Why Sony Won E3 2014

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Sep 12, 2013
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Why Sony Won E3 2014
http://www.gamespot.com/articles/why-sony-won-e3-2014/1100-6420501/


Microsoft did a decent job this E3, and have made considerable effort to mop up the mess from that disastrous Xbox One unveiling last year. Their conference was tight and lean, throwing out game after game with only the barest minimum of tedious waffle. I applaud Phil Spencer's direction and leadership since he inherited the captain's seat, and after this week I honestly believe the Xbox One will, at some point, have a bright and rosy future. But, with all that being said, Sony came out ahead at E3 2014.

Sony managed to show off more games that I, a 27-year-old male with an addiction to fried potatoes, would like to play. It's that simple. The disparity between the two companies was even more prominent outside of those big-budget press conferences and on the E3 show floor itself--Sony peppered its entire booth area with interesting, unique titles that we might be able to play (or, to be more apt, download) over the next few months.


Dial it back a few days to the battle of the press conferences, and the big three were all guilty of tantalising us with games that won't be out until 2015. You won't be playing Uncharted 4, Bloodborne, Halo 5: Guardians, or that utterly sumptuous The Legend of Zelda for Wii U anytime soon, no matter how good they all look.
I'd also argue Sony and Microsoft are about even when it comes to their big-budget games for 2014:
LittleBigPlanet 3, DriveClub, and The Last of Us Remastered don't necessarily sound like much, but I would argue they're about on par with The Master Chief Collection, Forza Horizon 2, and Sunset Overdrive.

Nintendo platforms, meanwhile, are nothing but sporadic (but often outstanding) first-party releases, and Hyrule Warriors is going to have a hard time appealing to audiences outside of Japan. It seems that 2014 is not going to go in the history books as a triumphant year for the big-budget first-party exclusives, even if those are traditionally the types of games that can really drive console sales.

So what's left? If there's one thing I think Sony currently understands ahead of its competition, it's that I play games for the whole year. Its E3 booth was packed with dozens and dozens of games, and within half a minute of entering Sony's space I walked past Velocity 2X, Nidhogg, Axiom Verge, Murasaki Baby, Entwined, and Counterspy. All of those games looked absolutely fantastic, and will help supply the platform with a week-in, week-out stream of quality titles for the eight months of the year we're not gorging through exciting holiday titles like Destiny, Call of Duty: Advanced Warfare, and Far Cry 4.



So while I think some of the middle sections of Sony's E3 2014 press conference were limp and boring--I often like to say that there's always a period in the middle of a Sony E3 press conference where you forget what it feels like to not be watching a Sony E3 press conference--I'd argue the company has the right idea of what it wants the PlayStation 4 and the PlayStation Vita to be. The Vita has transmogrified into a lovable companion device that just so happens to play many of the neat downloadable titles its bigger, more successful brother also does. The PS4, however, just wants to be your go-to console, and right now it appears to have the right mix of technology and popularity to ensure it stays that way.


Talking to people around the show, it feels like Sony has been setting itself up for this moment for years. After being forced to eat its fair share of humble pie during the PS3-era, Sony has now spent considerable effort to build up its relationships with publishers and developers, and has employed the right people to make sure that those making games are tempted to release them for a Sony platform. That's why I love Sony to pieces right now. Microsoft, to its credit, is gaining ground, but after this E3 showing, it feels like the team at Redmond still have some ways to go before they've caught up.
 
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They may have won off the show floor with indie games, but their presentation was horrible.

Microsoft had me smiling as a gamer throughout their PC. But they do have to pick it up as far as getting us games to play throughout the year.

Nintendo had a neat event.
 
Sony had more to offer but I agree that the pacing of the press conference could've been better. Maybe they should've talked about all that half hour boring fest in the beginning, then end it with an hour and half of games non-stop.
 
That's a pretty rosie outlook on the Vita. It's cool that it's transforming into a meaningful device. But it's been lean on games for years.
 
Why Sony Won E3 2014
http://www.gamespot.com/articles/why-sony-won-e3-2014/1100-6420501/


Microsoft did a decent job this E3, and have made considerable effort to mop up the mess from that disastrous Xbox One unveiling last year. Their conference was tight and lean, throwing out game after game with only the barest minimum of tedious waffle. I applaud Phil Spencer's direction and leadership since he inherited the captain's seat, and after this week I honestly believe the Xbox One will, at some point, have a bright and rosy future. But, with all that being said, Sony came out ahead at E3 2014.

