Another supposed PS5 spec leak

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tate566

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Sep 11, 2013
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#31
I wouldn't be shocked at $499 even though that's not a price that appeals to the mass market initially. The One X is $499 and this is coming only two or three years later with a much better CPU and likely a nearly twice as powerful GPU, more/faster memory and I'm guessing a bigger HDD as well. That stuff doesn't come cheap.
They could cut the cost by a 100 with a discless version. They should really consider that as a option for a 2nd sku
 

JinCA

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#32
They could cut the cost by a 100 with a discless version. They should really consider that as a option for a 2nd sku
Not really, a disc drive isn't $100 and it would likely be cost inefficient to try to ramp up production on two physically different models at the beginning when demand will probably be higher than supply. You can probably do stuff like that later on after you get everything running smoothly and demand has dropped a bit but early on I think they would probably have to focus on one model.
 

Viktor

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#33
I and I'm sure many others have had this thought, but a system at $500 like the Xbox One X is fine by me if these systems are going to be pretty much a PC with the ability of backwards compatibility. Once the PS5 comes out, drop the price of the Pro to like $200 or something and have that be the minimum system. Same with the One X when Microsoft's new console comes out. The best thing about the way these new consoles are built is it gives people an option to not buy the newest console but still be able to play all the games still and not be left behind.
 
Sep 11, 2013
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#34
Not really, a disc drive isn't $100 and it would likely be cost inefficient to try to ramp up production on two physically different models at the beginning when demand will probably be higher than supply. You can probably do stuff like that later on after you get everything running smoothly and demand has dropped a bit but early on I think they would probably have to focus on one model.
No but a 4K UHDBR Dolby Vision capable drive is costly.
 

JinCA

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Sep 11, 2013
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#36
No but a 4K UHDBR Dolby Vision capable drive is costly.
It's not going to cost them $100, the One S has had UHD drives for a while now. I don't think DV depends on the drive, isn't that more about other hardware/software in the system?
 
Sep 11, 2013
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#37
It's not going to cost them $100, the One S has had UHD drives for a while now. I don't think DV depends on the drive, isn't that more about other hardware/software in the system?
DV is both and not only is the right hardware required but also a licensing fee.
 

JinCA

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#38
DV is both and not only is the right hardware required but also a licensing fee.
Yeah the fee is there no matter what but so many things now offer DV even without the hardware (or added hardware) it's probably a stripped down version but true DV would require a 12-bit panel and I don't think those are really available yet. I'm guessing the DV isn't dependent on the drive so much as another processor in the unit.
 
Sep 11, 2013
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#39
Yeah the fee is there no matter what but so many things now offer DV even without the hardware (or added hardware) it's probably a stripped down version but true DV would require a 12-bit panel and I don't think those are really available yet. I'm guessing the DV isn't dependent on the drive so much as another processor in the unit.
The way Dolby Vision handles HDR Metadata is different and can be done with great results(display depended)
The 12 bit color will further add to this but as you stated isn't available panel wise but is sorta processing wise ie my Z9D does 14 bit color processing.
The devices that use DV do have the hardware but aren't all created equal due to display limitations ie contrast ratio peak brightness etc.
 

JinCA

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#40
The way Dolby Vision handles HDR Metadata is different and can be done with great results(display depended)
The 12 bit color will further add to this but as you stated isn't available panel wise but is sorta processing wise ie my Z9D does 14 bit color processing.
The devices that use DV do have the hardware but aren't all created equal due to display limitations ie contrast ratio peak brightness etc.
Kind of seems to me like DV is sort of the future of HDR but we aren't going to be there for a while, I know as of now it's sort of like the HDR equivalent of super sampling but yeah not all 10-bit panels even handle HDR equally so it's going to be a while before DV's potential is fully realized.
 
Sep 11, 2013
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#41
Kind of seems to me like DV is sort of the future of HDR but we aren't going to be there for a while, I know as of now it's sort of like the HDR equivalent of super sampling but yeah not all 10-bit panels even handle HDR equally so it's going to be a while before DV's potential is fully realized.
We are there now with certain displays in many ways minus the colors.
But yeah as the colors increase and the nits get higher the tech will get even better :)
 

TDbank24

PS4 is #1
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Sep 12, 2013
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#42
Really hope they do go all out with the power though. I'd be fine with paying $599 for monster specs. Doubt they'll make it that expensive though. As a hardcore console gamer, i want the best of the best. Not sure why people had a problem with the entry price to the PS3. It was cutting edge with the best graphics we've ever seen. At least with the exclusives. If Sony can make a developer friendly console with power, look out.
 

