Zork Classic Game Postmortem Announced For GDC

starlight777

Zork Rules
Sep 12, 2013
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Zork Classic Game Postmortem Announced For GDC [I love Zork!!!!!!!]

http://www.gameinformer.com/b/news/...lassic-game-postmortem-announced-for-gdc.aspx


Zork has been announced as another of GDC's upcoming Classic Game Portmortems.

The postmortem on the classic text adventure game will be presented by the game's co-author and the co-founder of Infocom, Dave Lebling. The hour-long panel will discuss the challenges of creating Zork and the difficulty of publishing the game in the '70s. Lebling and colleagues Marc Blank, Bruce Daniels, and Tim Aderson had to hand-pack the games in plastic bags in order to get it into the hands of consumers.


Our Take
The text adventure is a lost art. It's the silent film of the video games. It is hugely important to the industry as it stands today, but technology has made the genre obsolete. Hearing Lebling talk about the creation of one of text adventure's most popular games will undoubtedly be interesting.
 
The opening text of Zork I is among the most notable descriptions in video games:
West of House
You are standing in an open field west of a white house, with a boarded front door.There is a small mailbox here.


The first mention of grues in the Zork games is the line
It is pitch black. You are likely to be eaten by a grue.

Further investigation reveals more about them:
> what is a grue?
The grue is a sinister, lurking presence in the dark places of the earth. Its favorite diet is adventurers, but its insatiable appetite is tempered by its fear of light. No grue has ever been seen by the light of day, and few have survived its fearsome jaws to tell the tale.
 
They just need to do a Zork HD Remake. A definitive edition if you will.
 
I would totally play an old school adventure game that was controlled 100% by Kinect voice commands.