Project CARS: Ultimate Sim Thread

Kvally

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PROJECT CARS represents THE ULTIMATE DRIVER JOURNEY...

Coming to: Xbox One, PC/Steam OS, Wii-U and PS4.

  • FRANCHISE MODE allows you to carve out a personalized career starting in the Karting world and then progressing on to whichever motorsport specialization you prefer including Touring Cars, Open-Wheel, GT, Le Mans, and many more!
  • Play CO-OP with a friend as Driver/Co-Driver
  • FULL TEAM MANAGEMENT... Have a large number of friends? Create, manage, and compete together!
  • Experience the excitement of PIT STOPS like you've never seen before!
  • Revolutionary PIT-2-CAR RADIO gives you the strategic advantage
  • DYNAMIC Time Of Day & Localized Weather make every race unique and challenging
  • 10+ GAME MODES covering every form of motorsport
  • CLOUD-BASED SOCIAL NETWORK allows you to connect with friends, compare times & scores, compete and challenge each other, and share content
  • USER-GENERATED CONTENT - Create your own liveries, decals, tuning setups, and even events! Then share them with the world - either for free, in-game credits or even real money!
  • PUSHING TO THE LIMITS - Advanced physics, lighting, and AI
Project CARS is being developed by the makers of Need for Speed SHIFT and BMW M3 Challenge games:

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Minimum PC specifications:

CPU - 3.0GHz Dual-Core, 2.4GHz Quad-Core
GRAPHICS - nVidia 9600 GT 512Mb, ATI Radeon HD 4750 512Mb
MEMORY - 2Gb RAM (3Gb-4Gb recommended)

FPS/Res:

1080p & 60fps for all consoles/PC
Release Date:

4th Quarter 2014

Track List (as of the beta development)

American Circuits

- California Raceway - Willow Springs
- Connecticut Hill GP - Watkins Glen
- Lakeville Raceway - Sonoma Raceway
- Monterey - Laguna Seca
- Wisconsin Raceway - Road America

Asian Circuits

- Dubai Autodrome
- Jin Ding - Zhuhai
- Sakitto - Suzuka

European Circuits

- Anhalt - Oschersleben
- Azure Circuit - Monaco
- Badenring - Hockenheim
- Belgian Forest Circuit - Spa Francorchamps
- Besos - Circuit de Catalunya
- Brands Hatch (laser scanned)
- Derby - Donington Park
- Eifelwald - Nordschleife (Team Member+ during development)
- Eifelwald GP - Nurburgring GP (Senior+ during development)
- Florence - Mugello
- Heusden - Circuit Zolder
- Imola
- Loire 24 - Le Mans Circuit de la Sarthe
- Loire National - Le Mans Bugatti Circuit
- Milan - Monza
- Moravia - Brno
- Silverstone

Oceania Circuits

- Bathurst - Mount Panorama

Kart Tracks

- Belgian Forest Karting Circuit (Spa-Francorchamps Kart Circuit)
- Chesterfield (fictional)
- Glencairn (fictional)
- Summerton (fictional)
- Dubai Kartdrome

Country Roads

- California Highway (Team Member+ during development)
- Azure Coast (Team Member+ during development)

Planned/Confirmed Tracks

- Oulton Park (laser scanned)
- Snetterton (laser scanned)
- Cadwell Park (laser scanned)
- Ruapuna Park
- Macau

Historic Tracks

- Bannochbrae (fictional historic GP track located in the scottish highlands)
- Historic Badenring - Hockenheim (Pre 2002)
- Rouen Les Essarts
- Historic Milan - Monza (1967. GPL2.)
- Historic Milan Oval
- Silverstone 1975
- Solitude Rennstrecke
- Spa Historic

Oval Tracks

- Concord - Charlotte Motor Speedway **
- Delaware - Dover
- Harrison Pike Raceway - Indianapolis Speedway *
- Henrico - Richmond
- Memphis - Bristol
- Volusia - Daytona ***

