HullBreach Studios and Cthulhi Games are collaborating on development
Like any console generation, the Wii era had its share of development sagas — projects that were confirmed, teased, ignored and eventually faded to cancellation. Keen Nintendo fans of the early Wii era may, then, remember the trials and tribulations of Sadness. It was the work of Polish developer Nibris and excited gamers through its concept alone.
Pegged as an exclusive for Nintendo's console, it was to use the Wii Remote and Nunchuk in innovative ways to control the character's hands. It captured attention, also, for a promised black and white aesthetic and visuals — utilising the Gamebryo game development platform from Emergent Technologies — along with a horror approach to storytelling. Set before World War One, the limited pitch information stated that players would have to face their fears while avoiding the nightmares of the lead character, with eight endings promised. A black and white psychological horror game utilising the Wii controllers? It's little surprise that fans were keen.
Read more about it here:
http://www.nintendolife.com/news/20...game_sadness_to_be_revived_as_wii_u_exclusive
Like any console generation, the Wii era had its share of development sagas — projects that were confirmed, teased, ignored and eventually faded to cancellation. Keen Nintendo fans of the early Wii era may, then, remember the trials and tribulations of Sadness. It was the work of Polish developer Nibris and excited gamers through its concept alone.
Pegged as an exclusive for Nintendo's console, it was to use the Wii Remote and Nunchuk in innovative ways to control the character's hands. It captured attention, also, for a promised black and white aesthetic and visuals — utilising the Gamebryo game development platform from Emergent Technologies — along with a horror approach to storytelling. Set before World War One, the limited pitch information stated that players would have to face their fears while avoiding the nightmares of the lead character, with eight endings promised. A black and white psychological horror game utilising the Wii controllers? It's little surprise that fans were keen.
Read more about it here:
http://www.nintendolife.com/news/20...game_sadness_to_be_revived_as_wii_u_exclusive