Will the Xbox One go down as the greatest console of all time?

So why even mention it then bro?
If X1 is struggling with 1080p and the PS4 has more horsepower then the X1 then its a safe bet that the PS4 will prob get it b4 the X1(prob via NF) and more of it especially when it comes to games.
But the Xbox One is not struggling with 1080p. Some developers were.

You are welcome to speculate all you want. We just know that MS officially has stated...the the Xbox One supports 4K games and videos and will give us more details when the content is coming out. Probably why they have advertised (albeit PR) the HDMI cable included supports 4K.

Sony has officially announced CONSIDERATION for 4K movies/video/stills:
http://blog.us.playstation.com/2013/10/30/ps4-the-ultimate-faq-north-america/
Support for high-resolution 4K output for still images and movie content is in consideration, but there are no further details to share at this time. PS4 does not currently support 4K output for games.

Why would MS release 4K content if they didn't think their console couldn't handle 1080p? Not that it matters, it already does 1080p anyway.

Just like McMasters said above:

But what we can do is discuss what is presently known to us now. If it changes in the future, then great! We can discuss it then. Until that time, we can only discuss matters based upon what we know now.
 
I'm right in all areas ;)

That said...GAMES GAMES GAMES. I will be playing all the Uncharted 4s, 5s and 6s and whatever else shows up exclusive on the PS4. I am excited.

The 360 had arguably it's best years in the second half of it's life. Granted, that is when it's library swelled, untouched by any console in size.

I don't know. It was the opposite for me. Gears 1/2, Condemned 1, Halo 3, Lost Odyssey, Mass Effect 1, EDF 2017, Bioshock 1, Eternal Sonata (timed exclusive I believe). Those were the best and it all came pretty much in the first half of the 360's lifecycle. Over time, I lost interest due to the reduced amount of exclusives and with the PS3's consistent release of great exclusives even until last year (2013). IMO, the 360 was the console to get for the first few years but then everything afterwards belonged to the PS3 era.
 
I don't know. It was the opposite for me. Gears 1/2, Halo 3, Lost Odyssey, Mass Effect 1, EDF 2017, Bioshock 1, Eternal Sonata (timed exclusive I believe). Those were the best and it all came pretty much in the first half of the 360's lifecycle. Over time, I lost interest due to the reduced amount of exclusives and with the PS3's consistent release of great exclusives even until last year (2013). IMO, the 360 was the console to get for the first few years but then everything afterwards belonged to the PS3 era.
Everyone has different tastes really. I found that my PS3 pretty much fell apart after 2011, and the 360 picked up the stride at that time. But the Xbox One has released quite the arsenal of launch games, so I am ecstatic about that.
 
Well, that's good. At least you aren't bothered by the graphical disparity in resolution as some might be. If things change better for MS, then that's good news for xbox one only owners since it brings them closer to par with the PS4 although the price difference is still there. Noone's claiming a victory anywhere, this is merely a discussion...



No, that's not what I'm attempting to say. My point stands: even though the resolution difference may not matter to you or Soldier, it matters to a lot of other people as evidenced by the amount of threads and articles written about said difference. Who said it will continue throughout the generation? It may or may not. Neither you or I have a crystal ball to tell us otherwise. But what we can do is discuss what is presently known to us now. If it changes in the future, then great! We can discuss it then. Until that time, we can only discuss matters based upon what we know now.
Im not so sure that there are as many people who mind the differences in resolutions as you may think. I mean, lets face it; the Xbox One has sold over 3 million consoles right now based on recent news. Thats 3 million people who neither seem to care about resolutions differences or Kinect being included--not to mention purchasing a console that is 100$ more and weaker paper specs. Shrug/

You tell me mate....:cool:
 
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But the Xbox One is not struggling with 1080p. Some developers were.

You are welcome to speculate all you want. We just know that MS officially has stated...the the Xbox One supports 4K games and videos and will give us more details when the content is coming out. Probably why they have advertised (albeit PR) the HDMI cable included supports 4K.

Sony has officially announced CONSIDERATION for 4K movies/video/stills:
http://blog.us.playstation.com/2013/10/30/ps4-the-ultimate-faq-north-america/


Why would MS release 4K content if they didn't think their console couldn't handle 1080p? Not that it matters, it already does 1080p anyway.

But what we can do is discuss what is presently known to us now. If it changes in the future, then great! We can discuss it then. Until that time, we can only discuss matters based upon what we know now.

Just like McMasters said above:
What is presently known to us now is PS4 has better specs and its reflected in cases were PS4 has higher resolutions better performing versions of the same games then the X1. So UHD is more likely to be a PS4 thing.
 
