Hyper Light Drifter

Andy

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Sep 11, 2013
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This is an indy title, Kickstarter-based, coming late 2014 to PS4 and Vita. It is a "gorgeous and punishing" action RPG that focuses on exploration and combat, with plenty of atmosphere and mood. Check out the trailer below.

Gamespot, from PAX:

"There are many good reasons why Hyper Light Drifter was one of the most popular indie games at PAX East. Sure, its neon color palette and stylish sprites may be the first thing that a lot of people notice, but there’s more to Hyper Light Drifter than just an attractive presentation. Once you get into the game, you’re treated to a world that inspires wonder, which is heightened by a haunting soundtrack and the lack of any text or dialogue. As you explore this world, you face dozens of unusually dangerous enemies. Fortunately, they’re easily killed, but unfortunately, so are you. By default, you’re stuck with a short sword as your primary means of defense. Secondary skills allow you to keep your distance, but they pull from a unified resource meter that drains quickly, so, you’re better off honing your skills in close-quarters combat as soon as possible. Hyper Light Drifter isn’t a walk in the park, but that makes it all the more satisfying when you can overcome its challenges and delve deeper into its captivating world."

http://www.gamespot.com/articles/8-indie-games-from-pax-east-you-need-to-know-about/1100-6418984/





"Heart Machine wasn't shy about sharing its influences. The Legend of Zelda, Diablo, and even the more modern Phantasy Star Online have been a massive influence on the gameplay aesthetic and makeup. It is a skill based game that focuses more on player reflex, timing, and quick thinking. While the staples of RPG gameplay are present, such as character growth and stat boosts, the game is about skill at heart."

http://www.destructoid.com/hyper-light-drifter-is-gorgeous-and-punishing-272124.phtml
 
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Reactions: MR SCHULTZ
The music itself makes me want to play it. The game will probably crush me; it sounds pretty tough. I find it sort of fascinating, though -- the lack of any dialog or text, that strange mood, the music, the art style, what seems like an immersive world... The previewers seem really taken by it.

It's out late 2014, maybe early 2015, from what I heard.