Sony managed to show off more games that I, a 27-year-old male with an addiction to fried potatoes, would like to play. It's that simple. The disparity between the two companies was even more prominent outside of those big-budget press conferences and on the E3 show floor itself--Sony peppered its entire booth area with interesting, unique titles that we might be able to play (or, to be more apt, download) over the next few months.


Dial it back a few days to the battle of the press conferences, and the big three were all guilty of tantalising us with games that won't be out until 2015. You won't be playing Uncharted 4, Bloodborne, Halo 5: Guardians, or that utterly sumptuous The Legend of Zelda for Wii U anytime soon, no matter how good they all look.
I'd also argue Sony and Microsoft are about even when it comes to their big-budget games for 2014:
LittleBigPlanet 3, DriveClub, and The Last of Us Remastered don't necessarily sound like much, but I would argue they're about on par with The Master Chief Collection, Forza Horizon 2, and Sunset Overdrive.

Nintendo platforms, meanwhile, are nothing but sporadic (but often outstanding) first-party releases, and Hyrule Warriors is going to have a hard time appealing to audiences outside of Japan. It seems that 2014 is not going to go in the history books as a triumphant year for the big-budget first-party exclusives, even if those are traditionally the types of games that can really drive console sales.

So what's left? If there's one thing I think Sony currently understands ahead of its competition, it's that I play games for the whole year. Its E3 booth was packed with dozens and dozens of games, and within half a minute of entering Sony's space I walked past Velocity 2X, Nidhogg, Axiom Verge, Murasaki Baby, Entwined, and Counterspy. All of those games looked absolutely fantastic, and will help supply the platform with a week-in, week-out stream of quality titles for the eight months of the year we're not gorging through exciting holiday titles like Destiny, Call of Duty: Advanced Warfare, and Far Cry 4.



So while I think some of the middle sections of Sony's E3 2014 press conference were limp and boring--I often like to say that there's always a period in the middle of a Sony E3 press conference where you forget what it feels like to not be watching a Sony E3 press conference--I'd argue the company has the right idea of what it wants the PlayStation 4 and the PlayStation Vita to be. The Vita has transmogrified into a lovable companion device that just so happens to play many of the neat downloadable titles its bigger, more successful brother also does. The PS4, however, just wants to be your go-to console, and right now it appears to have the right mix of technology and popularity to ensure it stays that way.


Talking to people around the show, it feels like Sony has been setting itself up for this moment for years. After being forced to eat its fair share of humble pie during the PS3-era, Sony has now spent considerable effort to build up its relationships with publishers and developers, and has employed the right people to make sure that those making games are tempted to release them for a Sony platform. That's why I love Sony to pieces right now. Microsoft, to its credit, is gaining ground, but after this E3 showing, it feels like the team at Redmond still have some ways to go before they've caught up.


I approve
 
I think it's unfair to judge any company by saying who 'won' or 'lost'; as it's broken down by Content and Presentation.

The former is highly subjective, while the former will depend on your tolerance of certain things (e.g. I don't really care if something is 'boring', sure, I want them to carry on with the games, but I'm not gonna go on or harp on about it, nor will I discount what they've already covered within a presentation).

E.g. You can knock Company A for having a 'boring' presentation, but you can't forget about the content; even if they're not to your taste.

TL;Dr; these 'won/lost E3' things are fairly irrelevant and only detract to what Sony/MS/Nintendo are trying to achieve and provide to us as gamers.
 
That's a pretty rosie outlook on the Vita. It's cool that it's transforming into a meaningful device. But it's been lean on games for years.

I don't think the game-offerings is lean, you usually get a few games each week on the Vita.
The media-coverage, is pretty bad tough.. Allmost none of the big game-websites reports on the various Vita-games.

PSNation did a good rundown of the roughly 40 or so Vita-titles they had covered with impressions in their various podcasts during E3.
http://www.psnation.com/2014/06/14/e3-2014-vita-game-list/ <= Only trailers there, but you can find their impressions in the daily podcasts during E3.

