Wait, what about their fighter/smash clone?Nah, Godfall, Babylon's fall, Forspoken, Destruction All Stars all average to below average PS exclusives weren't immune.
Wait, what about their fighter/smash clone?Nah, Godfall, Babylon's fall, Forspoken, Destruction All Stars all average to below average PS exclusives weren't immune.
That's Destruction All Stars.Wait, what about their fighter/smash clone?
i'd say it will work on that at maybe medium/low @30fps.
It isn't a visual powerhouse and the GTX 1060 or lower seems a popular trend with minimum requirements the last 2 years or so.
However, if memory serves, Bethesda doesn't have the best history with PC versions of their games.
that's the first I have heard about this...So I will call it BS.People are saying ID helped with Fallout 4 too, if that's true I'm not as excited about the news lol the shooting felt terrible in that game.
Nah. No BS. It is true.that's the first I have heard about this...So I will call it BS.
"Since id Software is part of our company, that's the first thing we did, we call them," Howard added.
"Like 'alright, we're gonna do this from scratch, give us some tips.'"
They did, I looked it up, well at least for FO4.that's the first I have heard about this...So I will call it BS.
People are saying ID helped with Fallout 4 too, if that's true I'm not as excited about the news lol the shooting felt terrible in that game.
That's a pretty fun fact. I didnt know ID had a hand in FO4. It had better combat than previous games for sure. Hopefully it's better improved in Starfield.
Combat was fine in Fallout 4. Was better than F3 and NV.People are saying ID helped with Fallout 4 too, if that's true I'm not as excited about the news lol the shooting felt terrible in that game.
It still sucked.Combat was fine in Fallout 4. Was better than F3 and NV.
It was stiff and boring, if you are going to build your game around shooting it should be better than "fine" lol.Yeah combat was fine.