PS4 Pro Discussion

You left out the rest of the quote. "For us, we think the future is without console generation." They use "I think" and "maybe" a lot in their talk. They aren't committed to this as you say.
We're on the path of upgraded hardware, double and triple power upgraded hardware, every three years. In three years we'll be seeing the same deal. IMO, there's no more generation regardless what companies will call it.
 
rottr_ps4propc_3.jpg

Seriously? that's your basis? one part from one game that looks bad even on the PC version? none of those rocks or branches look particularly natural, the low level of geometry stands out more than the textures in both pics. Plus once again you are ignoring all of the hands on reports saying how much better the games look in person. Not going to get into a back and forth with you over this again.
 
Lol, that shot isn't representative of the game at all.

Here is a video-

Nevermind that textures are far more than just diffuse maps anymore (which is why video is better as so much data is not expressed in stills)


But it looks so 90's lol.
 
There's nothing to differentiate new generations now. Nintendo is the only one. Sony and Microsoft will just be putting out hardware refreshes ever few years. There's nothing wrong with that. They see the market it there. People want newer and faster all the time. Hardware cycles will be three years max. There's no more generations. They're cycles now.
Sony is not taking the same approach as MS.
Sony will make successors and each like the Ps5 will be a generation better...expect 10+tf's.
 
Sony is not taking the same approach as MS.
Sony will make successors and each like the Ps5 will be a generation better...expect 10+tf's.

Not sure how that's any different. In 2-3 years, that would just be the same thing, if it stays doubling power. The only way It won't be an iteration is if they ditch the all games work on this machine approach, and it isn't tied to older hardware. I don't see it. but that's a pretty long way off. It's friggin' sad that people are already talking about PS5 before the Pro comes out.
 
Not sure how that's any different. In 2-3 years, that would just be the same thing, if it stays doubling power. The only way It won't be an iteration is if they ditch the all games work on this machine approach, and it isn't tied to older hardware. I don't see it. but that's a pretty long way off. It's friggin' sad that people are already talking about PS5 before the Pro comes out.
The ps5 will be the start of a new family and be much more powerful than the previous ps4 family.
 
Seriously? that's your basis? one part from one game that looks bad even on the PC version? none of those rocks or branches look particularly natural, the low level of geometry stands out more than the textures in both pics. Plus once again you are ignoring all of the hands on reports saying how much better the games look in person. Not going to get into a back and forth with you over this again.
I didn't mean to scare you off by posting evidence. Post an article praising the improved textures. Otherwise you are just making a series of unsubstantiated claims.
 
The ps5 will be the start of a new family and be much more powerful than the previous ps4 family.
So you didn't read. Nothing else we can do to help you. If you want though, you can reach out to Mark Cerny direct and he can explain it to you one on one. Start here with his twitter:

https://twitter.com/cerny?lang=en

And ask him for his phone number.
 
Sony is not taking the same approach as MS.
Sony will make successors and each like the Ps5 will be a generation better...expect 10+tf's.
What's the difference? What makes it more different than the PS4 to PS4 Pro? It's a doubling of power. That's what you're guessing the '5' would be. It's nothing more than an upgrade of hardware and a different look and it's coming out only three years after the last doubling of power.

You're confirming what I feel is happening. They can slap a new number on it like iPhones used to. These are all just hardware upgrades now. Nothing new will be added. In fact, the cell phone industry is FAR more generational than consoles. They add, or take away, features that differentiate it from previous models. There's nothing that'll differentiate the new consoles from the previous one except for faster hardware and a different look. There's nothing generational about that, especially after only three years.
 
Lol, that shot isn't representative of the game at all.

Here is a video-

Nevermind that textures are far more than just diffuse maps anymore (which is why video is better as so much data is not expressed in stills)

That's not a comparison video. I thought you said the textures are better than the PS4 version. Please show that the ps4 pro vs pc screenshot comparison is inaccurate.
We're on the path of upgraded hardware, double and triple power upgraded hardware, every three years. In three years we'll be seeing the same deal. IMO, there's no more generation regardless what companies will call it.
Potentially, but traditional generations have the benefit of showing large leaps in visual quality. And Sony is sounding more hard set on keeping a traditional console generation alive.
 
That's not a comparison video. I thought you said the textures are better than the PS4 version. Please show that the ps4 pro vs pc screenshot comparison is inaccurate.

Potentially, but traditional generations have the benefit of showing large leaps in visual quality. And Sony is sounding more hard set on keeping a traditional console generation alive.
Doesn't have to be a comparison. You contended that it was a blurry mess (vaseline smeared). Vid shows otherwise. My point is Your pic wasn't representative of the whole package. Your 90s texture comment was laughably hyperbolic.

Not looking as good as the ultra PC version doesn't mean it's not a viable step up.
 
Doesn't have to be a comparison. You contended that it was a blurry mess (vaseline smeared). Vid shows otherwise. My point is Your pic wasn't representative of the whole package. Your 90s texture comment was laughably hyperbolic.

Not looking as good as the ultra PC version doesn't mean it's not a viable step up.
No, there are a lot of bad textures in the PS4 Pro version that aren't in the PC version. And you post a video that doesn't even show any closeups of the textures. That's not how comparisons work.
 
I didn't mean to scare you off by posting evidence. Post an article praising the improved textures. Otherwise you are just making a series of unsubstantiated claims.

We've gone over this already, also the article I linked earlier in the thread says the games look great even up close, the videos posted look great etc. Your one pic showing one mediocre looking spot on both PC and PS4 Pro proves nothing and this is the last time I'll respond to you on this subject.
 
