Ubisoft And James Cameron New Avatar - Frontiers Of Pandora - NextGen Only

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Coulda swore someone made a thread….
I know, me too. I guess we talked a lil about it on the 2017 announcement, then after the Ubisoft show this year.

I think it has a lot of potential with the engine, and they have a full Pandora to play with via the movie wold designers sharing the assets in parallel... I'm really intrigued by them being able to use that, as opposed to how most games have to sort of retcon movie set pieces (thinking of Star Wars). Here, you already have a completely digital world to make an open world game in. That right there, is an interesting twist on game design. I know there has been a lot of work done beforehand on the movie sequels, of just building up that planet's entire ecosystem.
 
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...and obviously, from the sound of that trailer, they are able to add the micro-details to the existing world design, so it seems like an amazing collaboration. There's just a lot hinging on the actual gameplay, just as there is a lot hinging on the actual story for the sequels.
 
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About Avatar: Frontiers of Pandora:Set after the events of the first Avatar film, you’ll embark on a journey across the Western Frontier, a never-before-seen continent of Pandora, as you join other Na’vi clans to protect Pandora from the formidable forces of the RDA. Created in collaboration with Disney and James Cameron’s production company, Lightstorm Entertainment, you will experience a first-person open-world action-adventure game exclusively developed to maximize the power of new-gen consoles and PC.
 
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The visuals actually looks pretty good, could pass for a first party studio

 
While it looks like fun it’s basically a reskin of Far Cry
 
One of the video previews described it as Far Cry but without all the quality of life additions from the previous entries. One example he gave is that looting resources from animals has a several second long prayer animation attached to it, which gets old fast.

He also mentioned lots of technical issues.
 
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One of the video previews described it as Far Cry but without all the quality of life additions from the previous entries. One example he gave is that looting resources from animals has a several second long prayer animation attached to it, which gets old fast.

He also mentioned lots of technical issues.
Read Dead Redemption 1 and 2 has animations though.
 
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True! Hope it’s no big deal, I’m still pumped about the game. The idea of an elaborate prayer every time though does sound annoying though.
They can circumvent that by letting it play in the bg, but immediately having the craft menu pop up whilst it happens….no?
 
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Avatar: Frontiers of Pandora utilizes PS5’s unique features to become Na’vi​



Adaptive triggers and haptic feedback
Avatar: Frontiers of Pandora combines the DualSense Wireless Controller’s adaptive triggers with haptic feedback to create a rich, tactile experience. Feel the tension of your Na’vi bow string when aiming or the recoil of your human weapon when firing, and carefully adjust the tension of the triggers while harvesting resources to optimize their quality.

There are well over 400 unique haptic effects throughout the game. Experience the joyful surprises of Pandora by touching the reactive flora around you and feel how they react through the haptic feedback in your hands. In Avatar: Frontiers of Pandora, you can feel the Helicoradian plants folding in around you as you pass close to them, the footsteps of heavy animals like Sturmbeest and Soundblast Colossus as they get closer to the player, the roar of a Thanathor as it stalks you when you enter its territory, and of course, environmental effects, like waterfalls, lightning strikes, heavy wind, rain hitting your weapons, and the thrum of focusing with your Na’vi senses.

For animal lovers, you’ll feel the feedback from wildlife as you pet and soothe it, including the breath and purr of your very own Ikran.

While traversing Pandora’s Western Frontier, you’ll feel the rush of adrenaline while soaring the skies on your Ikran, and the subtle shift in feedback while sprinting, sliding, jumping, swimming, climbing, traversing up or down a Lift Vine, or riding on a Direhorse.

Raytracing
In Avatar: Frontiers of Pandora, the world of Pandora is enhanced by hardware-accelerated raytracing on PS5 with both raytraced dynamic global illumination and raytraced reflections. These systems fully integrate with Avatar: Frontiers of Pandora’s rendering systems like terrain, water, fog, and cloud systems. All these rendering systems adapt dynamically to the game’s changing weather patterns and the changes to the time of day.

Also, Ray Marched Volumetric clouds coupled with improved atmospherics and sky rendering allow for dramatic weather effects like thunderstorms.

Dynamic environments & stunning visuals
Pandora’s environments can change dynamically, where in-game events create large-scale world changes. This includes installations from the human militaristic corporation, the RDA, clear-cutting Pandora’s forests and creating extensive pollution, which dynamically impacts Pandora’s vegetation.

The beauty of Pandora also lies in its micro-detail rendering system, so expect a great level of detail in small leaves, moss, branches, or even tiny ambient critters.
 
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Am I the only one not seeing much hype or PR for this game?
I mean, it's an open world Avatar game, shouldn't people be ecstatic about this?
 

The launch of Avatar: Frontiers of Pandora™ is just around the corner. To make sure you'll have the best start on Pandora, we've gathered some helpful information before you start your adventure!

Day 1 Patch and Offline Mode
The Day 1 patch is mandatory to start playing the game, therefore a one-time internet connection is required. After that, you will be able to play the game offline and enjoy the Western Frontier without an internet connection. If you want to team up in co-op, an internet connection is required.

Xbox Players Will Receive 2 Discs
Xbox players will receive two discs. In the North, Central and South America territories, the Collector's Edition and Gold Edition will have the second disc in a white envelope within the case, so make sure you don't miss it.
 
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New Zealand trick works, playing now. Will post some impressions in a bit
 
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