Why’s that?Interesting choice of words
"We are not a big corporation. Our business relies on selling games, and we didn't sell enough games. And that forced me to make that decision, which, it was really unfortunate."
Why’s that?
How so?Seems to indicate if they were a big corp, they would be able to cut costs and absorb the losses.
How so?
True, but even big companies like square, EA or Ubisoft have done or will do similar things, no? Could they have avoided it if they had done a game preview for a few years?He didn't have to mention that they are not a big corporation as it implies if they were, then maybe things would be different.
True, but even big companies like square, EA or Ubisoft have done or will do similar things, no? Could they have avoided it if they had done a game preview for a few years?
Maybe, but if it is a loss they can write it off, no?Perhaps just that they could absorb the losses and move on vs. them who can't?
Maybe, but if it is a loss they can write it off, no?
The issue isn't big or small. The issue is this was their first game and it flopped. End of.Maybe, but if it is a loss they can write it off, no?
Yeah, it did. I saw it on trial and saw a couple of decent reviews. During the trial period, I liked the game a lot and enough to buy it.Didn't this game launch right in the middle of a bunch of big launches last year? Honestly I don't even know a thing about this game, it just got lost in the shuffle.
Again, it didn't look good. If you actually look a lot of the people who say it wasn't bad are people who either tried it via a demo (where is this), the PS+ Premium trial or bought it at a large discount.Its not a terrible game. Its actually pretty fun once you get into it. But I think it came out at a bad time and was not critically lauded.