Why does Ghost get so much hate?
I played more tonight and it's a lot of fun, are the older games that much better?
no this is differentIt is the usual "the current game stinks, the last one was great" kind of thing. I never fully understand it. It is the same game every year....
Camping is the norm now. I can't even call it camping anymore because it's a tactic that seemingly 90% of players do on the regular.
Rushing has become a rarity. More people use thermal LMGs in this game than Target finder LMGs in the last game. And that s*** basically did the aiming for you.
Fortunately I haven't had this problem. My favorite of the maps is departed.Not impressed with the maps so far, but I only got to play all but Favela offline against bots. All the maps are a campers paradise. I don't remember Favela being this awful in MW2, but it is all snipers and LMG thermal scopers. All 3 rounds I played all hit the time limit in regular TDM (which is really bad).
The other maps seem huge and campy. They are just your rat race get spawned behind mazes.
You're lucky. The game punishes me for my play style.Well for me I enjoy the play style of Ghosts so they work for me.
it deseves all the hate
spawns and time to kill are the worst i have ever seen in a COD
I personally felt like the campaigns weren't that fun since World At War honestly. It's the same tired linear levels with cliche scripted action sequences more like a movie now instead of a videogame over & over with every single Call of Duty. How many times can somebody fall down in the Call of Duty campaigns or dangle over a teetering cliff & somebody reaches their hand down & pulls them up? Does anybody remember when Call of Duty was an actual war game instead of a linear movie? You know, they used to bring WWII vets in to help design the game & learn actual war concepts? Now they bring in Snoop Dogg & Kevin Spacey to help out. Catering to their audience I suppose.
I still miss when Call of Duty used to be like this: (go to 3:45 on...)