What is presently known to us now is PS4 has better specs and its reflected in cases were PS4 has higher resolutions better performing versions of the same games then the X1. So UHD is more likely to be a PS4 thing.

win.gif
 
Im not so sure that there are as many people who mind the differences in resolutions as you may think. I mean, lets face it; the Xbox One has sold over 3 million consoles right now based on recent news. Thats 3 million people who neither seem to care about resolutions differences or Kinect being included--not to mention purchasing a console that is 100$ and weaker paper specs. Shrug/

You tell me mate....:cool:

I can't really comment on the exact number of people, just google and the magnitude of the results should be telling enough.

That's great news for MS. It's hard to tell whether these consumers care about the resolution differences or not since it's Christmas season and all so both consoles are bound to sell well. I think sales starting from Spring and Summer 2014 will be more telling.
 
I can't really comment on the exact number of people, just google and the magnitude of the results should be telling enough.

That's great news for MS. It's hard to tell whether these consumers care about the resolution differences or not since it's Christmas season and all so both consoles are bound to sell well. I think sales starting from Spring and Summer 2014 will be more telling.
Well, lets consider that the 3 million people who bought the Xbox One knew exactly what they were getting. They liked what they saw: resolutions, kinect, weaker specs, $100 more expensive be damned. And this is within what?, 2 months? Thats a fuggin Juggernaut right there, I dont care how you look at it!

I think its a pretty safe assumption.
 
Well, lets consider that the 3 million people who bought the Xbox One knew exactly what they were getting. They liked what they saw: resolutions, kinect, weaker specs, $100 more expensive be damned. I think its a pretty safe assumption.

You could assume that and it may be true, yes. But it's a fact Christmas season sells more everything basically, so it definitely plays a role in how well the Xbox One is selling as well.
 
You could assume that and it may be true, yes. But it's a fact Christmas season sells more everything basically, so it definitely plays a role in how well the Xbox One is selling as well.
Understood. But lets not forget the Xbox One is a full $100 more than their competition and still sold over 3 million consoles. Over 2 million were sold before Christmas. In essence, there goes your Christmas justifications.

You can try and explain the reasons as to why the Xbox One has achieved what its achieved all you want mate. Doesnt change the fact that people dont seem to care so much about the s*** forum dwellers bitch about. "Doom and Gloom" for the Xbox One has been rampant on the internet for months now. However, the numbers are still incredible in such a short time frame and against the haters. Nuff said....
 
Xbox Original sold 550,000 week 1
Xbox Original sold 1.53 million through end of 2001 (more than the Xbox 360).
$299.00

Xbox 360 sold 326,000 week 1
Xbox 360 sold 1.5 million through end of 2005.
$399.00

Xbox One sold over 1,000,000 in 24 hours, 2 million in 18 days and over 3 million through end of 2013.
$499.00

I smell success.
 
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Which games are currently native 1080p on the Xbox One?

Forza 5 and Max to name two...

In referring to your previous post (nice find) - of particular interest is the assessment regarding the display (rendered output) differences - quoting from the article:

"Despite the specs, when we viewed a trailer for “X-Men: Days of Future Past,” the iPad appeared slightly brighter, but the HDX seemed to offer deeper colors. We had a similar experience when viewing 2560 x 1600-pixel photos of a stack of pennies and a baby’s face. With resolutions this high, it’s tough for the human eye to make out major differences."

In that regard - you'll note that they considered the difference as a "draw" even though the iPad rendered content at what could be considered a significant lower resolution...

I guess my point here is quite simply - in this day/age of "high definition" - there's really less of a noted impact or perceived "performance gain" to the average consumer/user of these various platforms/devices/technologies.

Just like Ryse reduced the number of polygons on the various models with little/no perceptible or noticeable loss to how the model "looks" - same generally applies to differences in pixel counts... There's isn't a perceived or significant loss here between 720p -> 1080p (or even less between 900p -> 1080p) to the *average* user sitting on their couches at home looking at a 40-50" TV from 5'-8' away...
 
Are people still claiming that others called doom and gloom on the XB1? As far as I remember, everyone pretty much said both consoles would sell like hotcakes.


Anyway, good news all around. Shows us gaming market is still alive and well, and that means a nice future of gaming ahead of us.
 
Understood. But lets not forget the Xbox One is a full $100 more than their competition and still sold over 3 million consoles. Over 2 million were sold before Christmas. In essence, there goes your Christmas justifications.

You can try and explain the reasons as to why the Xbox One has achieved what its achieved all you want mate. Doesnt change the fact that people dont seem to care so much about the s*** forum dwellers b**** about. "Doom and Gloom" for the Xbox One has been rampant on the internet for months now. However, the numbers are still incredible in such a short time frame and against the haters. Nuff said....

People also buy gifts starting from November for Christmas, you know. And I'm not downplaying anything, merely indicating that Christmas season also plays a role in how well the Xbox One is selling now as it does to pretty much every new tech gadget or electronic out there.

