On the left side we have the PC version and on the right is PS4. Both are solid, although maxing out on PC (which isn’t too difficult) has a clear advantage with the textures. The PC release can also run at a smooth 60 fps and has better shadows in certain areas, although there’s one instance of dithering that can be seen. The PS4 edition also seems to be compressed vertically, even with some areas having a black bar on the top of the screen (which can be seen at the very bottom of the page). Regardless of which platform you decide on, Resident Evil still holds up in the visual department.
http://www.hardcoregamer.com/2015/01/19/resident-evil-hd-remaster-face-off-pc-vs-ps4/129604/
Can someone tell me how is it that the PS4 can't match the PC perfectly with this port? WTF? I don't understand how devs are hitting a wall even with a port that mostly has 2D backgrounds. Someone should take an equally configured hardware PC and see if it can hit 60fps @ 1080p.