This comparison is subjective however there are objective facts.
Alright! Let's have some fun!
Through 2016, MS will have invested more in developing their own exclusives.
What does this mean? MS will have invested more in developing their own exclusives compared to Sony? Compared to what they invested in in 2015? Compared to what they invest in 3rd party relationships? You could be right here. We would just like to know what you're referring to and where you're getting your numbers from.
By the end of 2015 and through the end of 2016, there will be more big budget exclusives on Xbox One than PS4.
I think this statement is fair to make. It does seem a little odd that you're not concerned with
quality big budget exclusives though. Are we really giving Microsoft and Sony props for games like Ryse and The Order?
MS's current focus is expanding it's lineup of exclusive IPs and investing more in big exclusives than they did last gen. Sony's is not. You don't need to play list wars to figure this out. Listen to the bosses of the platforms. While MS is actively seeking out new IPs, Sony has admitted that they are scaling back large development projects. They are touting the variety and creativity of the smaller games. They also get exclusive support from many Japanese developers who's games do not sell in the West.
Oops, I think you might have flown off the handle here.
1) When would Sony, Microsoft, or Nintendo ever say that they're not focused on "expanding their lineup of exclusive IP's"? This PR speak is what all the companies have been saying since videogame PR speak began.
2) MS is investing more in big exclusives than they did last gen? Sony is not? Can you tell us where you're pulling these numbers from? Once again I would like to congratulate you for turning the conversation towards objective facts, but we really need to see how much money each company is spending this generation compared to last generation to see if there is any truth to this statement.
3) Yes, Microsoft has stated they are actively seeking out new IP's, but they've said that since their foray into the console industry. I suspect they said the same stuff when they were a smaller PC game software company too.
4) Sony has admitted that they are scaling back large development projects? We really need to see who is saying these things for Sony. Can you cite a source for this so we can all see it?
5) Sony is touting the variety and creativity of smaller games? Yeah, I think Sony PR has actually referenced this particular strength of their platfrom.
6) Japanese games do not sell in the west? Final Fantasy, Final Fantasy Online, Dragon Quest, Resident Evil, Monster Hunter, Street Fighter, Metal Gear Solid, Kingdom Hearts, Dynasty Warriors Heroes, Devil May Cry, Persona, Dead Rising, and Ace Attorney are all franchises who have had modern installments sell north of at least 1 million units. They sell in the west and they are all critically lauded in the west too. Those are all 3rd party franchises. Let's not forget Sony and Nintendo have some Japanese developers/franchises that do alright as well.
I honestly think that's where the discussion lies. The platform with fewer total number of exclusives however more big budget games vs. the console that has less of those large, standout games but has a ton of variety. One console's exclusive lineup is obviously tailored to North America, UK, and similar markets while the other takes a larger worldwide approach. There is nothing wrong with either approach.
I think you nail this right on the head though in terms of the past. The XBox One kind of had the reputation for having more big budget exclusives up to this point and through the rest of 2015. What you didn't address is that Sony's internal development studio's dwarf Microsoft's in terms of size. They aren't as efficient, lately, but the sheer number of studio's who produce big budget exclusives lie is Sony's favor, considerably.
So when some knucklehead reviewer at Gamespot rolls their eyes at the last Quantum Break demo because MS took a potentially interesting looking new IP and "ruined it by making it just another shooter"....they ruined it for who? That's pretentious and doesn't add any value when it comes to analysis. Knuckleheads like that are why Metacritic and list wars means nothing in this discussion.
If Remedy turns Quantum Break into an Uncharted/Gears of War clone, I'll be very upset. I'll have to read the Gamespot article because I was not aware of this. However, I think that particular Gamespot writer is speaking about what he believes and he's speaking to his audience. I think the gaming media has a responsibility to cut down games that fail to offer us new experiences. I just hope he's not correct about Quantum Break.