Yep. I called that they were lying. Glad I've been proven correct.
But your also wrong because you said that the shots IGN had previously where of 1080P and 720P even though it was obvious they were not, now heres your proof.
Yep. I called that they were lying. Glad I've been proven correct.
But your also wrong because you said that the shots IGN had previously where of 1080P and 720P even though it was obvious they were not, now heres your proof.
I'm glad I'm playing this nasty COD in optimal resolution. Can't imagine playing this nasty COD at last gen resolution.
Isn't IGN owned by Microsoft? Kind of like how Fox News is owned by the Republicans?
Even at 720p the PS4 version had less jaggies and the color temperature was different.
IW tried to gimp the PS4 version to give consumers a similar look and even at that point people could see the differences.
This is a joke right?Even at 720p the PS4 version had less jaggies and the color temperature was different.
IW tried to gimp the PS4 version to give consumers a similar look and even at that point people could see the differences.
“Call of Duty: Ghosts runs natively at 1080p on the PlayStation 4. There was a configuration issue in the retail version on single player mode only. This has been addressed with a day one software update. People will be able to download the day one update when PlayStation 4 launches in their territory and play at native 1080p.”
Edit 2: Watch the video here this is the IGN video review when the SP was 720p on both platforms, you can see the PS4 has less aliasing and color temp is different as I said.
Even at 720p the PS4 version looks nicer.
I have a 24 inch 1080p widecreen monitor and what I see is the PS4 version looks like it has better anti-aliasing. More jaggies on the Xbox One version.
Other than that, they are the same.
Of course, I've always felt this "resolutiongate" was extremely overblown. Nevertheless, I hope IW is able to get it to 1080p on Xbox One either later by patch or by their next game. After all, most of these launch games are noticeably rushed.
1. The resolution was identical, but you refused to admit it.I said two things:
1 - the media they showed looked nearly identical, and anyone claiming otherwise is clearly wrong/biased...
2 - There was not proof that the media from both was truly 720p... And that much was true when I stated it.
Now, both my remarks have been validated/proven true.
It's actually evident, sorry if that upsets anyone.
The gimp is my assumption, the rest is evident by watching the two side by side.
Edit: Also to explain something before everyone attacks IGN.
Edit 2: Watch the video here this is the IGN video review when the SP was 720p on both platforms, you can see the PS4 has less aliasing and color temp is different as I said.
Even at 720p the PS4 version looks nicer.
Edit 3: I just remembered something which could make my earlier post be further misunderstood and thought I better clarify.
When I said IW tried to gimp the PS4 version, I did not mean the development was intentionally gimped, I meant with "a configuration issue" which is quoted in red.
I'm not trying to push that IW intentionally made the game 720p for both systems in development, it's known the game is 1080p native on the PS4 but my gimp remark was in regards to the timing of how the PS4 version was only outputting @ 720p like its cousin at the time when the two were being reviewed.
Another broken irony meter.exposes your bias, and weakens your credibility.
lol I'd hope not because they bash MS/Xbox like there's no tomorrow.Isn't IGN owned by Microsoft? Kind of like how Fox News is owned by the Republicans?
Color temp different between the two: correct. One having less aliasing than the other: wrong. Seeing things A7?
When they both ran at 720p, there was only one noticeable difference - coloring. Aliasing was identical. To suggest otherwise simply exposes your bias, and weakens your credibility.
I am seeing things, the differences are there, I'm not saying they're night and day but they're there and that is what this is all about, some people obviously can't see things.
That is the weakest argument I've ever read coming from you and wished you'd not try to play that BS bias card, especially considering I own the X1 version.
http://au.ign.com/articles/2013/11/13/day-one-patch-brings-cod-ghosts-single-player-to-1080p-on-ps4
The video is both of them running side by side, try to pay attention to rounded objects, from the guns to the Odin satellite even, try full screening the video for a start and maybe consider making the video HD res and not 480p.
If you can't see that then your eyes need checking.
No. No difference in edges. I have it at 1080P on an IPS display and have been a CG artist with a history of picking up single stray pixels. Aside from camera being at slightly different angles at times thus creating differing edges at certain side by side moments, it is the same when you have the cutscenes, they are identical aside from color variations that highlight pixel edges differently at times. But again, the aliasing and anti-aliasing used is more identical than different. Now if you think that the color output is different, the you'd be correct for most scenes.
So everyone with an Xbox One should just sell their consoles now......
PS4 version of BF4 looks slightly better, but the online net code is much worst than Xbox one ( I owned a Ps4)
Same goes for Nba2k and others. Also currently Xbox One had some exclusive titles that PS4 didn't. Dead Rising 3 is a blast to play and PS4's only exclusive Knack and Killzone I didn't like at all.
Games are king and I currently say that the Xbox One is a better system because of it. I actually think Ryse is cool and looks much better than any game I owned on the Ps4.
I was laughing at the fact that IGN came out defending their review and comparison footage saying that a dev confirmed to them the review version was running at 1080p after everyone called them out for saying the "difference was noticeable" (both were 720p).
Now they finally admit the comparison footage was wrong. I guess they were looking at it from Sony biased eyes.
The resolution wars are so comical. It makes such a "huge" difference but supposedly not enough for them to notice the mistake they made.