The Dead Rising 3 gameworld is larger than the first two games in the series combined, according to a new report from the Financial Post.
Capcom Vancouver representatives said players are likely to use vehicles to move around the world 50 percent of time due to its size. Unlike its predecessors, Dead Rising 3 will not feature loading screens between areas.
"We wanted to go truly open-world this time around. No more load screens," executive producer Josh Bridge said. "With the biggest world that we've been able to make, with loads of zombies."
Dead Rising 3 is an Xbox One launch title releasing with the platform onNovember 22 in North America and 12 other regions across the world.
The game features a new city, Los Perdidos, alongside new protagonist Nick Ramos. For more, check out
Upcoming Xbox One launch title represents the largest world Capcom has ever made in the zombie franchise.
Same here. Then it's right to Forza.Probably going to be the first game I play on my XBox One.
That is correct. It was also the game that impressed me the most at E3.M
Maybe he has it pre-ordered
Capcom Vancouver has revealed some fresh details regarding Dead Rising 3’s co-op mode, in which protagonist Nick Ramos is joined by a big-rig truck driver called Dick.
Dick, who says he stopped at “the wrong diner on the wrong day”, will also appear alongside the cast of the game in single-player, although he’s more of a bit part player.
In co-op you can take advantage of special vehicles specifically designed to be operated by two people, including one that allows you to rain down lightning on zombies.
If you join a friend in their game and complete say the fifth level, then when you return to your own game that stage will show as complete.
You’ll still have to beat the levels leading up to that point, but once you get there you’ll be able to skip any content previously completed in someone else’s game.
Apparently, when playing co-op missions, Nick and Dick aren’t tethered together and are able to move a significant distance apart from one another. Quite how far is yet to be revealed.
Beyond co-op, it has also been confirmed that the game’s Psychopaths are based on the seven deadly sins; Lust, Gluttony, Greed, Sloth, Wrath, Envy and Pride. In the game, Greed is a smoking surgeon, as seen below.
Interesting stuff, eh? You can see a picture of Dick below.
Dead Rising 3 is an Xbox One exclusive due out at launch on November 22nd. You can read our latest preview here.
Simply can't wait. One of the main reasons that I'm getting a One at launch instead of a PS4.
M
Maybe he has it pre-ordered
I had a cat that looked just like that. 29lb monster that acted like it was a dog. Very people friendly. (Talking about your avatar pic)Simply can't wait. One of the main reasons that I'm getting a One at launch instead of a PS4.
I had a cat that looked just like that. 29lb monster that acted like it was a dog. Very people friendly. (Talking about your avatar pic)
Her name is Elle Elle Cool J. 22.5 lbs of fun. She's actually lost 2 lbs since the pic was taken. My goal is to get her to 20lbs this year.
I have a cat that looks just her too. Her name is Bella, she's easily 15+lbs. She's the biggest attention whore, never shuts up, and has huge double toed paws that look like baseball mitts. Easily the best cat I've had.
Mine was a male named Meph; short for Mephistopheles. When we had him we had two others and we had to make a gated feeding are for them that only they could fit through. So turfy with his food and liked to guard his area, so his food was in another room on a timed feeder. Very smart cats as well. Meph learned to stand on hind legs and grab door knobs with his front paws and open doors. Fukker!
GeorgeSoros posted in another thread screenshots dated August 20. They lack the polish and textures from earlier screenshots from July. This makes me rather concerned.
He's been downplaying DR3 since it was announced. It's also been agreed among folk here that most screenshots look bad, if that should mean anything to you. Also, most of the footage shown of DR3 at events have been builds before all the up clocks and what not. Just wait for the reviews if you're concerned.
I'm curious as to why the devs have decreased the graphical quality. It would be nice to see the devs comment on it, instead of just shrugging our shoulders.