Frozpot

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Sep 13, 2013
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#43
If there are mid gen refreshes next gen I think they'll take longer to come out because it's going to take more than a couple of extra TF to make it worth releasing.
Mid gen is just what old console cycles used to be. 3-4 years. The 8 year cycle started with PS360...
 

Frozpot

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#44
I and I'm sure many others have had this thought, but a system at $500 like the Xbox One X is fine by me if these systems are going to be pretty much a PC with the ability of backwards compatibility. Once the PS5 comes out, drop the price of the Pro to like $200 or something and have that be the minimum system. Same with the One X when Microsoft's new console comes out. The best thing about the way these new consoles are built is it gives people an option to not buy the newest console but still be able to play all the games still and not be left behind.
That's been my prediction from the start. Cycle off the lowest console as the price drops, that way there are always two options. As long as the BC option is there...
 

JinCA

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Sep 11, 2013
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#45
That's been my prediction from the start. Cycle off the lowest console as the price drops, that way there are always two options. As long as the BC option is there...
Honestly I don't think it makes sense to keep the Pro and drop the base console, only because 4.2 TF still isn't going to be enough to run games designed from the ground up to run on a 10+TF machine with a much better CPU and more memory. If they drop a console I'd drop the Pro and focus on the cheapest base PS4 that can be sold at a decent profit. Games are still going to have to be made for the base console anyway so why drop your best selling most profitable option when you can have just two options? one weaker but value priced machine and one high end higher priced model. That is of course if they drop any of the machines.
 
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Frozpot

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#46
Honestly I don't think it makes sense to keep the Pro and drop the base console, only because 4.2 TF still isn't going to be enough to run games designed from the ground up to run on a 10+TF machine with a much better CPU and more memory. If they drop a console I'd drop the Pro and focus on the cheapest base PS4 that can be sold at a decent profit. Games are still going to have to be made for the base console anyway so why drop your best selling most profitable option when you can have just two options? one weaker but value priced machine and one high end higher priced model. That is of course if they drop any of the machines.
Dropping the bottom one keeps the newest consoles from been held down too much in the long run and adheres to an 8 year cycle, though in case of the Pro, it may not have been a big enough jump over base to matter much, I admit.
 

Rollins

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Sep 11, 2013
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#47
https://www.gaminginstincts.com/rumor-ps5-dev-kit-specs-leaked/

Rumor: PS5 Dev Kit Specs Leaked

Jan 8, 2019

New rumors has found its way into Reddit some users are saying that developers has been working with PS5 dev kits since March 2017, which sounds a bit unlikely, while there is others who claims the PS5 Dev kit boast a 6TB SSD, while others go as far as confirming that DualShock 5 features a Oled touchscreen display.
Read below what a well known Reddit Indieguy says about the PS5 Dev Kit:
“The PS5 comes equipped with 16GB of GDDR6 Ram, and it will come equipped with an 8 Core Ryzen CPU and a Navi Based GPU. Sony really wants to put in 32GB of GDDR6 Ram but due to the PSVR 2 being bundled with every PS5 they have to make sure that the system will be $400 + the PSVR2 which will retail for $100 and in total the PS5 will be $500. “
He continues:
“However the 16GB of ram will NOT be used in games, however the ram will be divided up into two sections so for example 8GB will be for the Games and 8GB alone will be used for the OS itself. So far the games that I have seen have been running at 4k/30FPS which is not a way to start off the 9th gen, but it is a significant upgrade from the PS4. Anthem is having difficulties running at this current state, but Bio Ware is determined to put the game on PS4 and Xbox One and the Next Gen Systems. The PS4 version runs at 720p/30fps while the PS5 version runs at 4k/60fps so yes some games will run at a constant 4k/60fps but the majority of the games from what I have seen have been running at 4K/30FPS.”​

