Random Gaming News V3

GamesBeat: You hear similar things coming from the console guys. Phil Spencer talked about the decisions they’ve made to take some games to Sony’s platform, to other platforms. One thing he said was that what everyone needs is for the market to grow. When the market’s not growing, it explains a lot of the suffering going on, and the need to rethink.

Layden:
Absolutely. When your costs for a game exceed $200 million, exclusivity is your Achilles’ heel. It reduces your addressable market. Particularly when you’re in the world of live service gaming or free-to-play. Another platform is just another way of opening the funnel, getting more people in. In a free-to-play world, as we know, 95% percent of those people will never spend a nickel. The business is all about conversion. You have to improve your odds by cracking the funnel open. Helldivers 2 has shown that for PlayStation, coming out on PC at the same time. Again, you get that funnel wider. You get more people in.

For single-player games it’s not the same exigency. But if you’re spending $250 million, you want to be able to sell it to as many people as possible, even if it’s just 10% more. The global installed base for consoles–if you go back to the PS1 and everything else stacked up there, wherever in time you look at it, the cumulative consoles out there never gets over 250 million. It just doesn’t. The dollars have gone up over time. But I look at that and see that we’re just taking more money from the same people. That happened during the pandemic, which made a lot of companies overinvest. Look at our numbers going up! We have to chase that rocket!


I have always liked Shawn. Saying it like it is, and on the same page as Phil. Sony is smart by going multiplatform.
 
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Not surprised, it’s a pretty niche Nintendo game. They are not even bothering with a PS5 version.
 
Many don't want to admit, is that there are too many game studios, against the amount of players.

Gaming has become saturated. Probably 50% of game studios should be doing software for less saturated market, imo, maybe educational software.

There is only so much players a market can accomodate until they become saturated, resulted in only the top % making money.
 
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Many don't want to admit, is that there are too many game studios, against the amount of players.

Gaming has become saturated. Probably 50% of game studios should be doing software for less saturated market, imo, maybe educational software.

There is only so much you can players a market until they become saturated, resulted in only the top % making money.

Agreed plus this

 
Many don't want to admit, is that there are too many game studios, against the amount of players.

Gaming has become saturated. Probably 50% of game studios should be doing software for less saturated market, imo, maybe educational software.

There is only so much you can players a market until they become saturated, resulted in only the top % making money.
A gaming podcast I’ve been listening to weekly when they get to the list of games that are releasing it’s crazy how many indie to AA games release every week on consoles and PC.
 
re: Sweet Baby Inc:

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Edit: to clarify, Sweet Baby Inc isn't the cause of the issues plaguing game development; Sweet Baby Inc is merely one of the fruits of a poisonous tree. That tree also produced flawed game development.
 
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A gaming podcast I’ve been listening to weekly when they get to the list of games that are releasing it’s crazy how many indie to AA games release every week on consoles and PC.
When I was making my< indie game, I heard majority of indie games do not make money.

People like to make games due to passion. But the market is too saturated now. I think there is still a considerable market for game dev support. Like providing work package like motion capture, voice, asserts.

This is how Automotive work. We have a 3 tier+ system. The auto makers (like Audi, Merc), the tier one supplier (Bosch, Continental, Alps, Mangum etc), that provide the components to them, like tires, ABS, navigation, brakes....then the 2-3 tier suppliers that provide the service, raw parts, maunfacturing sub parts, to the tier one.
 
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Gaming is in a weird place right now. I think there's a big problem of quantity over quality.

The same thing is happening in streaming. Netflix pumps out a ton of mid to lower quality shows, that aren't really worth our time.

We don't lack games, but we lack good games. I feel like we're definitely lacking good AAA games. Games like AAA FPS games, especially multiplayer, are still really limited. It is sad that COD still dominates and that there's little competition outside some older battle royale games.

Gaming companies invested hard into the wrong kinds of games, and now we're suffering for it.