Fictional Tracks

- Test Track

Car List (as of beta development)

Beta 2

Damage setup, 1st person cockpit abient occlusion, external ambient occlusion, cockpit animations finished, suspension animations finished, body animations finished, physics finished, sound finished

  • 2011 Ariel Atom 300 Supercharged
  • 2011 Ariel Atom 500 V8 2011
  • 2011 Ariel Atom Mugen
  • 2012 BAC Mono
  • 1981 BMW M1 Procar
  • 1991 BMW M3 E30 Group A
  • 2012 BMW Z4 GT3
  • 1990 Caper Monterey Stock Car (fictional 1990 Stock Car)
  • 2012 Caterham SP 300/R
  • 2011 Caterham Superlight R500
  • 2009 Ford Focus RS
  • 2011 Formula A (fictional 2011 Formula 1)
  • 2011 Formula B (fictional GP2-type Formula Car)
  • 2011 Gumpert Apollo S
  • 1969 Lotus 49 Cosworth V8
  • 1977 Lotus 78 Cosworth
  • 1985 Lotus 98T Renault Turbo
  • 2011 Mercedes SLS AMG
  • 2012 Mitsubishi Evo X FQ-400
  • 2011 Palmer Jaguar JP LM

Beta 1

20 AI liveries finished, gearstick animations finished, windscreen reflection, cockpit display

  • 2012 Caterham Classic
  • 1981 Ford Capri Zakspeed Group 5
  • 1967 Ford MK. IV
  • 2012 Formula Gulf FG1000
  • 2011 Formula Rookie (fictional 2011 Formula Ford type car)
  • 1991 Mercedes-Benz 190E 2.5-16 Evolution II DTM
  • 2012 Pagani Huayra
  • 2012 Pagani Zonda R
  • 2011 Racer L4-RS (Radical SR-3)
  • 2011 Racer V8-RS (Radical SR-:cool:

Alpha 2

  • LODA/LODB/LODC setup complete, 1st person cockpit meshes finished, 3rd person cockpit textures finished, ambient shadow added, full LOD export

  • 2013 Formula C (fictional Formula 3/Atlantic type car)

Alpha 1

Tyres and wheels finished, chassis textures/materials finished, 1st person cockpit textures/materials finished, paint material UVs finished, physics 1st draft, sound 1st draft, LODX as LODA meshes, finished materials/textures

  • 1981 BMW M1 Procar
  • 2012 BMW M3 E92 GT2
  • 2012 BMW M3 E92 GT4
  • 2013 Ginetta G55 GT3
  • 2012 Mercedes-Benz SLS AMG GT3
  • 1971 Mercedes-Benz 300SEL 6.8 AMG Rote Sau
  • 2014 Renault Megane RS
  • 2013 Ruf RGT-8
  • 2013 RWD Motorsports P30 LMP1 (fictional community designed LMP1)
  • 2011 Shifter Kart 125cc
  • 2011 Shifter Kart 250cc Super Kart

Pre-Alpha

  • LODX meshes finished, collision export, placeholder physics, placeholder sound, LODX as LODA meshes, placeholder materials/textures
  • 2013 Ford Mustang Boss 302R1
  • 1988 Ford Sierra RS500 Cosworth Group A
  • 1972 Lotus 72D Cosworth
  • 1994 McLaren F1
  • 2013 McLaren 12C
  • 2013 McLaren 12C GT3
  • 2009 Pagani Zonda Cinque Roadster
  • 1989 Sauber C9 Mercedes Group C
Work in Progress

