Official Thread Halo: Infinite - Season 5 - Firefight Returns

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Regardless, if you’re on the hunt for the nitty gritty details of this upcoming tech preview you’ve come to the right place. Just below you can find the following:

  • Dates and times during which the tech preview will be up and running
  • A rundown of content you can find in the tech preview
  • Details around where you can deliver tech preview feedback
  • Info on how you can reach out to our Support team, if needed
To that end, here’s a quick rundown of the top-level details to get you started:

  • If you're a content creator, streamer, or a player who wants to share gameplay footage of the tech preview, you absolutely can! Go nuts.
  • Check out the latest Inside Infinite, which provides a deep dive into our flighting process, our goals, approach, and much more: Read our latest Inside Infinite!
  • Note that while the tech preview is live, you’ll always have the ability to matchmake! But, if you’re unsure of when to play, please join us during the following scheduled play times:
    • Thursday, July 29: Tech preview is officially live! Go wild, Spartans.
    • Friday, July 30 Scheduled Play Times: 12-2 PM PT, 7-9 PM PT
    • Saturday, July 31 Scheduled Play Times: 12-2 PM PT, 7-9 PM PT
    • Sunday, August 1 Scheduled Play Times: 12-2 PM PT, 7-9 PM PT
    • Monday, August 2: Tech preview closes at 10 AM PT
  • Available Content: Bot Slayer, Weapon Drills, Waypoint vNext
  • Support and Feedback: Halo Support’s Insider site will be available for players to use all weekend. Those that make it into the tech preview will have access to new links that will only be available to invitees – please check your forthcoming email and/or Waypoint message for the appropriate links!


Here are a few of the issues we’re aware of in this build:

  • AMD players should make sure the AMD Graphics Driver is version 21.6.1 or later. Earlier versions are not compatible with this version of the game and may result in significant performance and/or stability issues.
  • We have a pesky bug related to Matchmaking that can result in a player being unable to join into a session, timing out, and then returning to the main menu. When this occurs, the match will proceed but you might be missing a player from your game for a brief period until another player joins-in-progress.
  • We’re aware of and tracking a few different crash scenarios though the overall average failure rate is well below our targets. We’re particularly interested in getting more crash logs from a wider breadth of platforms as stability work continues internally.
  • Various situations can cause stuttering, de-sync, warping, and other abnormal behavior.
  • Occasionally, player scores will not appear during the victory screen at the end of the match and/or the post-game carnage report may not load after some matches.
  • Rarely, a player may begin a match unable to see their own weapon and have reduced audio.
  • Rarely, a player’s melee attack may not register as expected.
  • Sometimes after pressing A at the title screen, Challenges, Customization, and Commerce screens take a while to appear on the main menu.
For more information on the flight’s Known Issues, participants should head over to the Halo Insider Support site and check out the full Known Issues article (these links are only accessible by valid flight participants once the flight has gone live on Thursday). If you see any issues not listed in that article, please use the “Submit a ticket” link at the bottom of the article to let us know! Tickets help us understand which issues are impacting players the most which then helps the team prioritize those issues and gather critical info to facilitate their investigations.

The Insider Support site is also home to your platform’s installation instructions (Xbox/Steam), a list of the included content and play sessions, as well as a handy FAQ. If you’re not seeing flight-related articles on the Insider Support site, please make sure you’re signed in with the Xbox Live account that was invited to the tech preview.

Please note that the Halo Support team is unable to change your invited platform or assist with code redemption issues.
 
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Regardless, if you’re on the hunt for the nitty gritty details of this upcoming tech preview you’ve come to the right place. Just below you can find the following:

  • Dates and times during which the tech preview will be up and running
  • A rundown of content you can find in the tech preview
  • Details around where you can deliver tech preview feedback
  • Info on how you can reach out to our Support team, if needed
To that end, here’s a quick rundown of the top-level details to get you started:

  • If you're a content creator, streamer, or a player who wants to share gameplay footage of the tech preview, you absolutely can! Go nuts.
  • Check out the latest Inside Infinite, which provides a deep dive into our flighting process, our goals, approach, and much more: Read our latest Inside Infinite!
  • Note that while the tech preview is live, you’ll always have the ability to matchmake! But, if you’re unsure of when to play, please join us during the following scheduled play times:
    • Thursday, July 29: Tech preview is officially live! Go wild, Spartans.
    • Friday, July 30 Scheduled Play Times: 12-2 PM PT, 7-9 PM PT
    • Saturday, July 31 Scheduled Play Times: 12-2 PM PT, 7-9 PM PT
    • Sunday, August 1 Scheduled Play Times: 12-2 PM PT, 7-9 PM PT
    • Monday, August 2: Tech preview closes at 10 AM PT
  • Available Content: Bot Slayer, Weapon Drills, Waypoint vNext
  • Support and Feedback: Halo Support’s Insider site will be available for players to use all weekend. Those that make it into the tech preview will have access to new links that will only be available to invitees – please check your forthcoming email and/or Waypoint message for the appropriate links!


