Sony "excited to give lots of Morpheus units to Indy devs" ...
"Shuhei Yoshida believes indies will create the stand out titles.
"Sony's head of Sony Computer Entertainment Worldwide Studios has revealed that the company is looking to indies to bring out the best in its new virtual reality headset, Morpheus.
"It's very hard for big companies to approve something that no one knows if there's a market for it," Shuhei Yoshida told Polygon.
"But the indie guys are like, 'I like it, I'll do it.' And there are many indie games being created in the marketplace because of that."
"The indie teams typically want to create something not directly competitive with big companies because they know they don't have the resource to do it, so they try to come up with a new angle or approach, a new experience so that their game can stand out," continued Yoshida.
"And that approach is perfect for making VR, because that's what we need. We don't want people to think, 'How can I port this game to VR?' We want people to think, 'What unique thing can we do with this tech?' So I'm very, very excited to give lots of units to indie PS4 developers."
http://www.gamesindustry.biz/articl...give-lots-of-morpheus-units-to-indie-ps4-devs
Sounds good. Hopefully the indie guys will create some interesting stuff and help to build the VR library.
"Shuhei Yoshida believes indies will create the stand out titles.
"Sony's head of Sony Computer Entertainment Worldwide Studios has revealed that the company is looking to indies to bring out the best in its new virtual reality headset, Morpheus.
"It's very hard for big companies to approve something that no one knows if there's a market for it," Shuhei Yoshida told Polygon.
"But the indie guys are like, 'I like it, I'll do it.' And there are many indie games being created in the marketplace because of that."
"The indie teams typically want to create something not directly competitive with big companies because they know they don't have the resource to do it, so they try to come up with a new angle or approach, a new experience so that their game can stand out," continued Yoshida.
"And that approach is perfect for making VR, because that's what we need. We don't want people to think, 'How can I port this game to VR?' We want people to think, 'What unique thing can we do with this tech?' So I'm very, very excited to give lots of units to indie PS4 developers."
http://www.gamesindustry.biz/articl...give-lots-of-morpheus-units-to-indie-ps4-devs
Sounds good. Hopefully the indie guys will create some interesting stuff and help to build the VR library.