Out of those games just on the surface, Project Dragon and Contraband seem the most appealing/promising to me (probably no surprise seeing as they are from seasoned developers). At this point, the probable best hope for announcements in the near term is TGAs (which I can't stand to watch...will just catch the announcements on twitter/youtube).
 
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I think the McCaffrey thing was just Halo Infinite being the IGN first title for November.....I mean I'm excited for Halo Infinite but don't really need to see a ton of stuff on it....I'm already sold man.
 
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You have to wonder if any of the Activision studios were far a long on any projects that just ended up never coming out.
 
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OneBadMutha may no more details


About the number of projects? In terms of what's known or leaked, this is a pretty decent summary though I wouldn't say Toys for Bob is working on Crash and Spyro right now. Activision Blizzard is murky until they get reorganized by Microsoft. It will probably be at least two years from now until Activision is reorganized and doing more than Call of Duty. All other games will be a long ways off. Maybe won't see them until the last leg of this generation.

But....just to put things in perspective, when Xbox was the Minecraft, Halo, Gears and Sea of Thieves division in early 2018, they had under 1000 employees. They'll be 15x that number after the ABK acquisition and most of their studios are hiring. It cost around $100 million dollars and around 150 to 300 people to make a high production value AAA game. The most expensive games in the industry like Last of Us 2 cost close to $200 million. Microsoft will have spent close to $80 billion in two years on two gaming companies. You could've developed 400 Last of Us 2's with that money if you could've found the talent. There are not many budgetary restrictions in greenlighting games right now because the development cost is a drop in the bucket compared to this recent buy-in.

Once they onboard and restructure Activision Blizzard in a couple of years, they should have well over 50 games in production at any given time.
 
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Surely Fable would be the smarter choice with a new game coming?

But a remaster won't make III good.
 
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