Trust me, XBox One X won't be able to play XBox Two games. There will be a clean cut once the next generation XBox hits.
This wouldn’t make sense. As I stated above, everything scales. It’s unlikely that either Microsoft or Sony ever builds eccentric hardware again. The next architectures will be made to easily scale to this generation as well as PC. If games aren’t playable on the X, it would only be done to artificially force people to buy new hardware...something Microsoft isn’t interested in.
True. I will be replace my X1X with Scarlet when it comes out.This is true. For context, I’m simply referring to new consoles. There’s no reason the X won’t be a viable place to play the next wave of games. It’s just that there will be better ways to play those games by the time they come out.
Physics, frame rate, lighting and graphics all easily scale. I’ll be curious about the next gen AI they work on. We’ve never seen AI scale before.
No argument there.I don't even think Sony did an awesome job in this area either, but compared to Microsoft, much much better.
Sorry, ain't happening.
what you need proof? This is a videogame forum that is run by speculation, hearsay, and blind loyalty to plastic boxes...What sort of evidence makes you feel so confident in this prediction?
This is true. For context, I’m simply referring to new consoles. There’s no reason the X won’t be a viable place to play the next wave of games. It’s just that there will be better ways to play those games by the time they come out.
Physics, frame rate, lighting and graphics all easily scale. I’ll be curious about the next gen AI they work on. We’ve never seen AI scale before.
This wouldn’t make sense. As I stated above, everything scales. It’s unlikely that either Microsoft or Sony ever builds eccentric hardware again. The next architectures will be made to easily scale to this generation as well as PC. If games aren’t playable on the X, it would only be done to artificially force people to buy new hardware...something Microsoft isn’t interested in.
What sort of evidence makes you feel so confident in this prediction?
I don't know, eventually they'll have to drop the One S/X because the CPU's will be so much more limited than what's in the next gen machines. Clearly the GPU's will be far more advanced as well but the CPU's are going to see an even bigger jump in capability and I would hate to see games not take advantage of that so people who don't want to buy new hardware after 6-8 years don't have to. It's one thing to say there are no more generations meaning you make sure the games you've purchased will always work on future hardware, it's another to say it and mean that every game they make is going to work on every piece of hardware. If they are already targeting 30fps with much more advanced CPU's where's that going to leave the PS4/Pro and the One S/X? they'd have to cut physics, AI and several other things like crazy let alone a ton of graphical upgrades.
The advantage consoles have is that they are a set platform, you can get more out of them (in theory) than a PC with the exact same specs, when you have to start making games with 3 sets of specs just for one hardware manufacturer that's going to make it harder and more expensive than it's worth. Yeah at the beginning there will be games that support all of the platforms because that always happens when a new hardware gen starts but after a year or so you are likely to see the older hardware dumped just like they always do.
This is common sense.
It's wishful thinking on the part of X owners to think they'll be able to run XBox Two games on their XBOne X.
Microsoft wants to wow people with their next XBox. Can't do that if you say "Oh and all these next gen games you see here can run on our old XBox One X".
The generationless future is coming but not that quickly.
Gamers are grossly over-estimating the jump the next iteration of hardware will provide. No publisher is going to limit their audience to Zen and above CPUs. Whatever the cost to make games scale is worth it from a business standpoint. The idea that it’s “hard” or takes resources doesn’t matter if the ROI is there.
Taking today’s 30 FPS open world game to 4K/60 will eat a ton of resources.
If you’ve seen PhysX in action, you know physics scale.
Difference between OG Xbox One and PS5 is very likely same open world game at 900P/30 running 4K/60 with enhanced textures, lighting, physics and effects.
Groundbreaking large scale physics and AI will likely still have to run off servers next gen. Next gen hardware isn’t going to be 4K/60 open world with the extra bells and whistles and still have the headroom for groundbreaking features not before seen on this gen.
Never said it was 4K 60, they are still going to be 4K/30 and that 30 is going to probably be pushing the new CPU's pretty hard as it is.
Not common sense. Facts are AAA game development is extremely expensive. Being able to justify the investment of a project is the single biggest obstacle. It takes a few years for the market to catch up with a new hardware standard. It takes years for developers to learn how to truly innovate with new toys. Next hardware is not going to be this magnificent jump based on what we know about where hardware is heading.
GPU manufacturers are already diluting their R&D towards streaming and cloud compute rather than being all in on consumer hardware. The amount of processing that it would take to make this gen hardware obsolete won’t be available in 2020.
I look at it as, they just announced 50 more games for our Xbox One X yesterday. Those are going to keep my X1X running overtime.So I was pissed for a while, then I was disappointed, now I'm getting on board!