  • 2013 Alpine A450 LMP2
  • 2012 BMW 1M Coupe (Not Yet Started)
  • 1978 BMW 320 Turbo Group 5 (Not Yet Started)
  • 1940 BMW 328 Touring Coupe (Not Yet Started)
  • 2012 BMW BTCC 3-series Touring Car
  • 1999 BMW V12 LMR (Not Yet Started)
  • 1972 Ford Escort RS1600
  • 2013 Ford Falcon FG Australian V8 Supercar CotF (Not Yet Started)
  • 2012 Ford Focus ST BTCC (Not Yet Started)
  • 2012 Ford Fusion NASCAR Stock Car (Not Yet Started)
  • 1966 Ford Mustang 2+2 Fastback (Not Yet Started)
  • 1997 Ford Mustang Cobra SCCA Trans-Am (Not Yet Started)
  • 2013 Ginetta G40 Junior
  • 2013 Ginetta G50 (Not Yet Started)
  • 1962 Lotus 25 Formula 1 (Not Yet Started)
  • 1965 Lotus 38 Indy 500 (Not Yet Started)
  • 1965 Lotus 40 (Not Yet Started)
  • 1970 Lotus 49C Formula 1 (Not Yet Started)
  • 1967 Lotus 51 Formula Ford (Not Yet Started)
  • 1968 Lotus 56 Indy Car (Not Yet Started)
  • 2013 Marek PM06A (fictional community designed LMP1)
  • 1997 McLaren F1 GTR Longtail (Not Yet Started)
  • 2013 McLaren P1
  • 2012 Mercedes-AMG C-Klasse CoupĂ© DTM
  • 1952 Mercedes-Benz 300SL W194 (Not Yet Started)
  • 1998 Mercedes-Benz CLK-LM (Not Yet Started)
  • 2013 Mercedes-Benz A45 AMG (Not Yet Started)
  • Mitsubishi Evo IX FQ 360 (Not Yet Started)
  • Mitsubishi Evo VI Tommi Mäkinen Edition (Not Yet Started)
  • 2013 Oreca 03 LMP2
  • 2013 Renault Clio IV RS Cup (Not Yet Started)
  • 2012 Renault Megane Trophy II (Not Yet Started)
  • 1999 Renault Laguna BTCC (Not Yet Started)
  • 1978 Renault Alpine A442B (Not Yet Started)
  • 1987 RUF CTR Yellowbird (Not Yet Started)
  • 2012 RUF CTR3 Clubsport
  • 2012 RUF Rt 12R (Not Yet Started)

Not Yet Confirmed

  • Aston Martin DBR9
  • Tyrell P34
  • 1982 Nissan KRD30 Super Silhouette
  • 1989 Nissan GTP ZX-T or 1990 NPT-90
  • 1990 Nissan R90CK
  • 1990 Nissan Skyline GT-R R32 Group A
  • 1994 Nissan 300ZX IMSA GTS
  • 1999 Nissan Primera BTCC
  • 2003 Nissan Skyline GT-R R43 Gt500
  • 2014 Nissan ZEOD
  • 2013 Nissan Altima V8 Supercar
  • 2013 Nissan 370Z GT4
  • 2013 Nissan GTR GT3
  • Lola T96/00 and/or Reynard 96i lookalikes
  • USAC Focus Midget lookalike

Removed/Replaced

  • Asano LM11 (2011 Audi R18 lookalike, temporarily removed)
  • Asano X4 (2011 Audi A4 DTM lookalike, temporarily removed)
  • BMW F1-08 replaced by BMW M3 GT4
  • Shelby GT500 replaced by Ford mustang Boss 302R

For more info on the game and WMD crowd funding visit: http://www.wmdportal.com.

**Credit goes to GTPlanet for most of this content listed above, Terronium-12.

Official Trailer February 16, 2014 (1080p HD available):



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Last edited:
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Here is a video of ACTUAL game play from February 3rd, 2014 with driver commentary.

 
Ultimate Sim thread may be a bit premature.

However, that track list :eek:

Watkins Glen
Snetterton
Bathurst
Spa
Donnington
Hockenheim
Zolder
Imola

:bow:
 
I'm extremely excited for this game. Especially in the face of GT6's lacklustre delivery, I'm hoping this fills the void in sim racers.
 