Doesn't have to be a comparison. You contended that it was a blurry mess (vaseline smeared). Vid shows otherwise. My point is Your pic wasn't representative of the whole package. Your 90s texture comment was laughably hyperbolic.

Not looking as good as the ultra PC version doesn't mean it's not a viable step up.

You also aren't going to get a PC that can run that game on ultra settings with those high end textures for $399, he doesn't seem to grasp the fact that this is a console and not a PC.
 
We've gone over this already, also the article I linked earlier in the thread says the games look great even up close, the videos posted look great etc. Your one pic showing one mediocre looking spot on both PC and PS4 Pro proves nothing and this is the last time I'll respond to you on this subject.
I'm not going to hunt twenty pages back to find your imaginary Tomb Raider link. You are just refusing to post evidence as usual. In other news, eurogamer's analysis sings a different tune.

https://www.google.com/amp/www.euro...raider-ps4-pro-vs-pc-comparison?client=safari

"On the one hand, this highlights a fundamental weakness with PlayStation 4 Pro. Even though developers have access to another 512MB of RAM (presumably swiped for the vast 3GB system reservation), it's not enough to accommodate the 4K texture options that developers are increasingly offering with their titles. So in the case of Rise of the Tomb Raider then, it's no surprise that the PS4 Pro version offers assets in line with the existing Xbox One game, equivalent to the high texture quality setting on the PC build. It's a definite limitation."
 
No, there are a lot of bad textures in the PS4 Pro version that aren't in the PC version. And you post a video that doesn't even show any closeups of the textures. That's not how comparisons work.

My response was to you say the game was blurry and I said that cherry picked s***-shot was representative of the game as a whole. Just because it's textures aren't as good as the Ultra setting on PC doesn't mean it doesn't look better. I do know it uses the same textures as the XOne, which is apparently the high setting on PC. That is hardly a deal-breaker.

Your 90s comparison was lame (obviously hyperbolic). I'm not surprised you are having trouble following.
 
My response was to you say the game was blurry and I said that cherry picked s***-shot was representative of the game as a whole. Just because it's textures aren't as good as the Ultra setting on PC doesn't mean it doesn't look better. I do know it uses the same textures as the XOne, which is apparently the high setting on PC. That is hardly a deal-breaker.

Your 90s comparison was lame (obviously hyperbolic). I'm not surprised you are having trouble following.
Umm well the PS4 Pro's textures can't look better and be the exact same textures as the XOne at the same time. I think you are talking around yourself. Anyways, here are more examples of the PS4 Pro's reoccurring terrible textures.

bexutP9.jpg


Kassen is a day one Pro buyer and Kassen's PC won't run ROT as good as the Pro ;)
I so want to. But I'm so upset that past games won't get this benefit unless the developer goes back and does something. So epic Bloodborne and indie horror Daylight may forever not run good. It means I have to justify my PS4 Pro purchase based on games not released yet rather than the larger existing catalogue. I can wait until more games see support for Pro.
 
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I'm not going to hunt twenty pages back to find your imaginary Tomb Raider link. You are just refusing to post evidence as usual. In other news, eurogamer's analysis sings a different tune.

https://www.google.com/amp/www.euro...raider-ps4-pro-vs-pc-comparison?client=safari

"On the one hand, this highlights a fundamental weakness with PlayStation 4 Pro. Even though developers have access to another 512MB of RAM (presumably swiped for the vast 3GB system reservation), it's not enough to accommodate the 4K texture options that developers are increasingly offering with their titles. So in the case of Rise of the Tomb Raider then, it's no surprise that the PS4 Pro version offers assets in line with the existing Xbox One game, equivalent to the high texture quality setting on the PC build. It's a definite limitation."

http://www.eurogamer.net/articles/d...tation-4-pro-how-sony-made-a-4k-games-machine
Demos followed and they were just as good as they were at the PlayStation Meeting. In fact they were better as we got to see much more - like a comparison of native 4K, geometry rendering and checkerboard 4K in InFamous First Light. I also saw Days Gone side-by-side at ultra HD native vs checkerboard, with an artificially low frame-rate limit in place to make the comparison fairer. The comparison really is remarkable - I stood one foot away from a 65-inch Sony ZD9 display and the quality still held up. Checkerboard is a touch softer, but I'd be willing to bet that most wouldn't be able to tell. The bottom line is that the increase in quality over 1080p is vast.

Again you keep harping on 4K textures for a $399 console when they aren't pushing for native 4K to begin with and you'd have to spend a lot more than that to get a PC that can run the game with those high res textures that you want so badly. It really does seem that you just want to argue. If you don't want one because of some write ups that's fine but why bother continuing to talk about a machine you probably had no intention of buying in the first place?
 
http://www.eurogamer.net/articles/d...tation-4-pro-how-sony-made-a-4k-games-machine


Again you keep harping on 4K textures for a $399 console when they aren't pushing for native 4K to begin with and you'd have to spend a lot more than that to get a PC that can run the game with those high res textures that you want so badly. It really does seem that you just want to argue. If you don't want one because of some write ups that's fine but why bother continuing to talk about a machine you probably had no intention of buying in the first place?
GDDR5 has been around for almost three years. It's not expensive to add in an extra 2GB for heaven's sake. Look at the benefit the PS4 Pro could have over the aged, blurry textures dominating Lara's face.

bexutP9.jpg