Recently we reported that Reddit user RuthenicCookie known for it’s reliable rumors and leaks said that Sony PlayStation 5 will cost $500 at launch, he also affirms that Sony might do a confirmation for the system’s development in mid-2019, and it will launch on 2020.
He describes to the PS5 dev kits as “4K/60 stable and at the same time kinda monster” he claims that Sony’s PlayStation 5 will boast a Ryzen 8-core CPU, which would make the system a real beast, the monster RuthenicCookie refers to. It’s expected that PS5 would also feature a custom GPU based on AMD’s Navi architecture. This is practically the same that Indieguy is saying now, so at least is some concordance in what IndieGuy and RuthenicCookie say.
This is a rumor, Sony hasn’t released any official information about PlayStation 5, they just confirmed that is currently on development.
 

The Sunset Limited

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#48
I would love it if either Sony or MS released some kind of crazy machine. An OLED display? PSVR2 bundled in each one? Sadly, I do not see that happening.
 

BDaddyK

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#50
Get rid of the OLED DS screen, and I have a hard time seeing only 8GB of the ram is for games. If it’s true that PSVR gen2 is a pack in, hopefully it doesn’t become the PS5’s Kinect.
 

Rollins

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#51
Get rid of the OLED DS screen, and I have a hard time seeing only 8GB of the ram is for games. If it’s true that PSVR gen2 is a pack in, hopefully it doesn’t become the PS5’s Kinect.
Agreed. I just post the rumors, but I can’t possibly see this being true unless there will be an optional PSVR 2 pack in.
 

Viktor

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#52
Would definitely be interesting if PSVR 2 is included, and also probably a dumb idea. Like yea I'd definitely check it out but I don't see how the entire system plus PSVR is feasible at $500. Also, 16GB but using half of that for the OS is lol.
 

JinCA

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Sep 11, 2013
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#53
Yeah not real, no way they try to put a PSVR in every box it would cost far too much.
 

Frozpot

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Sep 13, 2013
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#54
If PS5 comes with a psvr for $500, they'd run a bad risk of being underpowered to Xbox. I don't see it. That would be exactly what MS did with Kinect on the 'Bone.

Also' I just don't want a screen on my controller. I don't even like having lights on the darn things.
 
Sep 11, 2013
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#55
If PS5 comes with a psvr for $500, they'd run a bad risk of being underpowered to Xbox. I don't see it. That would be exactly what MS did with Kinect on the 'Bone.

Also' I just don't want a screen on my controller. I don't even like having lights on the darn things.
It would be except kinect sux and the PSVR has respect in the gaming community.
 

Frozpot

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Sep 13, 2013
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#56
It would be except kinect sux and the PSVR has respect in the gaming community.
Would you rather have your money go into a headset or 100 more dollars worth of better tech?
 

JinCA

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#57
If PS5 comes with a psvr for $500, they'd run a bad risk of being underpowered to Xbox. I don't see it. That would be exactly what MS did with Kinect on the 'Bone.

Also' I just don't want a screen on my controller. I don't even like having lights on the darn things.
Unless they have a reason for it that I can't think of a screen on the controller is an unneeded expense. Who wants to keep looking down while playing a game? second screen stuff was already tried and failed miserably, the WiiU did it, hell MS pushed it with using a cell phone or tablet as did 3rd parties and NOBODY did it. It never has made sense no matter how much they tried to talk gamers into it.

As far as VR yeah again it's just repeating the Kinect issue from X1 all over again and PSVR doesn't even have anywhere nears as many units sold as Kinect did. There is no way any of this is true, it just makes zero sense and after PS4 was so successful why would Sony s*** the bed and do something drastically different when they saw how something similar worked out for their competition?
 

de3d1

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Sep 11, 2013
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#58
Would you rather have your money go into a headset or 100 more dollars worth of better tech?
I'd rather it be $500 without a new headset. It doesn't even make sense anyway. PS5 should have better tech for tracking, new controllers, and supersampling and use the current headset with PS5. For awhile. Just play Wipeout VR, it looks incredible using supersampling and only a 4.2TF GPU. Now apply 3x more power to the current PSVR and all the older games it'll look insane.

The huge VR gamechanger coming(its already here really) but for consoles foveated rendering. Sony needs to get cost down a 4k headset and also apply this new tech. This will take at least 2 years from now and will make the PS5's monster GPU and much-improved CPU even more of a beast for VR.