Here are a few of the issues we’re aware of in this build:

  • AMD players should make sure the AMD Graphics Driver is version 21.6.1 or later. Earlier versions are not compatible with this version of the game and may result in significant performance and/or stability issues.
  • We have a pesky bug related to Matchmaking that can result in a player being unable to join into a session, timing out, and then returning to the main menu. When this occurs, the match will proceed but you might be missing a player from your game for a brief period until another player joins-in-progress.
  • We’re aware of and tracking a few different crash scenarios though the overall average failure rate is well below our targets. We’re particularly interested in getting more crash logs from a wider breadth of platforms as stability work continues internally.
  • Various situations can cause stuttering, de-sync, warping, and other abnormal behavior.
  • Occasionally, player scores will not appear during the victory screen at the end of the match and/or the post-game carnage report may not load after some matches.
  • Rarely, a player may begin a match unable to see their own weapon and have reduced audio.
  • Rarely, a player’s melee attack may not register as expected.
  • Sometimes after pressing A at the title screen, Challenges, Customization, and Commerce screens take a while to appear on the main menu.
For more information on the flight’s Known Issues, participants should head over to the Halo Insider Support site and check out the full Known Issues article (these links are only accessible by valid flight participants once the flight has gone live on Thursday). If you see any issues not listed in that article, please use the “Submit a ticket” link at the bottom of the article to let us know! Tickets help us understand which issues are impacting players the most which then helps the team prioritize those issues and gather critical info to facilitate their investigations.

The Insider Support site is also home to your platform’s installation instructions (Xbox/Steam), a list of the included content and play sessions, as well as a handy FAQ. If you’re not seeing flight-related articles on the Insider Support site, please make sure you’re signed in with the Xbox Live account that was invited to the tech preview.

Please note that the Halo Support team is unable to change your invited platform or assist with code redemption issues.
Why no link to download?
 
  • Agree
Reactions: karmakid
Why no link to download?


After that, the team prioritizes people by tenure (how long they've been Halo Insider members) until the number of invitations reaches the target the studio was hoping for.

If you think you've met the criteria but haven't received an invite yet, Jarrard said that due to the size of the first wave of invitations, you might not have received yours yet, but it could still be coming. Alternatively, Jarrard said your ISP/provider might be blocking the email in spam, so you should look in your spam/junk folder for the invite.

If for some reason you've lost access to your email on file, an invitation will still be sent to you through the Halo Waypoint website this Thursday, July 29. Also on Thursday is when instructions on how to download the Halo Infinite multiplayer technical preview will be sent out.
 
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Halo MP just isn’t for me. It’s too slow.

Hope the fans enjoy it though.

I will continue sitting in the corner waiting for Titanfall 3 😔
I could only see TF3 happening if Xbox funds it like they did with the first one, maybe give them the story/campaign along with a mech specific multiplayer mode from another studio (of their own, Xbox’s or both) while it’s release coincides with a new season for Apex
 
The only source of infomation regarding what time the preview goes live is a Tweet from Brian Jarrard saying "looking like afternoon" which is anywhere from 12:00 PST to 18:00 PST

The waypoint post is from a community manager incorrectly basing his quoted time on the tweet

Emails will take time to send out (12 hour period) check you Halo Waypoint messages for quicker infomation.

https://www.halowaypoint.com/en-us/messages

The Technical preview is playable at ANY time so long as it's Live.
 
The only source of infomation regarding what time the preview goes live is a Tweet from Brian Jarrard saying "looking like afternoon" which is anywhere from 12:00 PST to 18:00 PST

The waypoint post is from a community manager incorrectly basing his quoted time on the tweet

Emails will take time to send out (12 hour period) check you Halo Waypoint messages for quicker infomation.

https://www.halowaypoint.com/en-us/messages

The Technical preview is playable at ANY time so long as it's Live.

qk1Cxb5.jpg
 
Last edited:
  • Agree
Reactions: karmakid