Ps4 bf4 900p upscaled to 1080p/60fps> bf4 your current setup
I think Ryse beats out Crysis 3 and same for KillzoneThaI tt's what you think. What's the best game you've seen visually for next gen console? I've yet to see anything better than Crysis 3.
But it will be a better looking/performing combo plus a way better ui.
That has nothing to do with the question of what would it take to build a pc that would beat a console. A poorly ported game doesn't make that more powerful pc any less powerful. I never understood why some people want to judge a pc by a game.
It's like saying (at the time) that high end PCs weren't good enough because they struggled with GTA4. That's like me saying 360 wasn't good enough because it struggled with Two Worlds.
It's not preposterous. When 99.9% of games are better on pc, for someone to point out the 1% of games that are not better due to piss poor porting.....that's preposterous.This is just preposterous. You never understood why someone would judge a gaming PC by how well games perform on it?
We are at the whim of software developers ability to and willingness to target PC hardware, it's part of this conversation.
So, taking the rare exception to the rule makes the value of spending on PC lower? Ok.No, it's like saying that the fact developers like Rockstar released crappy PC ports helped make the value of spending more on a PC lower at that time.
It could be 1, 2, 3 crappy ports....that's the extreme minority. By the way....explain to me how CoD got a crappy port? I own every single CoD on pc, and on console, and I could tell you right now, the pc version of every CoD is the superior version.One of the most popular games in the world had a crappy PC port.. hell, 2 of the most popular games in the world continued to have crappy PC ports (COD.)
And again....the chances of getting a bad port is rare. It's incredibly slim. THAT'S why I brought up Two Worlds. Dismissing the value of pc because of less than 1% of bad ports is no different than dismissing the value of consoles when over 99% of multitplat games are inferior....ESPECIALLY considering that in the long run, you'd probably spend more on console gaming.It's part of this conversation.. and it is nuanced because it partly depends on the architecture differences between PCs and the "current generation of consoles" what the chances of getting "bad ports are."
It's not preposterous. When 99.9% of games are better on pc, for someone to point out the 1% of games that are not better due to piss poor porting.....that's preposterous.
The conversation isn't necessarily about what ends up being better or worse.
Done with you either way.. 998.9%.. .1%.... meh you are one annoying ass person to get into a conversation with. Endless exaggerating.
I've read it before that PC's are superior to what Microsoft and Sony are coming out with in November. I love graphics. I'm a graphics whore. What would it cost to build a PC that can surpass what Sony and Microsoft have to offer right now?
They weren't anywhere near as rare as you are claiming, especially on hardware purchased near last gens launch.
I know because I purchased hardware near last gens launch.. and had issues with several games, not .1% of my games.
Broken menus, wonky mouse controls, single figure framerates - this is the familiar story of PC gaming prowess held back by consoles. We understand why it happens: console-land was where the majority of sales were, and thus the focus of development. But that reasoning has never seemed, well, reasonable: a trashy console port can knock a chunk off your Metacritic rating, sour a huge potential audience against you forever and lose you loads of sales on a platform that can be extremely lucrative if only you know how to approach it.
the advantages of PC gaming last gen as well.. but compared to the money I was spending, it wasn't anywhere near the value proposition because games continued to look and perform really well on consoles.
I have literally 20-30 times the horsepower in my highest end gaming PC but I'm not getting anywhere near 20-30 times the results for multi-plats.
Fair enough, but the topic at hand, is what would it take to make a pc right now, that will outdo next gen consoles. That's the golden question. If you find no value in it, that's fine, but that has nothing to do with the question. If there are some odd game that runs worse on pc than console due to poor porting, again, that has nothing to do with the topic. If PC has 20-30 times more horsepower but games don't look 20-30 times better...again, not the topic here.
Maybe I'm remembering COD wrong, but they did do a lazy console port with MW2, it lacked dedicated servers simply because the console version did as well.. but.. Halo games.. GTA IV.. Saints Row 2.. Assasin's Creed.. one of the Splinter Cells.. more recently Dark Souls..
Here's an article listing some:
http://www.gameguru.in/pc/2010/25/8-absolutely-horrid-pc-ports/
Here's an article from Feburary of this year all about it:
http://www.pcgamer.com/2013/02/02/stop-making-horrible-console-ports-a-guide/
Oh but it's just .1% of games!
And since when was 2006 hardware "old hardware" in this conversation?
I thought you spent $800 and then were good for an entire console generation? 2006 is after this last gen started.. so really that's not old hardware in this conversation at all.
It makes my point for me.. despite 2006 PC hardware being leaps and bounds "more powerful" than last gen consoles.. you HAD to upgrade if you didn't want to have major issues... even graphics driver updates stop really targeting older hardware over time.
Don't confuse bad ports with being the worst version.
And I didn't say I don't find value in it. It lessens the value, meaning "what you get for what you pay." You can't buy an $800 PC today and be guaranteed that games will continue to perform "up to par" (par being the game consoles) as time wears on..
Dude, a 3gig 7950 could be had right now at amazon for 270. Sure, 5 years from now, you won't be able to max out games that come out...5 years from now......BUT, neither will next gen console. If anything, next gen will start reducing resolutions and dumbing settings down to keep up.
So folks, what is the answer to Plainview' original question?
We are not talking about games or subscriptions or other accessories.
Plain and simple hardware, what is the minimum cost of a PC that can output the same or better graphic fidelity than next gen consoles?
Personally, I'm at $600+
AMD FX-6300 - $120
Gigabyte GA-970A-DS3 - $80
8GB Crucial Ballistix Tactical LP - $90
2GB GeForce GTX 660 - $195
Seagate 500GB HDD - $80
Rosewill Capstone 550W - $70
Atech Flash STK6551G 9-Bay ATX Computer Case - $20
Assuming digital only so no optical drive, final total is $655