I keep getting kicked out and getting the error message and server down? Anyone else having this issue, pretty annoying having a day off from work and not being able to play
You do realize the average 'target marketing audience' age of the person that plays CoD has gone down over the years? Even though MW2/MW3 were a bit more realistic looking, they still had that really sh*tty CoD engine look. I get what you're saying about how Black Ops is always more "Disney Land" than Modern Warfare, but this isn't a Modern Warfare title, it's a Ghosts spin-off by a company that tons of the people left & in my opinion the CoD engine is one of the lamest of the past 10 years. There's no excuse other than laziness & greed that the graphics are that bad on Xbox One in multiplayer compared to other games. They can't keep blaming that, "We have to lock it at 60 FPS" excuse when the Xbox One has about 5-10x the power of the 360 yet the game looks almost exactly same from 360 to Xbox One minus some lighting changes multiplayer wise. (I own both copies, it's sad, I only got them because it was a deal, buy one, get one free)
At least there is hope in that rumor that Ghosts was a spin-off to give the companies an extra year finally to make a brand-new engine finally after 10+ years. It's rumored MW4 will be this year by Sledgehammer, then Black Ops 3 by Treyarch the year after. By that time, the old consoles will be out of the picture so lead development would switch to next-gen & ported backwards instead of still being built for 360 & ported up.
They should have made the game 30fps for the X1.....I was getting weird framerate issues on that big sniper map too on X1 all of a sudden. That explains it.
The problems are related to the game engine. They have never built a new one. They are using the same engine since 1999 & just "modify" it every year. It's designed around ancient hardware. The lead platform for Ghosts was the Xbox 360, then they ported up instead of designing for Xbox One.
Player complaints that a recent update for the Xbox One version of Call of Duty: Ghostsintroduced performance issues, particularly on one of the new Onslaught DLC maps, appear be accurate, according to tests run by Digital Foundry.
Following the release of the patch early last week, which coincided with the launch of theOnslaught DLC pack, players began noticing issues with Ghosts' framerate on Xbox One. This prompted Digital Foundry to examine the issue, including the new Stonehaven level that has been most frequently cited by players as experiencing problems.
"Kicking off with a look at Stonehaven, it's immediately obvious that things are not quite right," states Digital Foundry's report. "While the game does indeed hit 60 FPS in this stage, frame-rates are dramatically impacted when the whole level is in view, with metrics varying between 46-60 FPS as we run across the landscape. As frame-rates fall below the desired 60 FPS target, we also see the appearance of some screen-tear, adding some judder, making drops in smoothness more noticeable."
In addition to this, looking down the scope of a sniper rifle can drop the framerate to the mid-30 frames per second range, a far cry from the 60 FPS norm the Call of Duty series is known for.
Other maps were also put to the test. "[T]he drops in performance are far less severe, with momentary dips occurring during more hectic moments of play or when explosions and alpha effects are rendered on screen," Digital Foundry writes. "Controller response is much more solid, and we don't get the feeling that gameplay has been compromised to anywhere near the same extent as we saw on Stonehaven - the experience remains mostly smooth, even though there's a distinct feeling that things aren't quite as stable as they were before the latest patch was installed."
Activision has yet to offer any explanation for these issues or a timeline for when a patch resolving them can be expected.
What makes this situation odd is the fact that, at launch, the Xbox One version of Ghosts was regarded as smoother than the PlayStation 4 version -- albeit at the expense of being upscaled to 1080p from 720p, whereas the PS4 version runs natively at 1080p.
I am still having fun with this. Much more fun with a group of friends so you can actually use teamwork.
By the way, what is the deal with all these ugly customization packs? The funny thing is it makes people stand out more.