Hour of COD AW Multiplayer

Go ahead and Google "critically relevant" and then go ahead and Google "commercially relevant"

My analogy was perfect.


'Critically relevant" is not really a thing, other than the many articles it references for Assassins Creed.

With that said, "critically relevant" is highly subjective.
 
D
'Critically relevant" is not really a thing, other than the many articles it references for Assassins Creed.

With that said, "critically relevant" is highly subjective.
Did you Google "critically relavent" like I told you?
 
The game will be critically acclaimed. That's all you need to know. Call of Duty will never relinquish the throne.
 
D

Did you Google "critically relavent" like I told you?


I google'd it and Yahoo'd it, and didn't find anything of importance. Very hard term to look up.

Why? Because the term itself is not really relevant. What does it even mean? That there is no longer any importance in being critical of the game? In what way? Good? Bad? See, it's all objective.
 
I google'd it and Yahoo'd it, and didn't find anything of importance. Very hard term to look up.

Why? Because the term itself is not really relevant. What does it even mean? That there is no longer any importance in being critical of the game? In what way? Good? Bad? See, it's all objective.

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Umm, if it's an easy term to google, find it for us.


Otherwise, it's just another abstract term people like to throw around.





Like I said, google the term, and other than an article calling AssCreed that, there's not much else.


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I will continue the tradition of not picking this up. My interest was piqued with the futuristic type combat, but reality is setting in.

Makes getting other games much easier.
 
Yeah I just randomly clicked at like 5 different places in the video and each time what I saw was no different than what I'd expect from CoD. Will probably sell like hot cakes.
Five clicks and each time a gun was raised firing at the enemy, right? Why is Call of Duty supposed to become something radically different from a first-person shooter? I never understood the hating.
 
Why is Call of Duty supposed to become something radically different from a first-person shooter?
It's not. It's just the same thing every time. Like it doesn't even look different. I don't really like FPS' though so don't take my word for it.
 
It's not. It's just the same thing every time. Like it doesn't even look different. I don't really like FPS' though so don't take my word for it.
But how exactly is it the same thing? I never saw the many abilities of Advanced Warfare seen there ever in previous Call of Duty games. Just because you clicked five times and saw a gun raised and firing at the enemy doesn't mean they didn't add changes, and raising your gun and firing at the enemy is not something that should change, go away, or "look" different because that is what defines what an FPS is. I really don't get the overall fad of hating, but Advanced Warfare is actually the biggest departure from its tried and true formula since Call of Duty: Modern Warfare. It's like Crysis and Battlefield mixed together without the 64 players and destruction. That's how I see it at least. Maybe I'm just an exception, but this is the first game I have been excited about in all honesty.
 
But how exactly is it the same thing? I never saw the many abilities of Advanced Warfare seen there ever in previous Call of Duty games. Just because you clicked five times and saw a gun raised and firing at the enemy doesn't mean they didn't add changes, and raising your gun and firing at the enemy is not something that should change, go away, or "look" different because that is what defines what an FPS is. I really don't get the overall fad of hating, but Advanced Warfare is actually the biggest departure from its tried and true formula since Call of Duty: Modern Warfare. It's like Crysis and Battlefield mixed together without the 64 players and destruction. That's how I see it at least. This is the first game I have been excited about.
I could look at any CoD since 4 except WaW and not be able to tell you which game it is 7 out of 10 times.
 
I could look at any CoD since 4 except WaW and not be able to tell you which game it is 7 out of 10 times.
Then that not would be because you did not play the games, and so all you see is a gun held in the first-person on a modern battlefield with graphics parred back by the unchanging specs of a closed gaming console, right? I'm just assuming that, but I myself can tell them apart when I see them. And I saw plenty of changes in Advanced Warfare, but what about Advanced Warfare was the same that you wanted to be different?
 
Then that not would be because you did not play the games, and so all you see is a gun held in the first-person on a modern battlefield with graphics parred back by the unchanging specs of a closed gaming console, right? I'm just assuming that, but I can tell them apart when I see them. And I saw plenty of changes in Advanced Warfare, but what about Advanced Warfare was the same that you wanted to be different?
I think this brings us back to:

so don't take my word for it.
 
