The message from a recruiter, passed on to us by one of our active contacts in the world of triple A game development, who wanted to remain anonymous to avoid problems, confirmed that Haven Games , the new studio of Jade Raymond, is developing an exclusive online GaaS for PS5.

The message begins with the necessary introductions: "I work for Haven Games, a Montreal studio funded by Sony and directed by Jade Raymond, to whom we owe franchises such as Assassin's Creed and Watch Dogs."
 
Fine with me, it just means that's one less GAAS that 1st party has to make, I'm sure there will be some from first party as well but this will be one less lol.
 
Fine with me, it just means that's one less GAAS that 1st party has to make, I'm sure there will be some from first party as well but this will be one less lol.
It is something Sony has come out to say that they’re wanting to do….maybe sea of thieves in space, or in the dystopian future or mythological (like what Bungie wanted to do but cancled to focus in on destiny 2 :’( )
 
HAVEN WILL REPORTEDLY COLLABORATE WITH PS5 LEAD SYSTEM ARCHITECT MARK CERNY ON ITS DEBUT GAME

Sony game on Microsoft Windows PC day one with PlayStation:


Last year, the veteran producer behind Assassin’s Creed and EA’s Motive studio left her position as Stadia’s development boss after Google decided to close its internal games development teams.

Along with five co-founders and about 20 ex-Google employees, she launched Haven Entertainment Studios, a Montreal, Canada-based outfit whose first game is an original IP funded by Sony Interactive Entertainment.

According to a new studio profile by Le Devoir, Haven has tripled in size since its March 2021 announcement and is continuing to staff up for its debut game, which the article describes as “a persistent, scalable online environment” for PS5 and PC.

The title, which is seemingly one of 10 live service games Sony plans to launch by 2026, will reportedly benefit from a soon to be confirmed collaboration with PS5 architect Cerny.

“Our ambition will be to push the technical capabilities of the console further,” said Raymond.

Fellow Haven co-founder Paola Jouyaux added: “We will have the opportunity to work with people at Sony who are among the best in the world at what they do. This will allow us to create games of the highest quality.”

In a GamesIndustry.biz interview last year, Raymond said Haven’s ambition was to create a new IP that serves as a “social platform” for players, and one that is “designed to be owned by the fans”.

“The pandemic has proven that gameplay is the social glue that binds communities,” she said. “Especially for the younger generation, this is what you do and how you make friends and hang out. That is something that we really want to build and design for.

“The second thing is thinking about the ‘remix generation’,” Raymond continued. “It started a little while ago, there is this age of self-expression where we’re designing our NikeID shoes, we’re reading our friends blogs rather than what our professional journalists are writing. And I think that has continued to go further with things like TikTok.

“That’s another thing that we’re thinking about at the heart of this IP. It is beyond user-generated content, it is about taking that self-expression and remix concept to the next level.”



thread needs a picture too:

Jade_Raymond_Feb_2012-cropped-2560x2576.jpg
 
Clearly, they like what they are seeing but it's hard to have an opinion one way or the other without seeing the actual game they are working on.
 
  • Agree
Reactions: karmakid
Hat tip to JinCA



Should I merge them?

Yes please.

Merge my thread too 😛
 
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One of the worst trailers of the show and it was CGI lol, that game is going to flop, Sony must have bought them for the tech they are developing outside of the game lol.