Official Thread PlayStation Hardware

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That is insane value, just comes with a plus subscription, oh how my tables have turned, I'm yet to try most of those (exclusives) on the list and I want to try most of them.
It is a decent list.

God of War is fantastic.
Battlefield 1 was good, but not sure what the playerbase would be like now.
Bloodbourne is good.
Monster Hunter World was good.
Last of Us was good.

Haven't really played the rest.
 
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That is insane value, just comes with a plus subscription, oh how my tables have turned, I'm yet to try most of those (exclusives) on the list and I want to try most of them.

Sadly for me I already own all but 2 of those games and the two I don't own I'm not interested in lol but good news for the people who don't own those games and want to try them out.
 
Again that other site was claiming 1% which is total bulls***, nobody said it was going to be 50/50 but making it sound like a first batch of consoles made available for pre-order proves anything is still dumb and these are all brick and mortar retailers who are going to want to sell disc based consoles because digital does nothing for them after the initial purchase, we need to see what the breakdown is for amazon and other online retailers.

Again my store is a high volume store in an LA suburb and for some reason they had more digital than physical, this is listing percentages when each story probably had fewer than 20 consoles to begin with. Wait until November when more have been made available and see where it is, it likely will still be skewed a bit towards the disc based consoles but I'd be shocked if it stayed at these levels.

 
physical even when it costs more is still what the majority wants.

But it's getting closer.

Resell market and physical game sharing is still there so makes sense. Also for those movie enthusiasts who would like to watch ultra 4K Blurays.
 
This is why competition is so crucial. Sony is clearly reacting to MSFT's GamePass success and general favorable word of mouth. Unfortunately that listing of PS4 games to be playable on the PS5 is not good for someone like me who buys new games regularly. And to be honest I want to buy a PS5 to play games made for the PS5. Its nice for people who missed out on any of those games but gives me no reason to hunger for a PS5. Just another reason why I think I'll wait a while before getting these new consoles. They just don't have a solid software lineup at launch which is typical but as a owner of both the PS4 Pro and X1X I don't feel the need to upgrade as quickly as I did in the past.
 
This is why competition is so crucial. Sony is clearly reacting to MSFT's GamePass success and general favorable word of mouth. Unfortunately that listing of PS4 games to be playable on the PS5 is not good for someone like me who buys new games regularly. And to be honest I want to buy a PS5 to play games made for the PS5. Its nice for people who missed out on any of those games but gives me no reason to hunger for a PS5. Just another reason why I think I'll wait a while before getting these new consoles. They just don't have a solid software lineup at launch which is typical but as a owner of both the PS4 Pro and X1X I don't feel the need to upgrade as quickly as I did in the past.
honestly if both didnt have SSDs i would agree with you but the fact that they do makes them day 1 for me for both. I am so tired of wasting time on loading screens
 
Ever played Destiny 2? My god the initial load up time is silly.

The SSDs are the 1 great thing about next gen.
D2 loads suck ass. It's why I don't do more "pick up and play" half hour sessions. At least with COD, I just mash AAAAAA and I am in a game instantly. Well, except when COD says it always needs to restart at the main menu because of an update...every damn day.
 
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Asked whether Xbox Series X or PS5 is more powerful, Leadbetter said: “There are two ways to look at this. First of all, I can tell you every single developer I’ve spoken to developing for PS5 has been evangelising how easy it is to work for.

“It’s essentially the same development environment as PS4 and you scale up from there, for the new power, the new features and whatnot. I can’t stress enough how happy developers seem to be with this situation.”

 
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Asked whether Xbox Series X or PS5 is more powerful, Leadbetter said: “There are two ways to look at this. First of all, I can tell you every single developer I’ve spoken to developing for PS5 has been evangelising how easy it is to work for.

“It’s essentially the same development environment as PS4 and you scale up from there, for the new power, the new features and whatnot. I can’t stress enough how happy developers seem to be with this situation.”

This confirms what I posted about the Crytek dev said.
 
Asked whether Xbox Series X or PS5 is more powerful, Leadbetter said: “There are two ways to look at this. First of all, I can tell you every single developer I’ve spoken to developing for PS5 has been evangelising how easy it is to work for.

