The game isn't over yet for Nintendo's Wii U

Kvally

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Sep 13, 2013
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http://fortune.com/2014/09/14/nintendo-wii-u-turnaround/

Gaming device maker hoping to rejuvenate the underperforming console.

Can Mario, Donkey Kong and Yoshi swoop in and save the underperforming Wii U?

The video game maker’s Wii U system has been on shelves for nearly two years. Hopes were high for the system, which was the successor to the popular Wii.

But it hasn’t sold as well as Nintendo initially expected. Through June 30 of this year, Wii U has sold 6.68 million hardware units and nearly 37 million games. Both of those totals are under what Nintendo had at one point projected it would sell in a single fiscal year.

What’s been the problem? Analysts say “software sells hardware,” and Nintendo didn’t have enough games available during the Wii U’s first year on the market. Meanwhile, the Wii U has performed particularly poorly in North America and Western Europe, where more gamers are turning to the iPad and other tablets for their gaming fix, according to Lewis Ward, IDC’s research director of gaming.

Reggie Fils-Aime, president and chief operating officer of Nintendo’s North American division, said soon after the debut of the Wii U the company was “dissatisfied” with the pace of software developed at Nintendo.

“There were a number of games we wanted to launch early in the existence of Wii U that saw their launch times slip, some games by as much as six months,” Fils-Aime said.

The company has been playing catch up. There are eight more Nintendo-published games to be released in the final four months of 2014, bringing the number of games available on the Wii U and Nintendo 3DS up to nearly 70 games. Earlier this year, “Mario Kart 8″ helped jolt sales, becoming just the second Wii U game to sell more than one million units in the U.S. Fils-Aime said Nintendo set a high bar for the newest Mario Kart, and sales have so far met those expectations.

Through the first seven months of 2014, total sales of Wii U hardware and software jumped 60% and 135%, respectively, over the same period in 2013, according to NPD Group. The company is hopeful that a strong holiday lineup, as well as a slate of new offerings in 2015, will help accelerate interest in Wii U.

“We have a core fundamental belief at Nintendo and that is that innovative software is what drives consumers to experience our hardware,” Fils-Aime said.

If Nintendo were to continue to accelerate interest in the Wii U, it would represent a rare turnaround story. Hardware sales crest around three to four years after a system debuts, and generally only see another jolt in sales after a system’s price is cut. The Wii U has already been on shelves for nearly two years, so the clock is ticking.

“They’ve been written off for dead probably three times in the last 22 months, but I would not bet against them,” said P.J. McNealy, CEO and analyst at Digital World Research.

The potential crown jewel for later this year is a new Super Smash Bros. game, which will be the first Nintendo game that will feature physical figures that can interact with the video game. The technology recognizes characters like Mario and Donkey Kong, places them into the software, and then allows the user to play as that character within the game.

Nintendo is late to the game with videogame-physical toy functionality, trailing launches by Activision Blizzard ATVI -0.75% and Walt Disney DIS -0.75% that have been strong sellers the past few holiday seasons.

“Smash Brothers is the type of game that is a system seller—it can move the needle on hardware sales,” Ward said. “But it is going to take more than one title for them to get back to where they need to be to be competitive with Microsoft and Sony.”

Well, it seems to me that the journalism on this thinks that milking the franchises like Mario is what will save this console. I personally think it would be better if it would support 3rd parties better and digital media better...and a revamped online that matches that of Xbox Live.
 
I think developers just need to stop releasing crappy & delayed Wii U ports that are also missing features. Spliter cell blacklist and Deus Ex Human Revolution are some examples of good ports.
 
Nintendo never designed their console with the developer in mind. You have to bend over backwards for Nintendo when it should be the other way around. The Wii U has been talked of by the whole industry as a disastrous platform to develop for and for all reasons and on all fronts. Nintendo doesn't know what it's doing. The NES's success was a result of luck and chance, and their success has done nothing but dwindle since then. I've been done making excuses for Nintendo a long time ago.
 
There are so many good first party games they could have on the console but either nowhere to be found (F-Zero) or taking forever to come (Star Fox).
 
I luv the console hated the wii.
A price drop,a Real 3D Mario,Zelda,Starfox,Metroid,Kid Icarus,Mario Kart etc and the occasional quality 3rd party game is all the Wii U needs.

Oh and where the heck are the commercials Nintendo!?
I saw a Smash Bros one the other day with no mention of the best Wii U version even mentioned.
 
Is it safe to say the Wii was drop in the pan? As successful as it was, everything in-between that and the (S)NES days have always been seen as the lesser experience I think by most gamers be it N64 vs Playstation or Gamecube vs PS2/Xbox. They succeeded because they were able to entice casuals and tech enthusiasts alike at the time to go along with their hardcore fanbase, but now it's back to the hardcore fanbase. Hard to say exactly what they need, there's certainly more they can do, and it's obvious that they're gonna make a profit off of all this, but they gotta plan for the new console in my opinion. Try and predict the next big thing, but not overthink and try to be cutting edge with cheaper hardware.

What I'd like to see:

- Get back into the FPS game. Metroid Prime would be cool, even if it just ends up being another collection, but I think it's time for Nintendo to go for their own FPS combat multiplayer game. It's too popular a genre to ignore and Shigeru Miyamoto sort of opened his mouth about being able to make that kind of game if he really wanted to. Make it cool and unique, hardcore fans will go for it and FPS enthusiasts might want to try a whole new experience out.

- I'd like to see them make a Nintendo RPG similar to Kingdom Hearts. Not necessarily in gameplay or storyline but just in the idea of putting the whole Nintendo universe into a RPG like they've done with other genres.

- Nintendo could really stand to rethink their approach to the online they have, but I'd save that for the new console. Doing it now at this point would be a little pointless in my opinion.

- More platformers!!! It's what makes them unique out of the bunch. They do well, get great reviews, and maintain a high resell value. What they really need now though is a classic 3D platformer and not the isometric view one they have in Super Mario 3D World.

-More connectivity with the handhelds would be nice. I'm not saying every game, but something along the lines of being a second controller would be nice for the Wii U. I'd also like some DS to Wii U connectivity if it's not there already.