God of War

I know i'm no advocate for talking sense when it comes to console wars but Sasquatch strikes me as the kid who's parents won't buy him both consoles so might as well try and trash the one you don't have. Get a lemonade stand or a paper route kid, holy s***.

I mean really, trying to downplay anything to do with God of War tech wise when Microsoft is releasing games like Super Lucky's Tale and Sea of Thieves comes off as rather ridiculous and grasping for straws. Not the time or place when Xbox is getting demolished in visuals by a weaker console.

Now when Halo 6 comes out and offers something other than G.I. Joe action figures and nerf gun looking weapons we can have a debate but until then keep the nonsense on the Xbox side of the forums please.

Sea of Thieves may have 99 problems, but its visuals are not one.
 



I'm glad they're keeping it simple.
 
Can we stop talking about Sea of Thieves now? It's confusing the thread, or at least me. I was trying to figure out how God of War's art style was the same as Fable's... Although I am taking cold medicine, so maybe that's part of it.
 
Can we stop talking about Sea of Thieves now? It's confusing the thread, or at least me. I was trying to figure out how God of War's art style was the same as Fable's... Although I am taking cold medicine, so maybe that's part of it.

It confused me too for a second and I was part of that conversation.

I'll try not to take TD's bait in the future.
 
So this has turned into Sea of War with the same 3 Yahoos going at it. Great job.

Has anyone preordered the game yet?
 
So this has turned into Sea of War with the same 3 Yahoos going at it. Great job.

Has anyone preordered the game yet?

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I have avoided all spoilers for this game because I am a huge God of War fan. I hope they don't disappoint long time fans just to appease the haters. From what I have seen it looks amazing.

I cannot wait to play it.
 
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Interview with Cory Barlog at 27 minutes.



I clicked like and then it took me right back to the hosts of this interview who say "like" every other word..well Goldfarb does anyway lol. Is it just me or does anyone else find the female here a bit annoying? Something about her just bugs the s*** out of me and I also have yet to see her actually add anything to any conversation she has been a part of.
 
I like Barlog, but I think he's a little overexposed at this point. I feel like there have been 20 interviews with him in the past month. I'm not sure he has anything to new to say.
 
Guess I was wrong. Cory Barlog does have more to tell us.




 
This is the first game that I have preordered and paid off early in a long long time. Can’t wait.

Same here, I preordered the PS4 Pro bundle (so upgrading my console as well) from Best Buy. Bought with my B.B. credit card and get 5% back in rewards points. Can’t wait for 4/20:bang:
 
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What we predicting metacritic wise? I am thinking between 87-91.

I'm expecting something in the 85 to 90 range, probably 87 or 88. GoW titles have historically done well in reviews, but two factors will probably bring it down: reviewers are harsher now than they used to be, and sites get attention/traffic when they give low scores. I'll be surprised if it gets under 85 or over 90.
 
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I can't accurately predict a metacritic score but I'm expecting great things from this game. Especially after reading this..............

God Of War Is Influenced By Bloodborne And Includes A Hub

In the latest podcast called The Lost Pages Of Norse Myth by Santa Monica Studio, it was revealed that God Of War Wolrd is influenced by another Sony exclusive The Bloodborne.

During the podcast, Senior systems designer Anthony Imento and lead level designer Luis Sanchez described how they wanted to change the old God of War experience to a completely new one. They wanted to have a world which is alive, which means players will have more choices and discovery to do in the game. While doing that the exploration became much bigger than they expected it to be at the start.

Sanchez said in the podcast:


“I just love building spaces and having them wrap around each other,” Sanchez says. “One of my favorite games is Bloodborne.” Their designs are just top-tier amazing. That has been an inspiration for me. So, a lot of the exploration spaces kinda call back to those games. We have those little micro-loops where you’re unlocking paths, unlocking shortcuts, and it’s not just for the sake of it. Giving purpose to those paths, giving purpose to those shortcuts. And kind of looping around the space and learning an area, mentally mapping it, is where I get my thrills (laughs).”

God of War is not an open world game but there will be a hub instead where players can pick up side quests that expand to the whole world and create a massive experience outside the main story, which will be offered by Dwarven blacksmiths who upon completion will reward you with gear or items which have their own stories. All of these side contents otside the main story are tieing to the story in certain ways.

The God Of War will not be a fully open-world game but there will be different optional bosses and levels and definitely will look amazing with the new One-Shot camera feature. You can hear the full podcast here on iTunes.

God Of War launches for PlayStation 4 on April 20th.
 
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Going in completely blind. Havent watched any videos except the initial trailer from Sony. Psyched !
 
Anyone ever preorder a game on PSN? I just did this game yesterday but I don't think it downloaded? It downloads on my Xbox when I do that so its ready at release to play.

HRuEY8Z.jpg
 
Anyone ever preorder a game on PSN? I just did this game yesterday but I don't think it downloaded? It downloads on my Xbox when I do that so its ready at release to play.

HRuEY8Z.jpg

The preloads start usually 2 days before games come out