It is like there's tons of games releasing, but nothing that is worth my time.
 
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Gaming is in a weird place right now. I think there's a big problem of quantity over quality.

The same thing is happening in streaming. Netflix pumps out a ton of mid to lower quality shows, that aren't really worth our time.

We don't lack games, but we lack good games. I feel like we're definitely lacking good AAA games. Games like AAA FPS games, especially multiplayer, are still really limited. It is sad that COD still dominates and that there's little competition outside some older battle royale games.

Gaming companies invested hard into the wrong kinds of games, and now we're suffering for it.

It is like there's tons of games releasing, but nothing that is worth my time.
I don't have a lot of time or energy for gaming. I tried to play a little Diablo 4 & BG3 but got tired like 30mins. But It a unique situation, as I wanted to release my first novel, while finishing my 3D print project. I would havr loved to quit my day job and focus on what I love to do if money flow isn't an issue.

Anyway, I think there are decent AA games if people look beyond AAA.

As for so called AAA. There are many issues, but I want to talk about one. Which is some of these games are too long. Also the short one still charged as much. These combination hurt them.

When they charged 70 bucks, then the run time is like 20 hours, you go, too expensive. Then you buy a long one that takes forever to beat, that end up just dragging to the finish line, if yoiu reached it even.
The timen people spend plaing the long S game, is time people will not buy another game to play.

I think porice of games should be like every other profit & not a fix 70 or Whatever price. Make games shorter (Saving dev time), but charge a bit less (more $/man hours).

WIN/WIN. Games cheapoer, people more williung to spend. Games shorters, so gamers play more games(increase sales)
 
Many don't want to admit, is that there are too many game studios, against the amount of players.

Gaming has become saturated. Probably 50% of game studios should be doing software for less saturated market, imo, maybe educational software.

There is only so much players a market can accomodate until they become saturated, resulted in only the top % making money.
Is that just any entertainment industry? Like how many books does one read, what song does one listen to in another language, how many movies are made in Bollywood?
 
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Is that just any entertainment industry? Like how many books does one read, what song does one listen to in another language, how many movies are made in Bollywood?
Yes, but individual artists, youtubers, writers not making money, does not make it into news.

Bollywood made more movies than Hollywood. But India has 25% of world population, & the movies are a faction of Hollywood cost. Also, Indian movies always tied in songs. So when a movie is out, the songs will be popular for a while.
 
Gaming is in a weird place right now. I think there's a big problem of quantity over quality.

The same thing is happening in streaming. Netflix pumps out a ton of mid to lower quality shows, that aren't really worth our time.

We don't lack games, but we lack good games. I feel like we're definitely lacking good AAA games. Games like AAA FPS games, especially multiplayer, are still really limited. It is sad that COD still dominates and that there's little competition outside some older battle royale games.

Gaming companies invested hard into the wrong kinds of games, and now we're suffering for it.

It is like there's tons of games releasing, but nothing that is worth my time.
I can’t keep up with the movies and series I want to watch either that backlog for me is huge as well. So much content!
 

Dip No GIF by Death In Paradise
 
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Still better than 90% of female characters in western games.
Is it really though? I’m gonna play devils advocate and contrarian…have you seen 90% of the female characters on western games? Or only the ones you’re aware of because they’re either showcased by others who speak louder than others when they see one thing they don’t like? I’m sure, as a fellow anime/weeb, there’s plenty of characters out there most of us would rather forget or just outright ignore.
 

Too muscular, even for me lol
And "muscle mommies"? Wtf lol
Is it really though? I’m gonna play devils advocate and contrarian…have you seen 90% of the female characters on western games? Or only the ones you’re aware of because they’re either showcased by others who speak louder than others when they see one thing they don’t like? I’m sure, as a fellow anime/weeb, there’s plenty of characters out there most of us would rather forget or just outright ignore.
Show me the 10% that's better than the muscle mommies.