No mods at launch but "after"
Speaking in a recent interview with Vandal, Pete Hines has confirmed that Starfield will not have mod support on PC at launch, but there will be mods after launch. Todd Howard said a while ago that the game will have āfull mod supportā similar to Bethesdaās other games. Hines specified that they havenāt expanded on when exactly that will be, but players will get mods on both PC and Xbox after launch.
From Pcgameshardware
The processor is not the bottleneck of the test system, it is the graphics card. Starfield places extremely high demands on the performance of the GPU. These are at least comparable to current games with Unreal Engine 5. Even a cyberpunk - but without overdrive path tracing - is not significantly more demanding. At the latest, Starfield heralds the next generation of graphics cards. The RTX 3080 installed in the PC games test computer (after all, the upper class model of the last Nvidia graphics card series) barely delivers more than 30 fps with maximum details in demanding environments .
TheTerk's video...
-1080p-No FSR-
3700X+6700XT:
-Medium = 52fps Avg, 33fps 1% Low
-High = 50fps Avg, 31fps 1% Low
-Ultra = 45fps Avg, 31fps 1% Low
5600X+6700XT:
-Medium = 61fps Avg, 43fps 1% Low
-High = 53fps Avg, 40fps 1% Low
-Ultra = 46fps Avg, 35fps 1% Low
At the Medium preset you get a 17% increase in average frame rate, and 30% increase in 1% Lows going from a 3700X to a 5600X. At High and Ultra presets there's only a 6% and 2% increase in average frame rate, respectively. However, there was a 29% and 13% increase in 1% Lows at those presets.
Starfield Will Not Have Mod Support On PC At Launch
Pete Hine has confirmed in a recent interview that Starfield will have no mod support at launch, but it will be added after release.
exputer.com
Speaking in a recent interview with Vandal, Pete Hines has confirmed that Starfield will not have mod support on PC at launch, but there will be mods after launch. Todd Howard said a while ago that the game will have āfull mod supportā similar to Bethesdaās other games. Hines specified that they havenāt expanded on when exactly that will be, but players will get mods on both PC and Xbox after launch.
From Pcgameshardware
The processor is not the bottleneck of the test system, it is the graphics card. Starfield places extremely high demands on the performance of the GPU. These are at least comparable to current games with Unreal Engine 5. Even a cyberpunk - but without overdrive path tracing - is not significantly more demanding. At the latest, Starfield heralds the next generation of graphics cards. The RTX 3080 installed in the PC games test computer (after all, the upper class model of the last Nvidia graphics card series) barely delivers more than 30 fps with maximum details in demanding environments .
TheTerk's video...
-1080p-No FSR-
3700X+6700XT:
-Medium = 52fps Avg, 33fps 1% Low
-High = 50fps Avg, 31fps 1% Low
-Ultra = 45fps Avg, 31fps 1% Low
5600X+6700XT:
-Medium = 61fps Avg, 43fps 1% Low
-High = 53fps Avg, 40fps 1% Low
-Ultra = 46fps Avg, 35fps 1% Low
At the Medium preset you get a 17% increase in average frame rate, and 30% increase in 1% Lows going from a 3700X to a 5600X. At High and Ultra presets there's only a 6% and 2% increase in average frame rate, respectively. However, there was a 29% and 13% increase in 1% Lows at those presets.
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