Summary of the Zelda Wii U Map Analysis
Here is a quick overview of everything we’ve learnt about Zelda Wii U based on information from the gameplay map:
Source
Here is a quick overview of everything we’ve learnt about Zelda Wii U based on information from the gameplay map:
- Zelda Wii U is huge. It will take over 1hr 14mins 30s to cross the entire map (corner to corner) on horseback. In real life this would be the equivalent of travelling 54.6km
- Death Mountain, Zora’s Domain and Lake Hylia all appear to be present on the map
- The southern section of the Zelda Wii U map matches up with Zelda 1’s map
- There are two different depths of water. Link should be able to cross lakes, rivers & parts of the sea.
- Link may have access to a boat or other water crossing equipment.
- Zelda Wii U may have towns/villages and possibly smaller settlements.
- Link may potentially be able to set up his own camp (if the map icon does not depict a small settlement).
- Spectacle Rock may be making a reappearance, this time in the form of a lake.
- Link may be able to travel across the deeper parts of the sea to reach isolated islands and/or shallow areas.
- Some areas may only be accessible by following specific paths or during certain points in the game.
- Zelda Wii U may feature a village within a lake or alternatively a swamp-like lake with varying water levels.
- There is a mysterious black dot on the west of the map. This could be Ganondorf’s hide-out or a Twilight portal.
Source