RIP Forza and Gran Turismo. The new king has arrived! I can't wait for the release.
 
Stupid idea.
I've played it on my PC and I enjoyed it.
Looking over the recommended specs again they could have released it on the 360/ps3 and made a killing with a wider audience.


what recommended specs ? I have only seen Minimum required specs.
 
Been waiting for the early access packs to become available again for a while, hopefully it'll go on Steam early access or something. The career mode sounds pretty cool being able to go through a variety of different motorsports.
 
Yeah....my bad I misquoted....LOL.
I meant minimum...:grin:

Ahh, OK.

As for your other point ( it being stupid to ditch last-gen) I have to disagree. I think moving to next-gen is the right way to go. I know the xbox one has difficulties but the overall architecture of next gen is very similar to that of a PC which will make porting an easier, less time consuming, and resource heavy process. We all know how much of a bitch the S3 was and how to get decent results it had to be the lead platform. So with PCars being PC lead it could have been a lengthy, costly process.
 
Ultimate Sim thread may be a bit premature.

However, that track list :eek:

Watkins Glen
Snetterton
Bathurst
Spa
Donnington
Hockenheim
Zolder
Imola

:bow:
Awesome. I'm from right near Watkins Glen. I go there (not to the race track though) almost every summer.
 
Awesome. I'm from right near Watkins Glen. I go there (not to the race track though) almost every summer.

I actually live like 20 miles from the Silverstone track and can do track days there. although for ÂŁ260 a car they can shove it.
 
Well, I had originally thought that they wanted SHIFT to be the GT/Forza killer. Granted, it was not as arcadey as other NFS titles, but it still didn't match the simulation factor of GT/Forza. They did some over the top simulation (changing the screen to black/white, shaking), but the physics of the cars and damage wasn't anywhere close. I think they figured that out, and Project CARS will be the real deal.
 


Watching the Shift 2 physics are making me cringe. Project CARS seems to be a dramatic improvement on the Shift 2 Unleashed engine that the game is using.
 
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I just bought shift 2 on steam yesterday as it was on sale for 75% off. Never played it before. I understand going in that it is not a very good sim but am looking forward to trying it nonetheless. Not going to play it until tomorrow when I get my mount for the G27 wheel.
 
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OK, so after playing some shift 2 I can officially say...THIS GAME BLOWS! The input lag is SO bad, I have to turn the wheel a second before I actually want to turn the wheel. lol This happens to both my G27 wheel and 360 controller and is prevalent among all other users with a simple google search. What hideous response time. Ugh. The actual racing mechanics aren't all that bad. I guess chalk it up to a $5 demo. What a waste.
 
OK, so after playing some shift 2 I can officially say...THIS GAME BLOWS! The input lag is SO bad, I have to turn the wheel a second before I actually want to turn the wheel. lol This happens to both my G27 wheel and 360 controller and is prevalent among all other users with a simple google search. What hideous response time. Ugh. The actual racing mechanics aren't all that bad. I guess chalk it up to a $5 demo. What a waste.

LOL. Did you actually think all the negativity for the game was made up ? It is a shame cause mad dog studios actually did some pretty decent stuff in the game with all cockpit effects. The game had a fantastic track support, & a decent car line up. Really not sure what they were thinking with the physics though, boggles my mind.
 
LOL. Did you actually think all the negativity for the game was made up ? It is a shame cause mad dog studios actually did some pretty decent stuff in the game with all cockpit effects. The game had a fantastic track support, & a decent car line up. Really not sure what they were thinking with the physics though, boggles my mind.

I didn't really know much about the game going in. I don't know if it's the physics or what, but the cars control like a boat. Not responsive at all. Is it like that on consoles to or is it just a PC issue with input lag or something? I mean, how does this get past quality control? I was even kind of digging the story part a little bit. From what I hear, C.A.R.S. remedies this and then some. I'd like to see these guys make a game with the complete package.