Better Animation: With a massive improvement in CPU budget the next-gen consoles will see a boost in animations. More fluid and 'life-like' animations. The days of Mass Effect: Andromeda launch glitches will hopefully be a thing of the past.
Better Physics: Another area to benefit from the massive CPU upgrade will be physics. Better cloth simulation, better particle reactions, realistic light calculations, water simulation. In game physics will see a large boost. Goat Simulator 5 here we come!
Better Framerates: CPU boost = better framerates! More 60fps games and even faster frames! The increase in fluidity will make the experience even more immersive.
Faster Loading/Better Streaming of assets: SSDs/NVME drives in next gen consoles will seamlessly drop you into worlds and pull you out without hitching and loading. Bigger games will be the main benefit. The next Elder Scrolls and Fallout games should be showcase titles for this improvement.
Ray-Tracing: Realistic Light simulation that is a step above global illumination and static light sources. Probably the most intensive of all these computationally speaking, but if implemented right will (and already is) a game changer to how video games can look.
Texture details/higher resolution assets: More realistic looking characters with scars, moles, pores. Brick walls that you could strike a match on. Buildings that look truly old and worn down...etc. The memory budget will allow far more and better looking assets.
What are you most excited for? What was the biggest issue for you in this current generation in regards to performance/realism/etc? What issue do you expect to be completely eliminated when it comes to next-gen games?
Better Physics: Another area to benefit from the massive CPU upgrade will be physics. Better cloth simulation, better particle reactions, realistic light calculations, water simulation. In game physics will see a large boost. Goat Simulator 5 here we come!
Better Framerates: CPU boost = better framerates! More 60fps games and even faster frames! The increase in fluidity will make the experience even more immersive.
Faster Loading/Better Streaming of assets: SSDs/NVME drives in next gen consoles will seamlessly drop you into worlds and pull you out without hitching and loading. Bigger games will be the main benefit. The next Elder Scrolls and Fallout games should be showcase titles for this improvement.
Ray-Tracing: Realistic Light simulation that is a step above global illumination and static light sources. Probably the most intensive of all these computationally speaking, but if implemented right will (and already is) a game changer to how video games can look.
Texture details/higher resolution assets: More realistic looking characters with scars, moles, pores. Brick walls that you could strike a match on. Buildings that look truly old and worn down...etc. The memory budget will allow far more and better looking assets.
What are you most excited for? What was the biggest issue for you in this current generation in regards to performance/realism/etc? What issue do you expect to be completely eliminated when it comes to next-gen games?