As for the topic.
I think most conferences were good this year, not as much of a spectacle as last year.
But still both Sony and MS had a solid showing this year, MS had a very focused conference, but some segment wich were pretty similar to stuff we saw from them last year, CoD, Forza, and Halo we've seen pretty often before.. Spark, and Fable:Legends where also shown last year..
Sony had a slower paced conference, less focused, but still gave alot of content.

I think Ubisoft might have had the best showing with selling me AAA-games, the gameplay segments of Far Cry, The Division, and Assasins Creed - all looked pretty sweet to me. :)
 
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Yeah the games-being-lean on VITA is a bit of a myth.

Are there games which are JUST for the VITA, lean? Maybe.

But to say it's lean or lacking, nonexistent etc is a bit of an uninformed statement. With all due respect of course. :)
 
Let me clarify since I ruffled some feather unintentionally.

I see Vita (as an owner of the system since launch) primarily as a port device. There are exclusives and some great ones. But most of the games are indies or from previous generations. Sony games or others.

I'm not saying that's bad though. It just took Sony awhile to focus on the devices strengths and figure out its identity.

I think this new focus on indies is great. It's giving the system new life. Plus trying to make console games on the go was never a great fit.
 
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Let me clarify since I ruffled some feather unintentionally.

I see Vita (as an owner of the system since launch) primarily as a port device. There are exclusives and some great ones. But most of the games are indies or from previous generations. Sony games or others.

I'm not saying that's bad though. It just took Sony awhile to focus on the devices strengths and figure out its identity.
Huh? I don't see how any of the posts above should be seen as feathered being ruffled. Rather I think we are just trying to explain. Please don't make it out like it's a drama or anything... :)

Sure, there are games (indies or ports) - but because one does not like them, doesn't mean there aren't ANY games. Just maybe not the ones some gamers might appreciate.

Gaming library CAN be quantified. We just can't make a blanket judgement call on their quality, or even their merit seeing as we all have different tastes

#NoRuffledFeathers


:D
 
I just don't want my comments taken the wrong way. I love Vita. It's just not a convention handheld and is just now hitting it's stride. Imo.
 
I just don't want my comments taken the wrong way. I love Vita. It's just not a convention handheld and is just now hitting it's stride. Imo.
Fair enough.

I do see that statement bandied about (about it having NO games) - I get that there may not be a single game for some. But there are definitely a LOT of games for it, on a quantifiable level. :)

I think if/when Sony drops PS3 support, they should out some 1st/2nd party stuff on VITA. Considering they like to boast that a certain percentage of PS4 owners now own one.

NOW DO SOMETHING!

Hehehe. :D
 
Wouldn't you say that Sony has finally figured out what to do with the device though? I think the first year or so lacked focus.
 
Sony didn't win E3. They just sucked less. Wait.... oh s***. We're not talking about 2013! :D


But joking aside, it felt like a tie for me. Uncharted, Bloodborne, and No Man's Land would have been what won Sony the E3. Especially Bloodborne. From Software does no evil!
 
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Wouldn't you say that Sony has finally figured out what to do with the device though? I think the first year or so lacked focus.
That's true. Whether it works out or not remains to be seen, and I don't think they'll catch the 3ds or even get anywhere close.

But as long as it's successful enough for Sony to feel it's worthwhile to continue with a successor or at least to continue supporting it, then I'm happy. :)
 
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The next big really big Vita-exclusive title is from Level 5 and SCEJ, Freedom Wars... :-/
I think localized version is beeing released in November. :)
I've seen a few gameplay videos on youtube from the Japaneese version - looks awesome, but the music is amazing.
 
I felt better about Sony's E3 to be honest. Felt like they showed better games in general. Just one small part of it was boring as hell but every other reveal was much more interesting than what MS Showed. Guess it may be a cup of tea sort of thing.
 
The pacing was decent until the new President and CEO of SCEA came on stage then it went down like a whale on a boat. Sinking further when Bendis got on stage, and I say that as someone who has an absolute f***ton of respect for Bendis.
 
Like i said in the Xbox forum and the same thread. Who won E3 comes down to the user. Uncharted 4 was good enough for me even though we didn't see anything. Bloodborne looked like it's going to be awesome as well. Oh, and can't forget the half hour of TV and movie talk. That sold a lot of PS4s this Summer.