Forza 5 and Max to name two...

In referring to your previous post (nice find) - of particular interest is the assessment regarding the display (rendered output) differences - quoting from the article:

"Despite the specs, when we viewed a trailer for “X-Men: Days of Future Past,” the iPad appeared slightly brighter, but the HDX seemed to offer deeper colors. We had a similar experience when viewing 2560 x 1600-pixel photos of a stack of pennies and a baby’s face. With resolutions this high, it’s tough for the human eye to make out major differences."

In that regard - you'll note that they considered the difference as a "draw" even though the iPad rendered content at what could be considered a significant lower resolution...

I guess my point here is quite simply - in this day/age of "high definition" - there's really less of a noted impact or perceived "performance gain" to the average consumer/user of these various platforms/devices/technologies.

Just like Ryse reduced the number of polygons on the various models with little/no perceptible or noticeable loss to how the model "looks" - same generally applies to differences in pixel counts... There's isn't a perceived or significant loss here between 720p -> 1080p (or even less between 900p -> 1080p) to the *average* user sitting on their couches at home looking at a 40-50" TV from 5'-8' away...

The iPad Air has a IPS LCD display vs. a normal LCD display of the Kindle so that also plays a factor in how each screen will look. IPS is normally known to have a better picture than normal LCD's.

http://www.phonearena.com/phones/compare/Amazon-Kindle-Fire-HDX-8.9,Apple-iPad-Air/phones/8156,8053

As for the resolutions, you're effectively looking at 2560 x 1600 pixels on a 9" (Kindle) and 2048 x 1536 pixels on a 10" screen (Air). Just for comparison's sake, for the iPad Air, there is 1.07 million more pixels than 1080p compressed into a screen that is 1/5 the size of a 50" TV. When you see it in this sense, then it's pretty apparent why it is hard to see any major difference. I agree with the article "With resolutions this high (on such small screens), it’s tough for the human eye to make out major differences."

You can't really compare it to 1080p vs. 720p native game on a 50"+ 1080p TV screen... unless of course your TV is only 720p, in which case the upgrade is still noticeable albeit not as significant. On 55", 60"+ native 1080p TV screens and projectors, the difference becomes even more apparent.
 
On a separate note, yes, the Xbox one can do 4K and also the Xbox 360 and WiiU can do 1080P, that doesn't mean you will ever see it, especially when the Xbox one is having trouble rendering ports even in native 1080P.

But the entire point is that rendering the same code at a certain native resolution versus another is a direct correlation to processing power, just as frame rate is. If you guys had some basic knowledge of computing or even had some experience with PC gaming we wouldn't even be having this discussion. Now it all becomes clear. This whole time we've argued power in the past you guys had absolutely no idea what you were talking about! I had a suspicion. What a complete waste of everyone's time.

Wow - your ignorance is a bit overwhelming...
 
People also buy gifts starting from November for Christmas, you know. And I'm not downplaying anything, merely indicating that Christmas season also plays a role in how well the Xbox One is selling now as it does to pretty much every new tech gadget or electronic out there.



The iPad Air has a IPS LCD display vs. a normal LCD display of the Kindle so that also plays a factor in how each screen will look. IPS is normally known to have a better picture than normal LCD's.

http://www.phonearena.com/phones/compare/Amazon-Kindle-Fire-HDX-8.9,Apple-iPad-Air/phones/8156,8053

As for the resolutions, you're effectively looking at 2560 x 1600 pixels on a 9" (Kindle) and 2048 x 1536 pixels on a 10" screen (Air). Just for comparison's sake, for the iPad Air, there is 1.07 million more pixels than 1080p compressed into a screen that is 1/5 the size of a 50" TV. When you see it in this sense, then it's pretty apparent why it is hard to see any major difference. I agree with the article "With resolutions this high (on such small screens), it’s tough for the human eye to make out major differences."

You can't really compare it to 1080p vs. 720p native game on a 50"+ 1080p TV screen... unless of course your TV is only 720p, in which case the upgrade is still noticeable albeit not as significant. On 55", 60"+ native 1080p TV screens and projectors, the difference becomes even more apparent.

Understood and good point :) - though I doubt the average person sits as closely to their 55"/60" TV as when they hold a tablet in their hands? From a viewpoint/ratio perspective - holding a 8"-9" tablet approximately 1' away versus sitting approximately 8'-10' away for those size TVs would yield a "similar" result wouldn't it (from a viewing perspective)? Add in those that wear eyeglasses and contacts - unless you're near perfect eye-sight - I'm of the opinion that the difference and experience between viewing the different resolutions aren't as noticeable in a "normal" viewing perspective.

But hey... who knows - maybe my eyesight is getting worse on my 55" and I'm currently better than perfect eyesight and I don't see that much of a significant difference... :)
 
Wow - your ignorance is a bit overwhelming...

