E3 2018: Xbox Is Investing In Its Future--And That’s A Big Deal

OneBadMutha

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Sep 12, 2013
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I agree with you. But some gamers can’t wait. Or some “have heard this all before”.
Doesn’t matter what they heard before. Not like they’re lacking evidence. The “they’re not listening” everytime Microsoft’s next studio purchase isn’t a larger sized story driven developer like Remedy or Insomniac is a bit played out. It’s a different publisher with a different strategy. It’s ok to say their strategy isn’t inspiring or exciting based on preferences but saying they aren’t being aggressive is wrong. They aren’t aggressively chasing Sony’s playbook and I for one think it’s ok for the industry to have companies with different competitive advantages.
 

Edge BC

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Sep 16, 2013
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Doesn’t matter what they heard before. Not like they’re lacking evidence. The “they’re not listening” everytime Microsoft’s next studio purchase isn’t a larger sized story driven developer like Remedy or Insomniac is a bit played out. It’s a different publisher with a different strategy. It’s ok to say their strategy isn’t inspiring or exciting based on preferences but saying they aren’t being aggressive is wrong. They aren’t aggressively chasing Sony’s playbook and I for one think it’s ok for the industry to have companies with different competitive advantages.
What? I never said they weren't agressive..I said I wish they were this agressive in other areas.

You dont have to defend team Xbox and their decision making. They are well aware of what their fans have asked for and continue to ask for.

It's ok to say they f***ed up.
 

wshowers

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Sep 11, 2013
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Kind of an abrupt leave of a project. This was the Creative Director for Ghostwire: Tokyo and also worked on The Evil Within. I hope Phil is watching.

I don't know anything about her but for lack of a better term, her energy at E3 was fun to see. Seems like she's really positively passionate about her projects.
 
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Edge BC

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Senior Gameplay Engineer

Location: Newport Beach, CA

InXile Entertainment is looking for a talented, passionate, and experienced Senior Gameplay Engineer for a next-generation role-playing game. The ideal candidate will have experience in prototyping experiences for RPGs and action-oriented games and has a passion for creating compelling gameplay. Working collaboratively and iteratively with multi-disciplinary teams, the Senior Gameplay Engineer will be vital to creating fun and engaging experiences for inXile’s next great role-playing adventure. Does this sound like you? Come and join us!
 

Rollins

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Sep 11, 2013
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The Initiative is already play testing its first game....hopefully we’ll see it soon, but I doubt it will be before E3.

 
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HorTyS

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Sep 16, 2013
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Totally new, but apparently there is playtesting going on already.
Yeah, but the guy who said they're play testing said he considers it playtesting as soon as they're able to do anything within the engine, so them playtesting this new game isn't even really an indication it's nearing being showable. Doesn't even really mean much of anything other than they have an idea of what sort of systems and mechanics they might pursue. Game is likely still years out...
 

Edge BC

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I've never heard of this studio and after visiting their website, I have no idea what it is they (can) do.

Edit: Ok..so I learned a bit more from their twitter.

In juli they had about 80 employees. Half of their team was working on their first project, a cooperative F2P action game, where the players work together to overcome impossible odds.


They like to do photorealism..






Nexon is a majority share owner of the studio.

Patrick Söderlund is a founder and CEO of Embark Studios.
 
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