Stolen from gaf like ^rollins does...
Miyamoto:
Regarding our software development environment, we have taken the software development
teams for home console systems and for handheld systems, which used to be two different
departments, and integrated them into one, and this has been very beneficial as they are now
developing software as a team in the same environment. In addition, third-party developers who
are making software for PC can now easily adapt that software to work on our platform. In the
current development environment, Iʼd say that it would take less than a year for them to port a
PC game to Nintendo Switch. That ease of software development has also been felt by
Nintendoʼs internal developers. Also, even though game software developers in the U.S. and E.U.
are often said to have superior skills to their Japanese counterparts when it comes to software
development techniques, Nintendoʼs software developers have mastered state-of-the-art
technologies such as Unreal engine, and their skills can now be compared with those of Western