I have an Xbox One X and a PS4 Pro; I've come to the realisation that "it is what it is"; Microsoft are trying in some avenues but we're just not going to get these huge new AAA exclusives that we're craving right now.
I'm happy enough now playing the multiplats on the most powerful console in the world, getting the performance and visual boosts from the X and using my Pro to play all the other amazing exclusives that Sony have locked down.
Looking at it with the above perspective how could I not be happy!?
Launching a new console is even more expensive. You give every incentive possible for gamers to want to pick up that console as well.
"Oh I can just wait and play all XBox Two games on my XBox One X?"
Microsoft doesn't want anyone saying that.
You'll be able to play XBox One games on the Two. You won't be able to do the opposite.
It's crazy that some of you think you will.
I agree with Sunset as well on this.
I'm not sure if the same patched in visuals approach will work with games using Scarlet as the lead platform. If they do the opposite, then they wouldn't be tapping into the new systems power potential.
This generation was a learning experience for every major corporation who jumps in or stays in gaming going forward. Gaming enthusiast...the hardcore control the rhetoric and take the masses with them when it comes to the majority of the console market. Microsoft finally got on board. It took time and reshuffling. This gen is a lost cause. They are clearly ramping up for 2020 and beyond. As much as Microsoft doesn't believe in generations, they'll be happy if most consumers do. Anything to cut ties completely with 2013. This was Microsoft's WiiU.
I'd still have purchased Xbox though. 80% of what I buy is multiplat, Halo still sells me systems and the Elite controller makes all other controllers feel like ish.
This is true. For context, I’m simply referring to new consoles. There’s no reason the X won’t be a viable place to play the next wave of games. It’s just that there will be better ways to play those games by the time they come out.
Physics, frame rate, lighting and graphics all easily scale. I’ll be curious about the next gen AI they work on. We’ve never seen AI scale before.
Agreed. That's what I got from the show. I'm not sure why people got something different from watching the same thing.This wouldn’t make sense. As I stated above, everything scales. It’s unlikely that either Microsoft or Sony ever builds eccentric hardware again. The next architectures will be made to easily scale to this generation as well as PC. If games aren’t playable on the X, it would only be done to artificially force people to buy new hardware...something Microsoft isn’t interested in.
I think you might be looking at the words "Next Gen" way too literally. Being at the show, Phil Spencer definitely said to us that the games you play would always look better on Xbox, meaning they are going to keep reiterating hardware with the same core software. They are simply doing the mobile phone model. That's the entire reason he mentioned new hardware. He didn't even have to do that right now because they already have the strongest hardware. I really don't see how this could be interpreted differently.I agree with Sunset. Once next-=gen hits you aren;t going to be playing Xbox 2 games natively on your X1X. Microsoft specifically called it''Next-gen console'' in their briefing, that tells you all you need to know.
You might be able to stream X2 games to your X1X, though.
But it's never been about selling hardware. That's what most gamers have a hard time grasping. It's always been about selling games. That's literally where the money's at. You can sell WAY more games to a larger install base than starting literally at 0.This is common sense.
It's wishful thinking on the part of X owners to think they'll be able to run XBox Two games on their XBOne X.
Microsoft wants to wow people with their next XBox. Can't do that if you say "Oh and all these next gen games you see here can run on our old XBox One X".
The generationless future is coming but not that quickly.
It's actually a WHOLE lot cheaper to make scalable games than to support two different software/hardware environments.I don't know, eventually they'll have to drop the One S/X because the CPU's will be so much more limited than what's in the next gen machines. Clearly the GPU's will be far more advanced as well but the CPU's are going to see an even bigger jump in capability and I would hate to see games not take advantage of that so people who don't want to buy new hardware after 6-8 years don't have to. It's one thing to say there are no more generations meaning you make sure the games you've purchased will always work on future hardware, it's another to say it and mean that every game they make is going to work on every piece of hardware. If they are already targeting 30fps with much more advanced CPU's where's that going to leave the PS4/Pro and the One S/X? they'd have to cut physics, AI and several other things like crazy let alone a ton of graphical upgrades.
The advantage consoles have is that they are a set platform, you can get more out of them (in theory) than a PC with the exact same specs, when you have to start making games with 3 sets of specs just for one hardware manufacturer that's going to make it harder and more expensive than it's worth. Yeah at the beginning there will be games that support all of the platforms because that always happens when a new hardware gen starts but after a year or so you are likely to see the older hardware dumped just like they always do.
The way scaling works now is they aim high and scale down. There is no dumbing down on the front end to accommodate old hardware.
It's actually a WHOLE lot cheaper to make scalable games than to support two different software/hardware environments.