Cameras inside a headset precisely and quickly track the position of your pupils, enabling the GPU to know where it needs to focus its rendering resources — and where it can skimp. One Vive Pro Eye developer said that with foveated rendering the GPU was saving 30 percent of its power over standard rendering, performance that can be saved to conserve energy or used to increase detail within the area viewed by the pupil.

30% increase now, that will improve as they dial down the area of focus even further.

https://venturebeat.com/2019/01/10/...gaze-into-vrs-future-with-foveated-rendering/
 

de3d1

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#59
Unless they have a reason for it that I can't think of a screen on the controller is an unneeded expense. Who wants to keep looking down while playing a game? second screen stuff was already tried and failed miserably, the WiiU did it, hell MS pushed it with using a cell phone or tablet as did 3rd parties and NOBODY did it. It never has made sense no matter how much they tried to talk gamers into it.

As far as VR yeah again it's just repeating the Kinect issue from X1 all over again and PSVR doesn't even have anywhere nears as many units sold as Kinect did. There is no way any of this is true, it just makes zero sense and after PS4 was so successful why would Sony s*** the bed and do something drastically different when they saw how something similar worked out for their competition?
This is true. The problem is PSVR is more consistent. Kinect had a huge surge that fell off rapidly. They had a few really good selling titles but the library of games fell out very fast with almost across the board bad reception. Not only that, developers hated it.
PSVR is steadily growing, but more importantly, the attach rate is very high since day one, not just a few titles either. I've often seen games like Borderlands 2 on PSVR on the best sellers list on Amazon. Wtf? Borderlands 2 in 2018? Yes. It was outselling brand new normal PS4 games with a 90 million install base compared to the 4 million PSVR install base. They eat it up like candy. Astro Bot, Skyrim, Beat Saber, and Doom were other games I noticed topping the Amazon charts. That's really insane when you think about it.

On a chart, Kinect spiked upward and flatlined, PSVR(and VR in general) is a constant upward slope in sales, not crazy drastic, but Sony understands they don't need many PSVR owners to be profitable, they buy the f*** outta games. I'm one of them, I have 3x more PSVR than regular PS4, despite less time owning PSVR. It's really a different culture of passionate gamers. All Sony needs is to get more people to try it. Most gamers still think VR is just a "screen close to your face." That will change. PSVR is coming to a local mall near you.
 
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JinCA

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#60
This is true. The problem is PSVR is more consistent. Kinect had a huge surge that fell off rapidly. They had a few really good selling titles but the library of games fell out very fast with almost across the board bad reception. Not only that, developers hated it.
PSVR is steadily growing, but more importantly, the attach rate is very high since day one, not just a few titles either. I've often seen games like Borderlands 2 on PSVR on the best sellers list on Amazon. Wtf? Borderlands 2 in 2018? Yes. It was outselling brand new normal PS4 games with a 90 million install base compared to the 4 million PSVR install base. They eat it up like candy. Astro Bot, Skyrim, Beat Saber, and Doom were other games I noticed topping the Amazon charts. That's really insane when you think about it.

On a chart, Kinect spiked upward and flatlined, PSVR(and VR in general) is a constant upward slope in sales, not crazy drastic, but Sony understands they don't need many PSVR owners to be profitable, they buy the f*** outta games. I'm one of them, I have 3x more PSVR than regular PS4, despite less time owning PSVR. It's really a different culture of passionate gamers. All Sony needs is to get more people to try it. Most gamers still think VR is just a "screen close to your face." That will change. PSVR is coming to a local mall near you.
Oh yeah I get it, Kinect was VERY front loaded and PSVR has been more of a slow but steady product, the thing is the next version of it will end up being more expensive than what's being sold now and it'll just cost too much to include in a box with a console unless it's a separate bundle, that's not something you'd include with every PS5. Sony learned about bad pricing with the PS3 which is my only worry about them next gen, I don't want them to think that they have to stick to $399 if it means not including enough memory to take advantage of what the GPU can do etc.

VR isn't for everyone, some people still get sick, some just don't have the space in their gaming area for the set up , some would rather play games the way they always have etc. VR and those types of things have a place in gaming but VR doesn't belong in every gamers home.