they were competing with themselves by having exclusives on Xbox and having to balance that with the PC. Sony doesn't need to do this. In fact, because Sony doesn't have an OS to cater to as well as them being a player in the hardware space, they can move around far more freely in the hardware space. You are witnessing a small part of this with PS Now in TVs and Blu Ray players.

I guess what I am saying is, while you may be counting PCs and game consoles, Sony’s PlayStation is being counted in everything else. How can developers ignore THAT market is a better point worth mentioning and might I add far more future proof.
 
Last edited:
I don't see Sony bringing exclusives to the PC if it only defeats the purpose of having a PlayStation as well as handing their advantage to their competitor. That's silly. Microsoft had to do this because they were competing with themselves by having exclusives on Xbox and having to balance that with the PC. Sony doesn't need to do this. In fact, because Sony doesn't have an OS to cater to as well as them being a player in the hardware space, they can move around far more freely in the hardware space. You are witnessing a small part of this with PS Now in TVs and Blu Ray players.

I guess what I am saying is, while you may be counting PCs and game consoles, Sony’s PlayStation is being counted in everything else. How can developers ignore THAT market is a better point worth mentioning and might I add far more future proof.
That's actually a pretty good point about PS Now adaptability.

The only thing with that, is PS Now and PSVR is are like at 2 opposite ends of the spectrum, for them to be investing. I would say, not anytime remotely soon will PSVR be able to be streamed. (Not that I'd say never, ever) I guess that could be seen as hedging your bets on the future, so I'm not saying it is 2 wrong avenues, either. Just a little thing to take note, that these are 2 very drastically different visions living simultaneously.
 
That's actually a pretty good point about PS Now adaptability.

The only thing with that, is PS Now and PSVR is are like at 2 opposite ends of the spectrum, for them to be investing. I would say, not anytime remotely soon will PSVR be able to be streamed. (Not that I'd say never, ever) I guess that could be seen as hedging your bets on the future, so I'm not saying it is 2 wrong avenues, either. Just a little thing to take note, that these are 2 very drastically different visions living simultaneously.


Well PSVR, or VR for that matter, is still in it's infancy. Just like the iPod, TV or even the world wide web when they originally launched were not perfect. They were merely stepping stones to the future. But if we had waited until these things were perfect before releasing them, we would probably still be waiting on them today OR something else would have replaced the idea entirely before they ever got off the ground.

Currently speaking, PSVR is a short link to entertainment, and Sony controls a lot of that entertainment -- both music, movies/tv and video games. I can imagine a world where this content will be received through every online capable device. This is probably one of the reasons for Sony acquiring Altair.
http://www.fiercewireless.com/wireless/sony-pursues-iot-212m-altair-acquisition

Remember, this is the beginning. What is today is not the complete picture of tomorrow.
 
Sony can ride the PS4 success for awhile longer, but eventually has to be prepared for the future.
I think that is exactly why they brought their games to PC. They bought the OnLive competitor for a reason, they want to make money on services like PSN+, PSN Now and of course movies. Who would have thought there would be a day where I can just be on my computer and play Uncharted 3 and not own a PlayStation? I believe Sony will look to spread their game library and services out even more.

I would guess we will start to see PS4 games hit PS Now in 2017, allowing gamers to be able to play PlayStation 4 games on PC and more. It has to be making money for them, and it must be successful if they are continuing to expand it like they are now.
 
http://uk.businessinsider.com/sony-...o-continue-its-dominance-of-microsoft-2016-10

I don't necessarily agree with everything in this article, but do agree that Sony have to think outside the PlayStation for its growth. I think their future lies in services and they have a start with PS Now and PS Vue but need to focus in that direction. Counting console sales may bring a false sense of security as time and again history has shown how fickle this market is. I hope Sony will bring more exclusives to PC and PS Now.

They are utter failures.
 
