The Nintendo Switch

Status
Not open for further replies.
If the switch specs are too be believed I have a hard time believing that game will look that good. Hopefully...
Nothing is confirmed on the specs as you know with rumors all over with some rumors stating it is more powerful than PS4.
I don't see it being weaker than XBO....I'm guessing 2-3 TF's. With a stronger CPU than the current gen.
 
Nothing is confirmed on the specs as you know with rumors all over with some rumors stating it is more powerful than PS4.
I don't see it being weaker than XBO....I'm guessing 2-3 TF's. With a stronger CPU than the current gen.

I'd think that's too much of a power draw for a portable system, battery life would prolly be terrible
 
Nintendo sure does love releasing consoles years after their competitors with inferior specs.

If it's priced $200 or less, I might be interested.
 
Nothing is confirmed on the specs as you know with rumors all over with some rumors stating it is more powerful than PS4.
I don't see it being weaker than XBO....I'm guessing 2-3 TF's. With a stronger CPU than the current gen.

I think if you could fit that much power in a tablet, the Xbox One S and PS4 Slim are woefully large. They don't even have screens!
 
http://www.eurogamer.net/articles/digitalfoundry-2016-nintendo-switch-spec-analysis

Quote:

Where Switch remains consistent is in CPU power - the cores run at 1020MHz regardless of whether the machine is docked or undocked. This ensures that running game logic won't be compromised while gaming on the go: the game simulation itself will remain entirely consistent. The machine's embedded memory controller runs at 1600MHz while docked (on par with a standard Tegra X1), but the default power mode undocked sees this drop to 1331MHz. However, developers can opt to retain full memory bandwidth in their titles should they choose to do so.

As things stand, CPU clocks are halved compared to the standard Tegra X1, but it's the GPU aspect of the equation that will prove more controversial. Even while docked, Switch doesn't run at Tegra X1's full potential. Clock-speeds are locked here at 768MHz, considerably lower than the 1GHz found in Shield Android TV, but the big surprise from our perspective was the extent to which Nintendo has down-clocked the GPU to hit its thermal and battery life targets. That's not a typo: it really is 307.2MHz - meaning that in portable mode, Switch runs at exactly 40 percent of the clock-speed of the fully docked device. And yes, the table below does indeed confirm that developers can choose to hobble Switch performance when plugged into match the handheld profile should they so choose.
 
Last edited:
As i said before, this thing lives or dies on its attraction as a portable device far from the realm of other consoles. If Nintendo can sell this thing, hats off to them.
 
GmPjssN.jpg


saw this on gaf, had to post it
 
As i said before, this thing lives or dies on its attraction as a portable device far from the realm of other consoles. If Nintendo can sell this thing, hats off to them.

Maybe this is why they are cancelling Zelda for the Wii U (of the rumors are true)?
 
If I were in charge at Nintendo; I'd delay the f*** out of the Wii-U version. Like four or five months past the Switch version, site delay reason as technical issues... then release it,
 
What a surprise. Gimped specs. No wonder Ninty has been hush hush about it.

Given the gimmicky factor of Switch, I don't see how it can do any worse than Wii U, but not much better.

That's 3 consoles in a row (ok, Switch is a 50/50 console/handheld) where Ninty has cheaped out.
 
I think it would be best to just look at it as the successor to the 3DS. That way it can still be cool. Really nice for a handheld, crap for a console...
 
So it's not going to be 2-3 teraflops?
Not even 1 TFLOPS. For mobile SoC's, manufacturers often list their theoretical performance in half-precision FP16. But for full-precision FP32 floating point, the performance is reduced by half.

The Nvidia Tegra X1 with Maxwell GPU which is the SoC that powers the Switch, at 1GHz can perform 1 TFLOPS (FP16) but only 512 GFLOPS (FP32). The version in the Switch is clocked at even a lower speed. GPU when docked runs at 768MHz and 307MHz when undocked. Expect its floating point performance somewhere in the 150 - 350 GFLOPS range. Basically, it's a slightly more powerful Wii U/Xbox 360 when docked and less powerful when undocked and with more memory to spare.
 
Last edited:
Hoping the thing is priced accordingly based upon the clock speed rumors. the premium sku hopefully won't be more than $250.00.
 
Not even 1 TFLOPS. For mobile SoC's, manufacturers often list their theoretical performance in half-precision FP16. But for full-precision FP32 floating point, the performance is reduced by half.

The Nvidia Tegra X1 with Maxwell GPU which is the SoC that powers the Switch, at 1GHz can perform 1 TFLOPS (FP16) but only 512 GFLOPS (FP32). The version in the Switch is clocked at even a lower speed. GPU when docked runs at 768MHz and 307MHz when undocked. Expect its floating point performance somewhere in the 150 - 350 GFLOPS range. Basically, it's a slightly more powerful Wii U/Xbox 360 when docked and less powerful when undocked and with more memory to spare.
I thought the 360 was around 500gflops. Was that 16 or 32?
 
The presentation Nintendo gives in January had better be good. Cause from all the stuff I've read and seen, I don't think I want this thing. I don't believe its marketed to me.
 
I thought the 360 was around 500gflops. Was that 16 or 32?

Xbox 360 GPU was 216 Gflops.

You also have to consider that they aren't apples to apples flop ratings because the new Nintendo hardware is on newer hardware with many other advantages; so even if they were rated exactly the same, the newer hardware would be more efficient and have new features.
 
Generally speaking 3.2 GB of Ram will likely do wonders for a handheld, rest assured virtually port will be the worst version on Switch, but I don't think the gap to bone/ps4 will be any greater then Vita/PS3....but that Scorpio gap will be huuuuuuuge.
 
Status
Not open for further replies.