Bethesda is now a disgrace! Paid mods for Fallout 4 via a creation club..

Paid Mods?

  • Depends upon the mod

    Votes: 3 23.1%
  • No! Mods are a passion and should not be behind a paywall

    Votes: 10 76.9%

  • Total voters
    13

The Living Tribunal

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Sep 14, 2013
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The spaces between realities!
So as you guys know I'm pretty big into the modding scene for Bethesda games (at least on PC), but the company has really disgraced itself as of late.
They have just released something called the 'Creation Club' which is dubbed as a 'place where we can distribute content that adds to the base game.'

Seems fine. Problem is the 'content' is actually add-ons to the game that are essentially mods that actually cost REAL WORLD money. :meh:
In fact most if not ALL of the content on there so far is actually available for free on the Nexus which is a FREE MODDING SITE that doesn't charge you a dime. The content on the Nexus is also better in quality.
They tried to have paid mods before for Skyrim and received a huge backlash due to it, and thus abandoned the idea.
Companies that do this are the worst kind of slime, and it is very sad to see Bethesda taking part in this to try and skim some money out of the naive.

This new instance however REEKS of money grab, industry greed s*** show!
I pretty much agree with what this guy is saying here:



TLDR: how do you feel about paid mods offered by the developer? Should this even be a thing when there are FREE alternatives that are better? I mean I know you can download FREE mods for Fallout 4 on the Xbox One.
How does it even make sense to offer up the same content behind a paywall instead?

Mind = Blown.
 
Lol.

What do you expect, gamers pave the way for this s*** and then support it on mass. Bethesda are doing what businesses do. Blame the gamers, they are the issue.
 
I don't have a problem with paid mods perse.

But it has to be fleshed out enough to be worthy of being an expansion pack for me to consider it. Like importing Morrowind into Oblivion type thing.

But as you said, Nexus is a great resource.

Having a paid version seems a bit suspect if they aren't eliminating the free version. And surely curating the experience doesn't cost that much.
 
I'm sure somewhere they spew the line "supporting your favorite content creators." Of course, those creators set up patreons if they have an interest in being supported, while some explicitly state they won't. This is obviously a cash grab, I really don't have to bring it up, but more than that it's a scummy attempt to get a slice of what's been a traditionally free enterprise for decades.

Knew straight away from that awful e3 show that this was coming. Who do they think they're fooling at this point
 
Something tells me the next step will be to block free mods somehow.
 
I don't have a problem with this conceptually. I haven't looked into the specifics of this case so won't comment on whether Bethesda is approaching it the right way. Few things to note:

  • Most developers don't make mods an option. This is so the developers can charge you another $40 to $60 for DLC that amounts to a mod. Maybe showing a profitable mod model will encourage other developers to do the same.
  • You aren't forced to buy mods to get the full experience of the original game.
  • Creating a sustainable profitability model for this could open up the possibility of better mod content.
  • Why shouldn't modders have a direct profit model?
  • This is way less dumb than micro-transactions to cheat or to win quicker.
  • If some of these great modders go full time, it's better content from your favorite games being more available.
 
I'm not really big on the modding scene lately - what is the motivation behind people who release free mods now? Are most trying to jump into game development or are some just looking to make something cool? A little of both?

I just remember the modders behind the free desert combat mod for Battlefield 1942 who actually went on to work on BF2.

Are these modders being pulled kicking and screaming into this or are they jumping in looking to make a $$$?

All people can do is (not) speak with their wallets. I know I might download some mods for games like Skyrim or Fallout but charge me for them and I'll pass for sure, even if it is only a few bucks. Every time a company has tried to do this, it has blown up in their faces. Rockstar got crushed when they tried to stop modders.
 
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I think paid mods are a great step. I am sure Andy could use the cash.

Oh, that's not at all what this is about. If it were just Bethesda saying that they're offering a platform for mod developers to charge for a mod if they explicitly choose to, that would be one thing. If they're moving all modding to a gated platform that's something entirely different. If they're trying to charge for work the mod community has done, they're turdburgling assgoblins.
 
I think paid mods are a great step. I am sure Andy could use the cash.

Oh, that's not at all what this is about. If it were just Bethesda saying that they're offering a platform for mod developers to charge for a mod if they explicitly choose to, that would be one thing. If they're moving all modding to a gated platform that's something entirely different. If they're trying to charge for work the mod community has done, they're turdburgling assgoblins.

This. They have a right to charge what they want for their own production, but not something made by someone else. Especially retroactively. Still, it sounds like nexxus is still there, so whatevs. I think it's legit for them to charge to have something on a marketplace that they provide and upkeep, but not to charge for the work of others.
 
I think paid mods are a great step. I am sure Andy could use the cash.

Oh, that's not at all what this is about. If it were just Bethesda saying that they're offering a platform for mod developers to charge for a mod if they explicitly choose to, that would be one thing. If they're moving all modding to a gated platform that's something entirely different. If they're trying to charge for work the mod community has done, they're turdburgling assgoblins.
Couldn't agree more. If a Modder wants to charge a fee for all the work he put into a mod, more power to them. If those Modder's aren't getting 80%+ of the price of the charged price, that's a bad deal.

Also, this whole thing becomes complete bogus if they start charging for all mods. If the modder wants to make their creation free, they should be able to do that.
 
Mods are nice to have and that's the only thing i miss not being a PC gamer but wow. That's just weak. They can keep them. Mods should be used to extend the life of a game, not for making more money whether you're the developer or a gamer.
 
They can probably just go to hell and take their shady business practices with them.
 
I'm still going to buy their next Fallout, Elder Scrolls, etc.
 
I can see letting mod makers sell their mods (with all profits going to mod maker btw) but this is just another slippery slope like every other shady practice we've given into.