time to change that avy TD?The next big thing. Like Titanfall was before it. Ponies just can't catch a break, no epic multiplayer games for you!
To this!
time to change that avy TD?The next big thing. Like Titanfall was before it. Ponies just can't catch a break, no epic multiplayer games for you!
Can't think why MS did a deal with them....
Can't think why MS did a deal with them....
Yup. I can see MS buying out this franchise. Maybe the dev, too. Wouldn't be surprised.
They have 0 reason to sell or be bought
I agree but, this is something right up MS alley. Its huge, its successful, its multiplayer, its a new type of battle royal and, I'm pretty sure its going to be cross play. It would speak loudly for the X and the brand, later this year if it were under MS first party umbrella.They have 0 reason to sell or be bought
I'm starting to wonder if MS delayed Crackdown 3 because they wanted something bigger to speak for the new console come launch day? PUBG is huge and only getting bigger by the day.
Most powerful console ever + PUBG = Big deal!
Source: http://www.gamesindustry.biz/article...level-of-users
- Microsoft is sending over a bunch of staff to both Bluehole in Korea and utilizing their staff in Spain to help port the game while the main team keeps working on the PC version.
- Microsoft is also helping them with security and anti-cheat design for the PC version.
- Microsoft is aiding them in designing the controller feel (button mappings, auto-aim, etc) for the game, utilizing their experience in developing console shooters.
- They also get to share in a lot of Microsoft's Unreal Engine 4 technology extensions. For example, they're considering putting Rare's water tech from Sea of Thieves in the game.
- When asked about a PS4 version, PlayerUnknown notes that the biggest issue there is that they're incredibly strapped for staff on the team (they're currently trying to go from 120 staff to 300, and the rest of Bluehole's staff has to still handle their other games) that they can only really handle the PC version and the Xbox version currently. As previously mentioned, Microsoft is handling a lot of the Xbox version to boot. Microsoft's early access program (Xbox Game Preview) also lets them put this out while the game is still in early access more easily.
Source: http://www.gamesindustry.biz/article...level-of-users
- Microsoft is sending over a bunch of staff to both Bluehole in Korea and utilizing their staff in Spain to help port the game while the main team keeps working on the PC version.
- Microsoft is also helping them with security and anti-cheat design for the PC version.
- Microsoft is aiding them in designing the controller feel (button mappings, auto-aim, etc) for the game, utilizing their experience in developing console shooters.
- They also get to share in a lot of Microsoft's Unreal Engine 4 technology extensions. For example, they're considering putting Rare's water tech from Sea of Thieves in the game.
- When asked about a PS4 version, PlayerUnknown notes that the biggest issue there is that they're incredibly strapped for staff on the team (they're currently trying to go from 120 staff to 300, and the rest of Bluehole's staff has to still handle their other games) that they can only really handle the PC version and the Xbox version currently. As previously mentioned, Microsoft is handling a lot of the Xbox version to boot. Microsoft's early access program (Xbox Game Preview) also lets them put this out while the game is still in early access more easily.
Trust me, you don't want crossplay unless they enable mouse/keyboard on XBO.
I'm starting to wonder if MS delayed Crackdown 3 because they wanted something bigger to speak for the new console come launch day? PUBG is huge and only getting bigger by the day.
Most powerful console ever + PUBG = Big deal!
The Wolf King said:
But wait Spencer said he doesn't buy exclusives.
Didnt he say no to exclusive content?
My strategy is more around our own first party franchises, and investing in franchises that we own, and probably fewer exclusive deals for third party content. I want to have strong third party relations, but paying for many third party exclusives isn’t our long term strategy. This year, the fact that we’re shipping Halo 5, Gears of War, Forza 6, Fable, we can only do that and build that best line-up we’ve ever seen really on the back of franchises that we own.
Spencer was asked about how Sony is continuing to lock down third-party deals and how difficult that makes his job. His response was definitely an interesting one.
“So, they don’t “gobble” the deals up. They buy them. You know, I read the same things you do, and I know some people think it’s somehow less expensive to sign third-party exclusives if you have a bigger market-share. I can tell you, it has nothing to do with market share.”
“I don’t know what deals get written. I’ve been pretty open about, I’m not a fan of doing deals that hold back specific pieces of content from other platforms. You don’t see that in the deals we’ve done with Assassin’s and Shadow. We’ll have a marketing deal on those, but I don’t say, hey, I need some kind of Strike or skin somebody else can’t play.
And yeah exclusive content is worse for gamers than exclusive games?
There is no mention that they won't do it in there. In fact, he says "fewer" not, "no". People looking to blow what he says to unrealistic proportion? Err, that Phil Spencer is such a dirty liar!And yeah exclusive content is worse for gamers than exclusive games?
What does that have to do with a timed exclusive though?
This game isn't exclusive.
It's also not a case where content is held exclusive to one particular platform for up to 2 years even if you have already paid for it.
For the record I am fine with them doing this but whats worse Destiny content exclusive to PS4 for a year or Destiny exclusive to PS4 for a year? Pretending to be above one while doing the other is comical.
So you want release date parity from indie developers?
For the record I am fine with them doing this but whats worse Destiny content exclusive to PS4 for a year or Destiny exclusive to PS4 for a year? Pretending to be above one while doing the other is comical.
For the record I am fine with them doing this but whats worse Destiny content exclusive to PS4 for a year or Destiny exclusive to PS4 for a year? Pretending to be above one while doing the other is comical.
For the record I am fine with them doing this but whats worse Destiny content exclusive to PS4 for a year or Destiny exclusive to PS4 for a year? Pretending to be above one while doing the other is comical.
I don't think there is anything wrong with being disappointed that one is being denied. That's natural.
I don't, however, hold it against companies trying to compete for dollars and trying to make their platform more desirable as a result. It can be annoying for us Gamers, but I believe it's pretty vital in keeping the competition healthy. Obviously, I have more respect for the action when they are involved in the actual production instead of sliding in buying someone else's work after-the-fact.
As far as PUBG goes, I believe MS is Publishing and providing additional resources to improve the game, so I would expect them to expect some benefit from the act. The game might have taken much longer to reach the platform otherwise, and may even have come at a lower quality standard.