The Witcher 3: New preview (5/1)

Andy

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Some excerpts from a May 1 PC Gamer preview (full article at the link below):

"Four quest designers worked on the original Witcher. Its more refined sequel had six. The conclusion to the trilogy, which promises 100 hours of content and a 50-hour story, has more than doubled that. “We have about 14, I think,” says lead quest designer Mateusz Tomaszkiewicz."

"Nor have CD Projekt Red simply padded out The Witcher 3’s Skyrim-exceeding open world with unimaginative busywork. They’ve systematically banished fetch quests from the game—or, at least, as much as a team can when making a high-fantasy RPG. It’s one of the ways the Polish developers are refining their identity through the creation of The Witcher 3, where quest and narrative design is being meticulously worked and reworked right up until release. The philosophy is, if you need to have a fetch quest, make sure the story does a damn good job of hiding it."

...

"Mateusz and Konrad Tomaszkiewicz, lead quest designer and game director respectively, list various types of open-world game, including GTA-style sandbox titles, before explaining why Piranha Bytes’ Gothic series is the most apt comparison. “It’s most similar to our game, I think,” Mateusz says. “A quite perfect combination of storyline and freedom in the open world. It’s quite similar, the Gothic series, in terms of quest design and how we organise the story, but our game has a very, very big landscape and Gothic locations were open world...” “...on a smaller scale,” Konrad finishes."

....

"Various activities fill the world outside of the main story, including monster-hunting quests where Geralt plies his trade. Far from the typical open-world filler of recycled character models, these creatures require tracking and hunting down, and each has a backstory. “They involve hunting legendary creatures,” Mateusz says. “They should be tougher to beat than normal opponents. Each encounter contains a unique creature and each of those hunts is unique. They’re not repeatable, in the sense that they each have their own plot. You can expect each settlement will have at least one of them, if not more.”

....

"Then there’s the scary but exciting notion of the game’s 36 endings. At the time of my interview, work on each unique finale is ongoing – and the team obviously have their preferences over how they’d like Geralt’s story to come to an end. “I think I had an influence over a fair share [of endings],” Szamalek says, “and I’ve spent the last few weeks working on that part of the game. And of course I do have my own favourites – when the game comes out I will definitely be shaping it in a particular way.”

....

"There’s a lot of mythology to relay from the last two games, but they’re hoping to circumvent some of The Witcher 2’s storytelling weaknesses. “We know in The Witcher 2 we were criticised for heavy exposition and the fact you get told about a lot of the background, a lot of the context and the lore at the same time, and it might be very overwhelming to players,” says Szamalek. “It might discourage them from delving into it because they might feel like they can’t catch up. So that’s something we try to change, and I think we succeeded in ensuring you have a smoother introduction to the world and its characters. There are very experienced writers on the team and they’re making sure what the newbies do makes sense.”

....

We want to create games for really mature players,” Szamalek tells me. “These aren’t games for everyone... We have particular ambitions about what we want to achieve. The games that we make have a complex story you have to work a bit to fully grasp, and I think avoiding bad and good options is also a part of addressing and catering for this large audience, which demands the same treatment they’d get from movies or books.



http://www.pcgamer.com/previews/the-witcher-3-preview-how-to-build-an-rpg-with-36-endings/


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I can't wait for this game, I have to say though that it seems like every interview they've given since last E3 just gives out the same info.
 
Every interviews make ME want it more! My wife will hate me and my children will forget my name when this one comes:bang:
 
I can't wait for this game, I have to say though that it seems like every interview they've given since last E3 just gives out the same info.

Kinda always how it goes with the media info drip during development phases. They'll do media coverage and talk about the same bit of features/ mechanics for a while until they get to the next phase of PR where they focus on new aspect(s)....
 
Kinda always how it goes with the media info drip during development phases. They'll do media coverage and talk about the same bit of features/ mechanics for a while until they get to the next phase of PR where they focus on new aspect(s)....

That, and E3 is right around the corner. No way they are going leak anything big just to have it overshadowed
 
Kinda always how it goes with the media info drip during development phases. They'll do media coverage and talk about the same bit of features/ mechanics for a while until they get to the next phase of PR where they focus on new aspect(s)....

Oh I understand that but it's been a whole year of the exact same info, they haven't really let anything new out since the first game informer article over a year ago. We did get that 1 minute of gameplay footage in January, I just hope this year at E3 there is a lot more shown.
 
Oh I understand that but it's been a whole year of the exact same info, they haven't really let anything new out since the first game informer article over a year ago. We did get that 1 minute of gameplay footage in January, I just hope this year at E3 there is a lot more shown.
I suspect we will get a very large demo at E3. They've had a ton if time to come up with something good. Be ready to be mind-blown!
 
I suspect we will get a very large demo at E3. They've had a ton if time to come up with something good. Be ready to be mind-blown!

I hope so :) and I also hope we see some console footage instead of just PC like the trailers have been so far.
 
A gameplay demonstration of this game would be awesome! I'd much rather see this game demoed than call of duty...
 
I really want to try this but I haven't played any of the other Witcher games.

The only RPG's I have played are Oblivion, SKYRIM, Fallout 3, and Fable 1 and 2. I did try Morrowind but it was my first RPG and didn't give it enough of a chance.

I may wait to get this as I have heard these games are more linear than Bethesda games so not sure I will like it as much, plus if Fallout 4 releases this Fall as some predict I will be all over that game as I loved the first one.
 
I really want to try this but I haven't played any of the other Witcher games.

The only RPG's I have played are Oblivion, SKYRIM, Fallout 3, and Fable 1 and 2. I did try Morrowind but it was my first RPG and didn't give it enough of a chance.

I may wait to get this as I have heard these games are more linear than Bethesda games so not sure I will like it as much, plus if Fallout 4 releases this Fall as some predict I will be all over that game as I loved the first one.
The Witcher 3 is supposed to be fully open-world (so NOT more linear than Bethesda's titles) so hopefully that'll help you give it a chance.

Also I just noticed a new interview about the game:

 
The Witcher 3 is supposed to be fully open-world (so NOT more linear than Bethesda's titles) so hopefully that'll help you give it a chance.

Also I just noticed a new interview about the game:



Thanks for this! I thought it was coming out this year, but looks like based on that interview it will be next year. I think I may give this a try when it launches.
 
Thanks for this! I thought it was coming out this year, but looks like based on that interview it will be next year. I think I may give this a try when it launches.

Yeah, I think they've said Q1 of 2015.

And btw, they've cited Skyrim's openness as something they're trying to match, so this will be an open world game. It's actually several times larger than Skyrim, iirc.
 
Yeah, I think they've said Q1 of 2015.

And btw, they've cited Skyrim's openness as something they're trying to match, so this will be an open world game. It's actually several times larger than Skyrim, iirc.
Thanks!! This is definitely on my radar now for sure.
 
I will make a new badass rig, & proper game setup, just before the game come out, unless consoles can surprise me with 1080p/60, which I doubt so.

I think my productivity will drop a lot when the game comes out. :)
 
In what way would Sony be "manipulating" the Witcher 3 developers?

If anything they're trying to lean towards Microsoft by downplaying the PS4 version's eventual visual advantage.

They've said several times they'll push both consoles as far as they can, not hobbling one or the other.
 
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I didn't like witcher 2 but this game looks promising