“It’s essentially the same development environment as PS4 and you scale up from there, for the new power, the new features and whatnot. I can’t stress enough how happy developers seem to be with this situation.”


So it’s like Nintendo, where every console after GameCube is essentially another one stacked a top it....that’s why bc games worked almost flawlessly.

I guess in this case it’s like mirroring a ps4 pro?
 
No it's like Sony has the best software/dev kits.

tenor.gif
 
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Just seeing this (from weeks ago):

Not trying to downplay the PS4 success... but in 2011 Sony still made Vaio laptops, Xperia phones, and other electronics; before restructuring. I'm not sure if percentage of earnings is the right metric to use for their point, but it does show how important the PlayStation and TV arms if the company are.
 
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Asked whether Xbox Series X or PS5 is more powerful, Leadbetter said: “There are two ways to look at this. First of all, I can tell you every single developer I’ve spoken to developing for PS5 has been evangelising how easy it is to work for.

“It’s essentially the same development environment as PS4 and you scale up from there, for the new power, the new features and whatnot. I can’t stress enough how happy developers seem to be with this situation.”


Nice. Can't wait to see digital foundry's dive into the new ps5.
 
If you were objective and took the "team" s*** out of it the Series X is the one that people should be worrying about, everything so far has been theoretical with that machine, we haven't seen one thing running on it yet, both Halo and DMC5 special edition were going to launch without RT enabled and have it patched in later but Halo was delayed so they'll probably have it working when it comes out, still DMC has no RT on XSX at launch and we haven't heard of any PS5 game having that problem plus we've actually seen RT on Miles Morales, Ratchet and Clank and DMC5. Every game that has an announced 120fps mode has it for both PS5 and Series X, AC Valhalla has been confirmed to be 4K/60fps on both consoles etc. We also have DF the people who Xbox owners put on a pedestal ever snice the release of the One X saying that devs love working on PS5 and are split on working on the Series X so maybe cut the BS out a bit and start paying attention to what are currently real xbox issues and leave the made up PS5 issues alone.
 
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The Samsung 980 Pro releases October 12 and comes in three sizes: 250GB for $90, 500GB for $150, and 1TB for $230. Samsung says a 2TB model is coming later this year but has not shared its price yet.

The NVMe M.2 drive is Samsung's new flagship storage option, boasting sequential read/write speeds of up to 7,000MB/s and 5,000MB/s, respectively. To put that into perspective, that's already twice as fast as the maximum capabilities of PCIe 3.0, as well as 13 times faster than the more popular SATA SSDs that have become incredibly cheaper over the last few months.

 
If you were objective and took the "team" s*** out of it the Series X is the one that people should be worrying about, everything so far has been theoretical with that machine, we haven't seen one thing running on it yet, both Halo and DMC5 special edition were going to launch without RT enabled and have it patched in later but Halo was delayed so they'll probably have it working when it comes out, still DMC has no RT on XSX at launch and we haven't heard of any PS5 game having that problem plus we've actually seen RT on Miles Morales, Ratchet and Clank and DMC5. Every game that has an announced 120fps mode has it for both PS5 and Series X, AC Valhalla has been confirmed to be 4K/60fps on both consoles etc. We also have DF the people who Xbox owners put on a pedestal ever snice the release of the One X saying that devs love working on PS5 and are split on working on the Series X so maybe cut the BS out a bit and start paying attention to what are currently real xbox issues and leave the made up PS5 issues alone.

The way I understand the Xbox Series X & S both have the same ray tracing tech has RDNA 2 that's coming to the PC. It's new tech, so they might not have ray tracing out at launch, but that there's something wrong with that.
 
The way I understand the Xbox Series X & S both have the same ray tracing tech has RDNA 2 that's coming to the PC. It's new tech, so they might not have ray tracing out at launch, but that there's something wrong with that.

PS5 has the RDNA 2 hardware accelerated RT as well and it works for them, don't know why xbox can't have it yet. MS is using DX12 or something like that, they have been talking it up forever and the ONLY thing we've seen running it was Minecraft and they had to run that game at 1080p with an unstable framerate to use it.
 
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