13 Minutes of the survival horror game Scorn

Frozpot

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Sep 13, 2013
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Interesting. I'm getting a more disturbing vibe than horror, honestly. There doesn't feel like there is any real urgency or even visceral danger. I don't know if it's intentional, but the way the character gently handles everything doesn't make me feel like he's experiencing anything out of the ordinary.
 

Pureshooter

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Interesting. I'm getting a more disturbing vibe than horror, honestly. There doesn't feel like there is any real urgency or even visceral danger. I don't know if it's intentional, but the way the character gently handles everything doesn't make me feel like he's experiencing anything out of the ordinary.
I agree. It's sort of like HR Geiger meets a walking simulator.
 

GordoSan

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Cronenberg World meets Geiger World.

Game looks beautiful, and gross!
 

DarkPassenger

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Reminds me of a failure of a game I had invested in via Kickstarter called Inner Chains. Which by the way is also using the current version of Unreal Engine. The gameplay and atmosphere are similar.

The game is nothing like this trailer.

 
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