don't ya mean..you shake your fists?I know. I just shake my head every time he posts.
I do find it funny that people think including kinect is going to bring in a ton of support, have we even seen a kinect game announced that's not first party other than obscure dance or exercise games that will also come out for other platforms? I do know we've seen 2 games that were kinect based during development for the 360 moved to the Xbox One and made to use the controller instead (Ryse and Crimson Dragon) I just don't think you are going to see heavy support for kinect either way from 3rd parties. We'll likely see little features like voice or head tracking included but nothing major.
don't ya mean..you shake your fists?
From everything I have seen, I haven't heard of a single developer not including some sort of Kinect 2.0 functionality in the X1 games. Be it voice, motion control, facial recognition.There are TONS of core 3rd party games confirmed to be using Kinect. At what point do you guys stop clinging to the stereotypes and assumptions behind your view of Kinect 1.0 and accept reality? These are facts. Tons of major AAA 3rd party core games are using Kinect integration. Get over it.
Ok, so let's say the PS4 is "balanced" for 1.4 tflops and will use the additional 400 gflops for animation, physics, and lighting. What does the Xbox One use for animation, physics and lighting?
Odds are slim that those CU's will all be used to do that stuff. You still have to process audio somewhere on PS4. Devs have to split up audio processing and AI, physics, game heap between the CPU and CU's. And lighting is done on the 14 CU's. That's a rendering task.
There are TONS of core 3rd party games confirmed to be using Kinect. At what point do you guys stop clinging to the stereotypes and assumptions behind your view of Kinect 1.0 and accept reality? These are facts. Tons of major AAA 3rd party core games are using Kinect integration. Get over it.
stop pretending because it's included that it's going to mean 3rd parties are going to get behind it in a meaningful way, there is NO proof of that so far.
You get over it, head tracking and voice is about all that's been talked about which is the same crap that was done last gen. When will you get over your fantasy that including kinect in every box means a ton of support and new kinect games? kinect features are virtually ignored when games are being talked about so far, nobody is coming out saying "look how great our game uses kinect" I know you feel kinect is this amazing thing and that's fine, I hope you have a lot of fun with it but stop pretending because it's included that it's going to mean 3rd parties are going to get behind it in a meaningful way, there is NO proof of that so far.
You get over it, head tracking and voice is about all that's been talked about which is the same crap that was done last gen. When will you get over your fantasy that including kinect in every box means a ton of support and new kinect games? kinect features are virtually ignored when games are being talked about so far, nobody is coming out saying "look how great our game uses kinect" I know you feel kinect is this amazing thing and that's fine, I hope you have a lot of fun with it but stop pretending because it's included that it's going to mean 3rd parties are going to get behind it in a meaningful way, there is NO proof of that so far.
As I understand it the PS4 audio requirements aren't nearly as steep as the Xbox One's.
The X1 used voice recognition so that's supposedly the main reason why it has a beefier audio processor.
The PS4 could basically get away with the same kind of audio processing they used for the PS3.
It would make absolutely no sense at all for developers to waste any significant part of that 400 gflops on audio.
So your saying because SONY dont come with the camera and its sucks, the developers are not going to do something awesome for kinect because SONY dont have it?If you were a dev who makes almost only multiplatform games would you go through the extra expense and time to add motion control features if only one platform is requiring people to own a camera? It's going to be a long time before enough Xbox One consoles are sold for a dev/pub to take a chance on anything new in that area. We'll probably just see the tacked on voice and head tracking as I said before but I really don't think we are going to see a ton of kinect integration in games.
He does actually. I was just reading the thread and the guy was getting absolutely handled.You are sourcing Brad Grenz. He's an idiot. Keep reading. He spends the rest of the thread getting educated on how wrong he is by bkilian, one of the engineers on SHAPE for X1.
Disregard the term 'balance'. It is meaningless. It's used is just there to seed the doubt that the PS4 is somehow unbalanced. It's not a technical term, just a carefully selected marketing one. And the Xbone is the more complicated design, due to its RAM.
The Xbone as its main slow RAM, and a small chunk of fast RAM. Devs have to juggle what goes where, and as per the OP, are finding this to be a pain a big bottleneck.
The PS4 also has modifications to make sure it is hUMA compliant. The Xbone does not (nor could it, with having two pools of RAM). hUMA is the big direction that AMD have been heading towards.
So your saying because SONY dont come with the camera and its sucks, the developers are not going to do something awesome for kinect because SONY dont have it?
So the developers can do anything new because SONY is holding developers back. Your going to be shocked when you start seeing titles taking the advantage of the kinect.
See. This was what I was talking about. Not that developers are having problems...
...but that there is something extra that they need to do in order to get performance out of that ram setup. Some people here don't want to give an inch and will say anything just to win a conversation.
See. This was what I was talking about. Not that developers are having problems, but that there is something extra that they need to do in order to get performance out of that ram setup. We had people here claiming that there was nothing else that needed be done with the ESRAM that wasn't done with the 360. Clearly, if any developer is having problems with the esram that they didn't have with the 360 there must something different about this situation.
"I'm not saying they had trouble with the eSRAM...but they had trouble with the eSRAM."
The PS4 has it's own audio processor and doesn't need to do most of the kinect-related audio processing. There's no reason it should need to devote GPU resources to audio. - Source
We know they have additional flexibility to design around. that's a GOOD thing. Devs have been using embedded RAM since PS2. This isn't confusing anyone who had made any consoles games in the past 13 yrs. If anyone, it's likely just indie devs with little or no console experience.
Nevermind the fact that it's already from Hot Chips that the X1 has a hUMA like setup. Soldier is right, quoting people at GAF would be as silly as quoting one of us at B3D or GAF.
I'm saying that's not the point I'm trying to make. So I'm not going to touch on whether or not the esram is difficult to deal with. I'm saying that you are flatout being intellectually dishonest by pretending not to know what I was talking about. That somehow the ESRAM was utilized in the same way as the GDDR5 was.
Here is a quote from B3D for you:
Weren't the guys claiming about the ram from EA? There was another (anonymous) report that Infinity Ward had issues also. Not saying that Infinity Ward isn't lazy that's not the point.
Stop cherry picking, particularly the rotten cherries there.
Not cherry picking. Just spotted it and decided to post it. There was nothing particularly bad about that post. It just said the PS4 didn't need the same level of audio processing because it didn't have the voice recognition functions like Kinect. I don't see a problem with it.
There is everything wrong with it. Just alone the fact that Kinect's processing is in the Kinect itself. So the finely crafted Gentz post is useless FUD.
It is on you to post things with proper context and whole arguments; not he said she said cr@p which is what you are doing, thus distributing and persisting FUD, which I think you just enjoy doing and don't really have any particular care of proving a point or not.
My good sir, it is doubleunplusgood for you to nottruthsay his truthfacts.