Looks good, not sure how I feel about the level of speed in Halo, but it seems like that's here to stay so oh well, even if the game seems faster than ever without sprinting. Then there's the ADS. I just don't see the point of it, if what he's saying is true, it barely has any advantage to it. If anything, CoD players are likely to get a little owned from the looks of it because it sports no real advantage. Armor abilites sound very cool though and the elimination mode they have in that second vid looks awesome. Overall, it seems like a fine game. It certainly seems more fun to play than Halo 3 & 4 in my book.
I guess. Some of the abilities seem pointless in all honesty. It just makes it needlessly complicated in many ways. We'll have to see, if I hate it, then I at least have the first two halo MPs to look forward to on the xbox one. Fingers crossed for another collection with Reach and ODST.I think the point is to shut people up who've wanted it for a long time, lol. Some people just like it, and I'm happy they look to have found a workable compromise. If it proves a disadvantage, then it will at least break people into the game. I love that you have all of the moves, and you don't have to pick one.
So playable? Maybe it is to distract all of us who are suffering with the MCC broken edition?
I wonder, down the road if people will sit back and wait on buying Halo 5 to make sure the same matchmaking issues that plague the MCC aren't there for Halo 5 as well.
IT will depend on the Beta.
I really feel that due to the nature of the Halo MCC(4/5 games in one playlist thing...) that is the compounding issue. Each of those games had different net code,different p2p rules. A lot of variables that can be hard to pin down when it is not jiving together the way they envisioned.
IT will depend on the Beta.
I really feel that due to the nature of the Halo MCC(4/5 games in one playlist thing...) that is the compounding issue. Each of those games had different net code,different p2p rules. A lot of variables that can be hard to pin down when it is not jiving together the way they envisioned.
One thing I'd like a revert back to was how quickly after the lobby the match would start. Halo 1, 2, and 3 all, after the countdown and a brief black screen, go straight to the game. Reach, 4, and 2A have this countdown with a description. That's okay sometimes, maybe a new players first time playing oddball, but I prefer to just get straight to it. Now there's so much pre-game stuff with the description, map views, team view, bluh
It's a minor thing, at least it doesn't really impact the game itself.
Buckle up b****es!
One Hour of Halo 5 Beta!
I think all that crap in there now is hide the game loading...
That's fair enough
But I won't like it
Looks awful. Halo 1 and 2 pureist will hate it.
Cool, then they can continue to play those games via MCC, and the franchise can try new things. I for one think it looks great, and love that the characters actually feel like the super soldiers they are.