Don't tell me you also believe in unicorns and fairy dust.

Humor me though jsgiv, if you wanted to double your frame rates or double the native res of the games on your PC, what would you do? What kind of performance increase would your goal be?
 
Don't tell me you also believe in unicorns and fairy dust.

Humor me though jsgiv, if you wanted to double your frame rates or double the native res of the games and your PC, what would you do?

I would hope that someday AMD or Intel releases tiled rendering hardware acceleration like the X1 has.
 
Don't tell me you also believe in unicorns and fairy dust.

Humor me though jsgiv, if you wanted to double your frame rates or double the native res of the games on your PC, what would you do? What kind of performance increase would your goal be?

On a PC? Assuming the devs didn't get lazy (or they didn't want to test all the massive configuration options out there in the real world) or they're only targeting specific cards, etc. - duh - upgrade the hardware... :)

On closed box hardware? Only option is to re-factor the code and ensure optimal performance/code for one... there's more but we've gone over that numerous times now.

You can't tell me you actually believe that games like COD/BF4/AC4 or any other multi-plats recently released in the past 6 months for both of these new platforms are each coded, re-factored, and optimally configured to run on the PS4/X1 to fully max out their respective hardware?

Up until approximately 1-2 months prior to release - I doubt seriously any development teams had anything close to final hardware to actually test the software on... which is why you're now seeing so many iterative patches to these games (especially BF4).
 
Understood. But lets not forget the Xbox One is a full $100 more than their competition and still sold over 3 million consoles. Over 2 million were sold before Christmas. In essence, there goes your Christmas justifications.

You can try and explain the reasons as to why the Xbox One has achieved what its achieved all you want mate. Doesnt change the fact that people dont seem to care so much about the s*** forum dwellers b**** about. "Doom and Gloom" for the Xbox One has been rampant on the internet for months now. However, the numbers are still incredible in such a short time frame and against the haters. Nuff said....

s*** trying being a Nintendo fan, idiots have been saying Nintendos going out of business since the N64.
 
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s*** trying being a Nintendo fan, idiots have been saying Nintendos going out of business since the N64.

Wait - they're still in business? ;)

I'm actually interested in getting the Wii U lately - will be hard pressed not to if it does drop in price anytime soon..
 
On a PC? Assuming the devs didn't get lazy (or they didn't want to test all the massive configuration options out there in the real world) or they're only targeting specific cards, etc. - duh - upgrade the hardware... :)

On closed box hardware? Only option is to re-factor the code and ensure optimal performance/code for one... there's more but we've gone over that numerous times now.

You can't tell me you actually believe that games like COD/BF4/AC4 or any other multi-plats recently released in the past 6 months for both of these new platforms are each coded, re-factored, and optimally configured to run on the PS4/X1 to fully max out their respective hardware?

Up until approximately 1-2 months prior to release - I doubt seriously any development teams had anything close to final hardware to actually test the software on... which is why you're now seeing so many iterative patches to these games (especially BF4).

Again, if you wanted to double your frame rates or double the native res of the games on your PC, what would your performance goal be? Obviously you'd upgrade the hardware. But what's the goal? Would you want 5% higher performance? 50% higher performance? Double the performance? Four times the performance? If you increased your GPU performance 50% what kind of gain in frame rates can you expect to achieve? Resolution?

You need to read the post again you responded to earlier (the one where you insulted me and said my ignorance is a bit overwhelming). I specifically said "running the same code." Obviously developers will learn to optimize code and boost performance on both platforms with time.
 
I also don't buy that BS "doom and gloom" rampant on the internet part....seeing as XB1 pre-orders had been sold out months before release.


That's a poor attempt at trying to make it sound like XB haters were so pathetic as to believe that XB1 was not going to sell.

lol
 
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Since we're on this mundane subject again .. :)

True story - Amazon is currently hocking their Kindle Fire HDX versus the iPad Air...

They're noting that the Kindle Fire has over 1 million more pixels than the iPad - does that make it (without doing the exact calculation and using approximates here) run "25% better"?

The Fire is also lighter, and, for the most part, beats the iPad hands down in almost every category from a hardware perspective *and* it's cheaper than the iPad (>$100) to boot - does that make it "better"?

I'd be willing to bet you'd have a *massive* amount of people out there stating that the Kindle doesn't even compare to the iPad... right? ;)

Hardware is only half of the story here folks...
When I saw that commercial the first thing I though of was this debate.
 
Here? Who?

Pretty much everyone here (and TXB) agreed that both would sell out.
Are you kidding? People we're totally saying that the X1 was dead in the water. Especially when the X1 was initially revealed. f***, I remember you talking up bad press and all that on TXB. I don't buy the "there was never doom and gloom predictions" because that's just ignoring what I personally saw on places like TXB and VGchartz.