What about Advanced Warfare was the same that you wanted to be different?
It's not even AW, it's really the genre in general. Even when Titanfall was supposed to come in and "shake things up", I played it and within minutes I just have the feeling of been there done that. I don't see any game, AW included, really pushing the genre or mixing things up in a meaningful way. Even BF with bigger maps and player counts, still same old same old. Maybe the genre just isn't for me. I do like Horde mode types of things, and I was somewhat a fan of Zombies.
 
What about Advanced Warfare was the same that you wanted to be different?
With all this said though, I am a big fan of the SP in all of the CoD games 4+. I wouldn't be above getting this game just for that, but I just don't see anything in the MP that is going to give it legs for me.
 
But how exactly is it the same thing? I never saw the many abilities of Advanced Warfare seen there ever in previous Call of Duty games. Just because you clicked five times and saw a gun raised and firing at the enemy doesn't mean they didn't add changes, and raising your gun and firing at the enemy is not something that should change, go away, or "look" different because that is what defines what an FPS is. I really don't get the overall fad of hating, but Advanced Warfare is actually the biggest departure from its tried and true formula since Call of Duty: Modern Warfare. It's like Crysis and Battlefield mixed together without the 64 players and destruction. That's how I see it at least. Maybe I'm just an exception, but this is the first game I have been excited about in all honesty.
I'm right there with you. Despite being a little rip-off-ish off of Titanfall with the jetpacks, they at least made it their own. Being able to jump and traverse on top of buildings is a pretty huge change as far as I'm concerned. I can't say that every CoD game would stand out to me, but I could tell you right now that I'd be able to instantly recognize CoD4, MW2, WaW, CoD2, Ghost, Black Ops, and even AW. The bits in the AW campaign with the flying bots and giant flood coming down on you look pretty awesome. I usually wait until I see a good deal. The CoD games I do buy end being a a pretty good deal, like getting BlOps for free from a club in college or seeing Ghost digital codes for $20 clearance in Target. I'm not too into the MP of AW, but I might give the new stuff a chance. Having a barebones playlist would go a long way for me personally as I do love me some barebones in my CoD MP.
 
Five clicks and each time a gun was raised firing at the enemy, right? Why is Call of Duty supposed to become something radically different from a first-person shooter? I never understood the hating.


This.

Developers change it too much, people complain. They don't change it enough, people complain.


I still Halo fans getting wet over a re-release of the same game they played years ago.


Let's just call CoD for what it really is.....a yearly expensive map pack. And hey, that's alright. MP shooters really shouldn't be changing up the formula much. Hell, outside of destruction and graphics, BF4 is really not all that different from other Battlefields.
 
but I could tell you right now that I'd be able to instantly recognize CoD4, MW2, WaW, CoD2, Ghost, Black Ops, and even AW.


This. With every release of CoD, I'm instantly able to tell the differences apart, be it visually, selection of weapons, killstreaks, how streaks are acquired, etc.

Every release changes just a bit enough to set itself apart from the previous game and not changed enough to keep it from no longer being "CoD".
 
This. With every release of CoD, I'm instantly able to tell the differences apart, be it visually, selection of weapons, killstreaks, how streaks are acquired, etc.

Every release changes just a bit enough to set itself apart from the previous game and not changed enough to keep it from no longer being "CoD".
I agree with this for the most part, but I no longer see COD as COD any longer. Still love it though.
 
I agree with this for the most part, but I no longer see COD as COD any longer. Still love it though.


Well, CoD has little changes from year to year, but with so many years apart from the original, yeah, it's no longer "CoD" compared to let's say CoD4. But from year to year, there's no massive change. The biggest change came in CoD4, and from that point on, the changes on a yearly basis have been minor. Enough to set itself apart from the previous version, not enough to be totally different (which is ok). but yeah, certainly different from the original.