They are utter failures.
Supposedly, PS Vue surpassed 100,000 subscriptions earlier this year. And a subscription is currently $30/mo. That's roughly $3,000,000 in monthly income or roughly $40,000,000 annual income. I don't see how that is a failure.
 
Was this thread one of those threads thrown together because it was taking another thread off rails or something?

Always confuses me, but yeah Sony is playing a dangerous game. They've gone full Microsoft circa 2010 but the only difference is VR is the future and they're Sony and Sony always wins.
 
Only difference is one game console maker wins generations the other is outa touch and does 360's.
Right, Microsoft is so out of touch, to give gamers 360 backward compatibility and UHD Blu-ray/HDR gaming with both of it's new systems and releasing a beast of a console next year... So out of touch! They clearly don't care what we want!
 
Right, Microsoft is so out of touch, to give gamers 360 backward compatibility and UHD Blu-ray/HDR gaming with both of it's new systems and releasing a beast of a console next year... So out of touch! They clearly don't care what we want!
No such thing as UHD Blu-ray/HDR gaming on a xbox console.
 
No such thing as UHD Blu-ray/HDR gaming on a xbox console.
Maybe you don't understand what the slash means? I mean, you obviously don't realize that it's "on AN Xbox console", not "on a xbox console". It kinda speaks volumes.
 
You made a false claim no matter how you spin it.
Reminds me of MS saying 4K gaming on Xbox S lol.
A false claim? Spinning it? I said exactly "Microsoft is so out of touch, to give gamers 360 backward compatibility and UHD Blu-ray/HDR gaming with both of it's new systems and releasing a beast of a console next year"

UHD Blu-ray, check for both consoles
HDR gaming, check for both consoles
Backward compatibility, check for both consoles.
Reading comprehension, miss for one person who obviously has Sony so far up their rear end, they are going blind from it.

Reminds you? WTF does this mean? Where didp anyone say Xbox One S has 4K gaming? You really are the forum idiot.
 
Last edited:
A false claim? Spinning it? I said exactly "Microsoft is so out of touch, to give gamers 360 backward compatibility and UHD Blu-ray/HDR gaming with both of it's new systems and releasing a beast of a console next year"

UHD Blu-ray, check for both consoles
HDR gaming, check for both consoles
Backward compatibility, check for both consoles.
Reading comprehension, miss for one person who obviously has Sony so far up their rear end, they are going blind from it.

Reminds you? WTF does this mean? Where didp anyone say Xbox One S has 4K gaming? You really are the forum idiot.

Who cares about the constant semi functioning BC?
Totally not connected to what I said.

You said... "UHD Blu-ray/HDR gaming with both of it's new systems"
A friendly tip you should read the posts before posting them :)

But MS is saying the same lie on its XBO S commercials.

I could stop if you admit what you wrote or we can continue to drag this on but I will repeat what you said.
 
Who cares about the constant semi functioning BC?
Totally not connected to what I said.

You said... "UHD Blu-ray/HDR gaming with both of it's new systems"
A friendly tip you should read the posts before posting them :)

But MS is saying the same lie on its XBO S commercials.

I could stop if you admit what you wrote or we can continue to drag this on but I will repeat what you said.
What I said was correct. You just can't read. The "/" means those are 2 separate things. The UHD Blu-ray is for movies. I wouldn't think I'd have to actually explain that. Only you would take that away, since you you are oblivious.

360 BC is a huge plus. Nearly every game works just fine-to-flawless. Games you have already purchased just pop up when they are available. Yeah, I guess it's better to have you re-buy a streaming version. Ok, sure. What a great point! Wow! You've obviously never tried it.

You know, this forum would be a whole lot better without you. You add absolutely nothing, yet take away so much more from what could be. I'm so done wasting time with you. How you are allowed to post here remains a mystery.
 
Last edited:
Its okay for a non PS4/Pro owning poster to make this trolling thread though right?
I don't see you saying anything to him.
Why would you? :txbrolleyes: