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At the moment of publishing, it's unclear why these 18 games have been removed from sale, but it's presumably due to some type of technical glitch or error. Whatever the case, if you're on Xbox One, you can no longer buy the following games: The Station, Marble Void, Electronic Super Joy, Mekazoo, JumpJ et Rex, Q*bert REBOOTED: The XBOX One @!#?@! Edition, Monkey Pirates, SlashDash, Gemini: Heroes Reborn, Cubikolor, Past Cure, Defender's Quest: Valley of the Forgotten DX, Pix the Cat, Gemini Heroes Reborn (DE), Frizzy, Mystery Castle, Tetrobot and Co, and Gear Gauntlet.

As you can see, none of these 18 games -- and counting -- are very notable, but it doesn't make their sudden disappearance any more excusable. Meanwhile, while the games can no longer be bought via the Xbox One Store directly, codes can be acquired through third-party sellers. The problem is these codes aren't working. Meanwhile, if you own any of the games but don't have them downloaded on your console, they can't be redownloaded.
I think I saw someone say you can still download some games if you google search it and use the link. Some are even saying that the new ms store may have the reason, bugs.
 
Just imagine if they make it to a second generation of console, you can play the game on the iPutz, and then when the iPutz 2 comes out, you can buy the "remaster" for the same price, only to find out it's literally the exact same game with no updates whatsoever.

On the bright side, I'll bet the ray-traced Apple icon will totally be worth the 75% markup.
 
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The head of Square Enix has claimed that Crystal Dynamics was a bad fit for Marvel's Avengers, given its lack of games as a service model experience.

In an overly negative statement published in the company's annual report, Square Enix president Yosuke Matsuda said that the company needed to learn from the game's "disappointing" performance.

Notably, he highlighted the importance of matching development studios with "game designs" that best suit their skillsets and interests.

Avengers developer Crystal Dynamics is best known as the studio behind the single-player Tomb Raider series of games, and its next project is a collaboration with Xbox Game Studios on Perfect Dark.

Marvel's Avengers was an ambitious title for us in that we took on the GaaS (Games as a Service) model," Matsuda said.

"We overcame a variety of unexpected difficulties in the final phase of the game's development, including needing to transition to work-from-home due to the pandemic. We were able to surmount these challenges and release the game, but it has unfortunately not proven as successful as we would have liked."

Nonetheless, taking on the GaaS model highlighted issues that we are likely to face in future game development efforts such as the need to select game designs that mesh with the unique attributes and tastes of our studios and development teams.

"While the new challenge that we tackled with this title produced a disappointing outcome, we are certain that the GaaS approach will grow in importance as gaming becomes more service oriented. How we go about creating new experiences by incorporating this trend into our game design is a key question that we will need to answer going forward."

Marvel's Avengers' performance suffered partly due to technical problems present at launch. In addition to these issues, a lack of post-launch content, including delays to planned expansions and next-gen versions of the game, contributed to a dwindling player count."
 
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I love to hear the CD response to this. GaaS was already dying concept when they announced this game. I can’t believe that it was CD that pushed it that way and that they only took the direction that Square Enid told them to follow.
 
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Something is severely wrong with their relationship. Square Enix is really good at shifting blame when it comes to anything CD related. It was CD's fault Tomb raider didn't meet expectations despite being the best selling game in the series history. And now its all CD's fault Avenger's didn't meet expectations despite the GaaS approach was more than like signed off by the publisher.
 
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Via NVIDIA

2022-06-28 A Plague Tale: Requiem
2022-12-07 Avowed
2022-02-08 Batman: Arkham Insurgency (Gotham Knight?)
2022-01-01 Blue Protocol
2022-11-17 Crimson Desert
2024-10-25 Crysis 4
2022-03-01 Death Stranding Director's Cut
2023-03-23 Dune
2023-01-01 Dragon's Dogma 2
2023-01-01 Dragon Quest 12: The Flames of Fate
2022-06-15 Dragon Age 4
2024-06-15 Everwild
2023-10-12 Fable 4
2022-02-01 Final Fantasy Tactics Remaster
2022-08-12 Forza Motorsport 8
2022-11-10 Gears 6
2022-02-08 Ghost of Tsushima
2022-02-01 Hollow Knight: Silksong
2022-09-30 Horizon Forbidden West
2023-01-03 Injustice 3: Gods Will Fall
2023-07-01 Monster Hunter 6
2023-04-03 Mortal Kombat XII
2022-11-15 Project Typhoon (Contraband)
2022-10-03 Ratchet & Clank
2022-04-30 Returnal
2022-11-01 Resident Evil 4 Remake
2022-05-01 Sackboy: A Big Adventure
2024-01-02 The Elder Scrolls VI
2022-12-01 Tekken 8
2022-10-27 Untitled Respawn Game (Fallen Order II?)
 
There is no way Injustice and MK12 are releasing 3 months apart from each other.
 
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Hmmm, respawn has three teams, one working on apex, another on fallen order 2 and the other on a new project, this could be either of the last two.
 
Crysis 4 is intriguing. I have a feeling, and I am not alone on this, that the recent releases of Crysis remasters are leading up to something bigger.
 
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